Player Matchup

Nu Wa
Nu Wa
Peeping_Tom05
Nu Wa
Level 27
God Stats
4W - 5L
1,470 SR
Queue Stats
20W - 30L
1,361 Elo+
Party 2
Fenrir
Fenrir
T1ny_StoRm
Fenrir
Level 81
God Stats
2W - 3L
1,323 SR
Queue Stats
390W - 407L
1,410 Elo+
Party 3
Bacchus
Bacchus
fivefold_high4
Bacchus
Level 45
God Stats
4W - 3L
1,576 SR
Queue Stats
24W - 25L
1,462 Elo+
Party 2
Surtr
Surtr
lilanimalls
Surtr
Level 24
God Stats
7W - 6L
1,578 SR
Queue Stats
114W - 144L
1,358 Elo+
Party 3
Xbalanque
Xbalanque
trippie-kodine
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,576 Elo+
Party 3
Team Averages
Level 36
1,489 SR
1,433 Elo+

VS

Team Averages
Level 86
1,552 SR
1,516 Elo+
Izanami
Izanami
Allykatt2807
Izanami
Level 24
God Stats
5W - 3L
1,300 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 1
Loki
Loki
ClasicGamer706
Loki
Level 156
God Stats
4W - 1L
1,631 SR
Queue Stats
42W - 39L
1,554 Elo+
Party 1
Horus
Horus
Daxdax123
Horus
Level 89
God Stats
2W - 0L
1,530 SR
Queue Stats
17W - 12L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
clashlord1115
Ao Kuang
Level 124
God Stats
1W - 0L
1,797 SR
Queue Stats
32W - 18L
1,592 Elo+
Party 1
Bellona
Bellona
rharrisoct
Bellona
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 33L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,017
501
4,346
6,248
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
T1ny_StoRm
Fenrir
10
0 / 6 / 3
6,174
441
4,367
11,587
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 4 / 7
7,607
543
6,100
12,417
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 9 / 0
5,895
421
5,984
15,247
12,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
trippie-kodine
Xbalanque
10
7 / 3 / 4
7,323
523
8,558
8,860
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allykatt2807
Izanami
10
0 / 6 / 2
6,817
487
2,297
6,882
2,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 2 / 9
8,175
584
9,264
12,198
8,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Daxdax123
Horus
10
1 / 3 / 1
6,222
444
2,368
10,376
8,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
clashlord1115
Ao Kuang
17
13 / 2 / 1
10,322
737
10,632
15,726
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
rharrisoct
Bellona
14
7 / 1 / 4
8,765
626
11,673
15,322
16,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
23
24
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
Allykatt2807
Izanami
0
6
2
0.17
W
2
2
9
3.25
W
Horus
Daxdax123
Horus
1
3
1
0.5
L
1
2
3
1.25
L
Fenrir
T1ny_StoRm
Fenrir
0
6
3
0.25
W
Ao Kuang
clashlord1115
Ao Kuang
13
2
1
6.75
L
3
4
7
1.63
L
1
9
0
0.11
W
Bellona
rharrisoct
Bellona
7
1
4
9
L
Xbalanque
trippie-kodine
Xbalanque
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
36,234
54,359
Taken
60,504
35,123
Mitigated
41,922
8,112
Healing
15,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Allykatt2807
Izanami
2,297
1,325
0
0
6,882
2,172
587
2,044
4,838
0
36,417
W
9,264
2,794
0
3,449
12,198
8,728
51
1,860
10,326
50
64,005
W
Horus
Daxdax123
Horus
2,368
1,102
966
1,614
10,376
8,524
0
3,062
7,314
0
16,376
L
4,346
1,431
0
1,030
6,248
1,661
363
3,012
3,236
42,407
0
L
Fenrir
T1ny_StoRm
Fenrir
4,367
1,089
0
624
11,587
4,528
0
2,195
9,392
0
36,338
W
Ao Kuang
clashlord1115
Ao Kuang
10,632
2,705
0
3,614
15,726
6,447
0
1,333
14,345
108,437
0
L
6,100
1,148
0
2,994
12,417
12,112
433
2,268
9,286
26,014
0
L
5,984
3,213
71
1,642
15,247
12,019
0
664
14,564
215
27,022
W
Bellona
rharrisoct
Bellona
11,673
5,780
0
6,335
15,322
16,051
1,431
2,429
12,831
0
61,509
L
Xbalanque
trippie-kodine
Xbalanque
8,558
4,268
0
1,751
8,860
4,803
1,396
2,637
6,088
0
37,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
40,301
252
Minions Killed
432
0
Camps Cleared
0
1,405,900
Distance Traveled
1,449,372
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,817
487
66
5
0
234,843
0
W
Loki
8,175
584
105
8
0
330,604
0
W
Horus
6,222
444
26
2
0
287,570
0
L
Nu Wa
7,017
501
70
5
0
275,726
0
L
Fenrir
6,174
441
49
4
0
297,513
0
W
Ao Kuang
10,322
737
139
10
0
336,360
0
L
Bacchus
7,607
543
32
2
0
301,663
0
L
Surtr
5,895
421
35
3
0
264,356
1
W
Bellona
8,765
626
96
7
0
259,995
0
L
Xbalanque
7,323
523
66
5
0
266,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role