Player Matchup

Tyr
Tyr
Churkus
Tyr
Level 61
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DylPrime
Danzaburou
Level 18
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Joebp
Ra
Level 47
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 42
1,281 SR
1,500 Elo+

VS

Team Averages
Level 52
1,456 SR
1,289 Elo+
Hou Yi
Hou Yi
Neckkless
Hou Yi
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,214 Elo+
Party 1
Aphrodite
Aphrodite
TheHGamer678
Aphrodite
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,214 Elo+
Party 1
Cliodhna
Cliodhna
cursedking36
Cliodhna
Level 69
God Stats
16W - 17L
1,369 SR
Queue Stats
147W - 150L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
0 / 4 / 1
9,410
627
7,245
19,301
22,547
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
DylPrime
Danzaburou
12
1 / 6 / 0
10,102
673
7,191
13,784
6,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
12
0 / 5 / 1
9,939
663
5,691
12,711
6,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Neckkless
Hou Yi
16
9 / 1 / 6
12,894
860
19,272
13,529
7,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
TheHGamer678
Aphrodite
15
3 / 0 / 12
11,920
795
15,285
7,157
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cliodhna
cursedking36
Cliodhna
15
3 / 1 / 8
11,593
773
7,292
11,170
10,080
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
4
1
0.13
L
Danzaburou
DylPrime
Danzaburou
1
6
0
0.17
L
Ra
0
5
1
0.1
W
Hou Yi
Neckkless
Hou Yi
9
1
6
12
W
Aphrodite
TheHGamer678
Aphrodite
3
0
12
9
W
Cliodhna
cursedking36
Cliodhna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
41,849
45,796
Taken
31,856
36,078
Mitigated
22,514
4,773
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
7,245
411
0
1,009
19,301
22,547
0
8,588
10,713
0
13,503
L
Danzaburou
DylPrime
Danzaburou
7,191
2,461
0
1,662
13,784
6,819
0
3,834
9,905
0
36,426
L
Ra
5,691
571
828
1,274
12,711
6,712
0
3,486
9,225
49,178
0
W
Hou Yi
Neckkless
Hou Yi
19,272
9,612
0
1,507
13,529
7,667
2,272
2,021
11,508
0
45,479
W
Aphrodite
TheHGamer678
Aphrodite
15,285
1,919
8,704
6,090
7,157
4,767
769
1,262
5,895
61,856
0
W
Cliodhna
cursedking36
Cliodhna
7,292
117
445
4,030
11,170
10,080
194
2,968
7,474
94
32,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
36,407
129
Minions Killed
166
0
Camps Cleared
0
785,431
Distance Traveled
843,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,410
627
8
1
0
272,455
0
L
Danzaburou
10,102
673
48
3
0
244,201
0
L
Ra
9,939
663
73
5
0
268,775
0
W
Hou Yi
12,894
860
42
3
0
256,324
0
W
Aphrodite
11,920
795
79
5
0
276,690
0
W
Cliodhna
11,593
773
45
3
0
310,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role