Player Matchup

Janus
Janus
DaBoyBenj
Janus
Level 65
God Stats
4W - 5L
1,214 SR
Queue Stats
65W - 63L
1,452 Elo+
Party 4
Bellona
Bellona
LordOfGatos
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
RAV3N0923
Cabrakan
Level 26
God Stats
2W - 1L
1,455 SR
Queue Stats
19W - 29L
1,361 Elo+
Party 4
Cthulhu
Cthulhu
Shar0nNeedles
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,487 Elo+
Party 2
Izanami
Izanami
Walnuts21
Izanami
Level 5
God Stats
1W - 3L
1,403 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 2
Team Averages
Level 39
1,414 SR
1,453 Elo+

VS

Team Averages
Level 56
1,607 SR
1,386 Elo+
Danzaburou
Danzaburou
BookMyWook
Danzaburou
Level 63
God Stats
34W - 16L
1,708 SR
Queue Stats
282W - 263L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MushyP00
Tsukuyomi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,272 Elo+
Party 3
Athena
Athena
NoBLKs
Athena
Level 36
God Stats
109W - 71L
1,378 SR
Queue Stats
211W - 210L
1,461 Elo+
Party 1
Scylla
Scylla
ZenoXC11
Scylla
Level 109
God Stats
2W - 0L
1,689 SR
Queue Stats
25W - 30L
1,253 Elo+
Party 3
Jormungandr
Jormungandr
kinglarryg
Jormungandr
Level 53
God Stats
37W - 21L
1,763 SR
Queue Stats
283W - 257L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaBoyBenj
Janus
13
3 / 4 / 5
8,371
492
11,778
11,673
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LordOfGatos
Bellona
12
1 / 4 / 4
7,020
413
7,462
18,626
16,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
RAV3N0923
Cabrakan
11
4 / 5 / 4
7,570
445
6,841
19,642
13,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
11
1 / 6 / 3
6,676
393
8,024
17,439
10,314
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Walnuts21
Izanami
12
1 / 6 / 4
6,929
408
7,829
12,697
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BookMyWook
Danzaburou
17
17 / 0 / 6
11,937
702
31,078
13,220
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
MushyP00
Tsukuyomi
10
0 / 5 / 2
7,281
428
6,255
11,783
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
NoBLKs
Athena
13
2 / 2 / 17
9,805
577
6,404
14,681
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
ZenoXC11
Scylla
11
2 / 1 / 2
7,783
458
7,705
4,676
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
kinglarryg
Jormungandr
15
4 / 2 / 6
9,503
559
13,397
17,358
14,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
10
Kills
25
25
Deaths
10
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BookMyWook
Danzaburou
17
0
6
20
L
Janus
DaBoyBenj
Janus
3
4
5
1.38
L
Bellona
LordOfGatos
Bellona
1
4
4
0.75
W
Tsukuyomi
MushyP00
Tsukuyomi
0
5
2
0.2
W
Athena
NoBLKs
Athena
2
2
17
5.25
L
Cabrakan
RAV3N0923
Cabrakan
4
5
4
1.2
L
Cthulhu
1
6
3
0.42
L
Izanami
Walnuts21
Izanami
1
6
4
0.5
W
Scylla
ZenoXC11
Scylla
2
1
2
3
W
Jormungandr
kinglarryg
Jormungandr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
64,839
80,077
Taken
61,718
48,602
Mitigated
45,084
9,897
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BookMyWook
Danzaburou
31,078
17,833
0
9,455
13,220
6,324
5,762
4,904
8,264
0
122,505
L
Janus
DaBoyBenj
Janus
11,778
1,066
0
1,141
11,673
4,344
890
4,123
7,284
65,294
0
L
Bellona
LordOfGatos
Bellona
7,462
2,102
0
3,008
18,626
16,447
274
7,254
10,608
0
40,056
W
Tsukuyomi
MushyP00
Tsukuyomi
6,255
1,259
0
471
11,783
4,591
726
4,199
7,400
0
37,709
W
Athena
NoBLKs
Athena
6,404
859
0
2,596
14,681
17,909
419
7,716
6,733
18,301
0
L
Cabrakan
RAV3N0923
Cabrakan
6,841
1,224
0
3,107
19,642
13,040
480
5,955
13,457
39,788
0
L
Cthulhu
8,024
604
0
1,130
17,439
10,314
245
3,538
13,752
26,701
0
L
Izanami
Walnuts21
Izanami
7,829
5,359
0
1,511
12,697
4,457
956
4,236
8,135
0
39,203
W
Scylla
ZenoXC11
Scylla
7,705
719
0
0
4,676
1,517
0
2,489
2,051
30,379
0
W
Jormungandr
kinglarryg
Jormungandr
13,397
1,209
0
3,410
17,358
14,743
481
6,812
10,188
66,305
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
46,309
312
Minions Killed
378
0
Camps Cleared
0
1,494,831
Distance Traveled
1,509,928
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,937
702
158
9
0
317,929
0
L
Janus
8,371
492
107
6
0
291,378
0
L
Bellona
7,020
413
65
4
0
305,284
0
W
Tsukuyomi
7,281
428
57
3
0
305,755
0
W
Athena
9,805
577
25
1
0
354,451
1
L
Cabrakan
7,570
445
50
3
0
302,800
0
L
Cthulhu
6,676
393
21
1
0
327,437
0
L
Izanami
6,929
408
69
4
0
267,932
1
W
Scylla
7,783
458
44
3
0
229,384
0
W
Jormungandr
9,503
559
94
6
0
302,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role