Player Matchup

Artemis
Artemis
Hellborn78
Artemis
Level 126
God Stats
13W - 18L
1,575 SR
Queue Stats
30W - 39L
1,373 Elo+
Solo
King Arthur
King Arthur
Plumer254x
King Arthur
Level 127
God Stats
0W - 4L
1,273 SR
Queue Stats
40W - 41L
1,507 Elo+
Solo
Set
Set
Renji-DxD
Set
Level 67
God Stats
0W - 2L
1,309 SR
Queue Stats
94W - 101L
1,387 Elo+
Party 1
Ah Puch
Ah Puch
Tr867ip
Ah Puch
Level 78
God Stats
1W - 2L
1,822 SR
Queue Stats
98W - 104L
1,449 Elo+
Solo
Cthulhu
Cthulhu
tattooedfool1
Cthulhu
Level 18
God Stats
2W - 1L
1,280 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 1
Team Averages
Level 83
1,452 SR
1,414 Elo+

VS

Team Averages
Level 68
1,505 SR
1,420 Elo+
Pele
Pele
Awohz
Pele
Level 66
God Stats
14W - 12L
1,466 SR
Queue Stats
168W - 180L
1,410 Elo+
Solo
Martichoras
Martichoras
CaseFlea3607979
Martichoras
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,175 Elo+
Party 2
Ymir
Ymir
Domakazzi
Ymir
Level 23
God Stats
2W - 2L
1,479 SR
Queue Stats
4W - 2L
1,574 Elo+
Party 2
Agni
Agni
U1will1Iose
Agni
Level 84
God Stats
2W - 0L
1,583 SR
Queue Stats
17W - 9L
1,539 Elo+
Party 2
Ratatoskr
Ratatoskr
xawsc
Ratatoskr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hellborn78
Artemis
9
1 / 4 / 1
4,866
487
4,705
7,444
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Plumer254x
King Arthur
1
0 / 0 / 0
2,072
207
0
0
0
9
3 / 2 / 2
5,743
574
2,774
8,124
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Tr867ip
Ah Puch
9
2 / 2 / 2
5,857
586
6,040
6,697
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
8
2 / 3 / 2
5,102
510
3,763
7,162
4,705
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Awohz
Pele
12
6 / 0 / 0
6,877
688
3,579
8,390
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
CaseFlea3607979
Martichoras
9
4 / 3 / 6
5,742
574
8,476
9,231
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
7
0 / 1 / 4
5,136
514
987
7,678
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 2
5,293
529
2,712
4,548
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
xawsc
Ratatoskr
8
0 / 3 / 2
5,177
518
2,054
8,040
4,451
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
11
11
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
Awohz
Pele
6
0
0
6
W
Martichoras
CaseFlea3607979
Martichoras
4
3
6
2.33
W
Ymir
0
1
4
2
L
Artemis
Hellborn78
Artemis
1
4
1
0.38
L
King Arthur
Plumer254x
King Arthur
0
0
0
0
L
3
2
2
2
L
Ah Puch
Tr867ip
Ah Puch
2
2
2
1.5
W
1
1
2
2
L
Cthulhu
2
3
2
1
W
Ratatoskr
xawsc
Ratatoskr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,282
Damage
17,808
29,427
Taken
37,887
12,506
Mitigated
18,273
4,036
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Awohz
Pele
3,579
825
0
1,852
8,390
3,009
0
1,923
6,467
0
49,899
W
Martichoras
CaseFlea3607979
Martichoras
8,476
3,646
0
2,725
9,231
3,708
13
2,142
6,999
0
30,592
W
Ymir
987
146
0
1,028
7,678
5,599
0
2,589
5,013
9,545
0
L
Artemis
Hellborn78
Artemis
4,705
1,721
0
1,970
7,444
2,286
25
791
6,471
0
22,704
L
King Arthur
Plumer254x
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
2,774
1,164
0
550
8,124
3,419
0
461
7,663
0
29,843
L
Ah Puch
Tr867ip
Ah Puch
6,040
514
0
1,516
6,697
2,096
0
2,076
4,621
35,428
0
W
2,712
147
0
1,650
4,548
1,506
0
3,074
1,474
27,176
0
L
Cthulhu
3,763
612
0
0
7,162
4,705
265
391
6,771
20,589
145
W
Ratatoskr
xawsc
Ratatoskr
2,054
304
0
1,520
8,040
4,451
501
1,352
6,688
0
27,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
28,225
159
Minions Killed
228
0
Camps Cleared
0
810,525
Distance Traveled
990,514
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,877
688
77
8
0
239,409
2
W
Martichoras
5,742
574
34
3
0
175,447
0
W
Ymir
5,136
514
11
1
0
192,241
0
L
Artemis
4,866
487
37
4
0
175,959
5
L
King Arthur
2,072
207
0
0
0
0
0
L
Set
5,743
574
50
5
0
226,316
0
L
Ah Puch
5,857
586
58
6
0
187,815
0
W
Agni
5,293
529
67
7
0
207,971
0
L
Cthulhu
5,102
510
14
1
0
220,435
0
W
Ratatoskr
5,177
518
39
4
0
175,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role