Player Matchup

Izanami
Izanami
DJwilldoit
Izanami
Level 68
God Stats
9W - 7L
1,245 SR
Queue Stats
342W - 340L
1,476 Elo+
Solo
Jormungandr
Jormungandr
King Kusch
Jormungandr
Level 123
God Stats
10W - 11L
1,552 SR
Queue Stats
232W - 230L
1,377 Elo+
Solo
Cthulhu
Cthulhu
NBS_Delirious
Cthulhu
Level 108
God Stats
13W - 9L
1,450 SR
Queue Stats
296W - 288L
1,463 Elo+
Solo
Loki
Loki
WiLdNuTz
Loki
Level 154
God Stats
14W - 5L
1,616 SR
Queue Stats
108W - 100L
1,496 Elo+
Solo
Surtr
Surtr
doctorreaper98
Surtr
Level 84
God Stats
35W - 25L
1,467 SR
Queue Stats
141W - 146L
1,410 Elo+
Solo
Team Averages
Level 107
1,466 SR
1,444 Elo+

VS

Team Averages
Level 84
1,481 SR
1,395 Elo+
Ao Kuang
Ao Kuang
Hinokxmi
Ao Kuang
Level 49
God Stats
15W - 24L
1,327 SR
Queue Stats
48W - 71L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
Phtxm
Sun Wukong
Level 81
God Stats
16W - 17L
1,466 SR
Queue Stats
290W - 271L
1,443 Elo+
Party 1
Ishtar
Ishtar
ValarMorgulis335
Ishtar
Level 83
God Stats
4W - 3L
1,568 SR
Queue Stats
152W - 140L
1,404 Elo+
Solo
Yemoja
Yemoja
blazinghit
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 201L
1,395 Elo+
Party 1
Janus
Janus
vAxtroll
Janus
Level 87
God Stats
8W - 8L
1,542 SR
Queue Stats
21W - 20L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJwilldoit
Izanami
11
0 / 0 / 1
6,008
501
2,893
6,717
2,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
King Kusch
Jormungandr
10
1 / 1 / 0
5,776
481
7,336
9,112
5,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
13
3 / 0 / 3
6,844
570
5,808
8,014
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
7 / 0 / 2
7,851
654
6,342
7,408
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 4
6,745
562
7,998
12,667
7,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hinokxmi
Ao Kuang
9
1 / 4 / 0
5,505
459
4,301
10,552
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Phtxm
Sun Wukong
11
4 / 3 / 0
6,793
566
9,047
12,951
9,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
5,307
442
4,316
6,438
2,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
blazinghit
Yemoja
9
0 / 1 / 1
5,372
448
2,915
8,309
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Janus
vAxtroll
Janus
9
0 / 3 / 0
5,306
442
3,999
7,177
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
5
5
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJwilldoit
Izanami
0
0
1
0.5
L
Ao Kuang
Hinokxmi
Ao Kuang
1
4
0
0.25
W
Jormungandr
King Kusch
Jormungandr
1
1
0
1
W
Cthulhu
3
0
3
4.5
L
Sun Wukong
Phtxm
Sun Wukong
4
3
0
1.33
L
0
0
1
0.5
W
Loki
7
0
2
8
L
Yemoja
blazinghit
Yemoja
0
1
1
0.5
W
0
4
4
0.5
L
Janus
vAxtroll
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,377
Damage
24,578
43,918
Taken
45,427
21,017
Mitigated
24,310
11,004
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJwilldoit
Izanami
2,893
1,726
0
2,607
6,717
2,578
656
782
5,935
0
46,935
L
Ao Kuang
Hinokxmi
Ao Kuang
4,301
1,141
0
1,825
10,552
3,481
0
2,614
7,896
30,669
0
W
Jormungandr
King Kusch
Jormungandr
7,336
2,388
199
1,121
9,112
5,165
356
2,767
6,283
40,021
0
W
Cthulhu
5,808
149
117
2,875
8,014
3,628
0
5,583
2,090
43,039
0
L
Sun Wukong
Phtxm
Sun Wukong
9,047
4,005
0
2,668
12,951
9,747
0
471
12,480
0
54,632
L
4,316
2,883
0
2,704
6,438
2,201
0
1,984
4,454
0
42,477
W
Loki
6,342
1,334
0
825
7,408
2,527
863
1,270
6,112
0
52,237
L
Yemoja
blazinghit
Yemoja
2,915
530
1,511
3,589
8,309
5,961
0
4,532
3,777
13,484
0
W
7,998
5,425
0
3,260
12,667
7,119
34
447
12,180
1,127
40,798
L
Janus
vAxtroll
Janus
3,999
186
0
485
7,177
2,920
0
4,014
3,163
30,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
28,283
353
Minions Killed
275
0
Camps Cleared
0
1,218,487
Distance Traveled
1,110,588
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,008
501
88
7
0
232,899
0
L
Ao Kuang
5,505
459
50
4
0
249,226
0
W
Jormungandr
5,776
481
45
4
0
219,667
0
W
Cthulhu
6,844
570
71
6
0
278,544
2
L
Sun Wukong
6,793
566
85
7
0
201,444
5
L
Ishtar
5,307
442
74
6
0
229,503
3
W
Loki
7,851
654
79
7
0
249,515
0
L
Yemoja
5,372
448
16
1
0
207,327
0
W
Surtr
6,745
562
70
6
0
237,862
0
L
Janus
5,306
442
50
4
0
223,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role