Player Matchup

Surtr
Surtr
CrabbyGreenrat
Surtr
Level 106
God Stats
8W - 16L
1,308 SR
Queue Stats
26W - 60L
1,337 Elo+
Party 2
Janus
Janus
IConstableI
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 59L
1,346 Elo+
Party 2
Ganesha
Ganesha
SIKERHLM
Ganesha
Level 27
God Stats
1W - 3L
1,260 SR
Queue Stats
29W - 62L
1,360 Elo+
Party 2
Martichoras
Martichoras
Satanael332
Martichoras
Level 128
God Stats
2W - 14L
1,089 SR
Queue Stats
39W - 83L
1,355 Elo+
Party 2
Awilix
Awilix
iraky
Awilix
Level 100
God Stats
2W - 5L
1,317 SR
Queue Stats
19W - 54L
1,273 Elo+
Party 2
Team Averages
Level 86
1,295 SR
1,334 Elo+

VS

Team Averages
Level 121
1,467 SR
1,521 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ItzCalculated
Cthulhu
Level 122
God Stats
0W - 2L
1,286 SR
Queue Stats
280W - 287L
1,515 Elo+
Party 3
Loki
Loki
LassoLad5098
Loki
Level 126
God Stats
1W - 2L
1,308 SR
Queue Stats
160W - 177L
1,528 Elo+
Party 3
Skadi
Skadi
VexingWeebTTV
Skadi
Level 82
God Stats
1W - 3L
1,733 SR
Queue Stats
18W - 19L
1,517 Elo+
Solo
Janus
Janus
ianpenta15
Janus
Level 148
God Stats
18W - 16L
1,507 SR
Queue Stats
574W - 528L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,477
623
7,603
11,936
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
6,290
524
5,299
6,233
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SIKERHLM
Ganesha
10
0 / 0 / 5
6,067
506
2,417
9,016
5,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Satanael332
Martichoras
11
3 / 0 / 0
6,182
515
6,346
7,496
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
iraky
Awilix
12
6 / 1 / 2
6,943
579
5,594
9,219
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 0
5,823
485
7,394
13,011
12,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
10
1 / 0 / 0
6,143
512
6,971
7,847
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 1
6,582
549
3,932
9,166
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,632
469
4,918
6,420
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
10
0 / 4 / 1
5,660
472
5,053
5,847
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
2
1
0
2
W
0
0
5
2.5
L
Cthulhu
1
0
0
1
L
1
2
1
0.75
W
Ganesha
SIKERHLM
Ganesha
0
0
5
2.5
W
Martichoras
Satanael332
Martichoras
3
0
0
3
L
0
3
0
0
L
Janus
0
4
1
0.13
W
Awilix
iraky
Awilix
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
28,268
43,900
Taken
42,291
22,399
Mitigated
24,400
17,963
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,394
580
0
1,649
13,011
12,009
0
314
12,697
0
46,861
W
7,603
3,500
0
3,859
11,936
7,220
293
49
11,887
303
59,597
W
5,299
207
0
1,400
6,233
2,191
0
3,786
2,207
48,757
0
L
Cthulhu
6,971
357
0
2,151
7,847
5,444
0
4,044
3,640
21,374
0
L
3,932
1,349
0
605
9,166
3,203
0
617
8,505
0
64,289
W
Ganesha
SIKERHLM
Ganesha
2,417
279
1,900
3,419
9,016
5,955
0
4,540
4,240
10,511
0
W
Martichoras
Satanael332
Martichoras
6,346
2,106
0
2,186
7,496
3,421
0
907
6,471
0
51,096
L
4,918
1,780
0
215
6,420
2,065
0
407
6,013
0
37,496
L
Janus
5,053
132
0
1,000
5,847
1,679
0
2,207
3,406
42,538
0
W
Awilix
iraky
Awilix
5,594
2,190
0
5,199
9,219
3,612
0
2,273
6,812
0
43,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
29,840
353
Minions Killed
363
0
Camps Cleared
0
1,185,447
Distance Traveled
1,215,498
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,823
485
83
7
0
244,186
5
W
Surtr
7,477
623
98
8
0
218,287
1
W
Janus
6,290
524
101
8
0
253,829
0
L
Cthulhu
6,143
512
37
3
0
258,916
2
L
Loki
6,582
549
104
9
0
278,430
0
W
Ganesha
6,067
506
1
0
0
228,794
4
W
Martichoras
6,182
515
81
7
0
208,419
5
L
Skadi
5,632
469
58
5
0
207,073
3
L
Janus
5,660
472
81
7
0
226,893
4
W
Awilix
6,943
579
72
6
0
276,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role