Player Matchup

Ganesha
Ganesha
FriedRice1080p
Ganesha
Level 105
God Stats
0W - 2L
1,775 SR
Queue Stats
17W - 21L
1,404 Elo+
Party 2
Shiva
Shiva
TheBaconNation
Shiva
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,402 Elo+
Party 2
Tiamat
Tiamat
Unichronically
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,477 Elo+
Party 2
Team Averages
Level 101
1,592 SR
1,428 Elo+

VS

Team Averages
Level 81
1,510 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
kalail12
Kumbhakarna
Level 62
God Stats
2W - 1L
1,496 SR
Queue Stats
10W - 10L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
kiarxe
Ne Zha
Level 147
God Stats
32W - 36L
1,535 SR
Queue Stats
162W - 182L
1,556 Elo+
Solo
Merlin
Merlin
mu879
Merlin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,641
695
7,844
11,883
10,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 5 / 2
7,625
693
8,941
12,453
8,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 7 / 1
7,882
717
3,337
9,848
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
kalail12
Kumbhakarna
11
2 / 0 / 9
8,522
775
4,152
13,705
14,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
kiarxe
Ne Zha
13
8 / 3 / 5
9,740
885
11,474
9,442
4,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
mu879
Merlin
13
4 / 1 / 7
9,142
831
12,546
6,530
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
2
5
2
0.6
L
2
7
1
0.36
W
Kumbhakarna
kalail12
Kumbhakarna
2
0
9
6.5
W
Ne Zha
kiarxe
Ne Zha
8
3
5
3.5
W
Merlin
mu879
Merlin
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
28,172
34,184
Taken
29,677
24,214
Mitigated
22,089
4,040
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,844
414
377
1,276
11,883
10,679
0
6,243
5,520
29,004
0
L
8,941
1,489
588
1,321
12,453
8,363
0
7,113
5,304
0
20,616
L
3,337
553
0
478
9,848
5,172
0
3,981
5,867
28,707
0
W
Kumbhakarna
kalail12
Kumbhakarna
4,152
1,008
337
992
13,705
14,916
344
4,219
9,418
9,806
0
W
Ne Zha
kiarxe
Ne Zha
11,474
3,680
0
1,042
9,442
4,521
680
4,539
4,895
0
42,624
W
Merlin
mu879
Merlin
12,546
1,810
0
0
6,530
2,652
0
2,953
3,553
38,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,148
Gold Earned
27,404
95
Minions Killed
111
0
Camps Cleared
0
567,701
Distance Traveled
622,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,641
695
7
1
0
207,444
0
L
Shiva
7,625
693
30
3
0
187,681
0
L
Tiamat
7,882
717
58
5
0
172,576
0
W
Kumbhakarna
8,522
775
5
0
0
212,268
0
W
Ne Zha
9,740
885
53
5
0
207,059
0
W
Merlin
9,142
831
53
5
0
203,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role