Player Matchup

Sylvanus
Sylvanus
Gold III
PichipapMX
Sylvanus
Gold III
Level 150
God Stats
0W - 3L
1,311 SR
Queue Stats
193W - 194L
1,476 MMR
Solo
Artemis
Artemis
Bronze IV
Realjtrain1104
Artemis
Bronze IV
Level 109
God Stats
2W - 2L
1,850 SR
Queue Stats
5W - 6L
1,448 MMR
Party 2
Janus
Janus
Bronze III
maptap123
Janus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
pumbastheman
Cerberus
Bronze III
Level 65
God Stats
1W - 3L
1,308 SR
Queue Stats
5W - 6L
1,494 MMR
Party 2
Bellona
Bellona
Gold IV
thegodslxyer
Bellona
Gold IV
Level 84
God Stats
0W - 1L
1,619 SR
Queue Stats
29W - 34L
1,477 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,518 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,566 SR
1,479 MMR
Shiva
Shiva
Bronze III
RiceGod777
Shiva
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,454 MMR
Party 1
Anhur
Anhur
Silver I
TenShinHanTien
Anhur
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 157L
1,469 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
TheSixthCircle
Zhong Kui
Gold IV
Level 142
God Stats
7W - 3L
1,630 SR
Queue Stats
49W - 56L
1,515 MMR
Party 1
Mercury
Mercury
Silver II
WillieB98
Mercury
Silver II
Level 65
God Stats
1W - 0L
1,692 SR
Queue Stats
9W - 8L
1,488 MMR
Solo
Surtr
Surtr
Gold IV
xTheWaiter
Surtr
Gold IV
Level 158
God Stats
24W - 24L
1,506 SR
Queue Stats
504W - 526L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PichipapMX
Sylvanus
15
1 / 2 / 0
8,897
494
10,418
19,698
19,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
3 / 5 / 1
8,798
489
11,772
13,636
3,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
maptap123
Janus
14
2 / 5 / 1
8,681
482
6,037
10,240
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pumbastheman
Cerberus
11
0 / 2 / 2
7,457
414
6,296
19,121
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
thegodslxyer
Bellona
14
2 / 2 / 4
8,694
483
15,239
19,150
19,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirThorAchillesArtio

VS

Bans
RavanaEsetAo KuangSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
1 / 1 / 10
8,971
498
5,622
20,143
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 4 / 3
10,887
605
12,953
17,547
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TheSixthCircle
Zhong Kui
18
6 / 0 / 7
11,393
633
15,062
13,340
12,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
WillieB98
Mercury
17
5 / 2 / 5
10,352
575
12,424
14,110
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
18
0 / 1 / 3
11,242
625
14,605
21,338
16,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
16
16
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
PichipapMX
Sylvanus
1
2
0
0.5
L
3
5
1
0.7
W
Shiva
1
1
10
6
W
4
4
3
1.38
W
Zhong Kui
TheSixthCircle
Zhong Kui
6
0
7
9.5
W
Mercury
WillieB98
Mercury
5
2
5
3.75
L
Janus
maptap123
Janus
2
5
1
0.5
L
Cerberus
pumbastheman
Cerberus
0
2
2
0.5
L
Bellona
thegodslxyer
Bellona
2
2
4
2
W
Surtr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,762
Damage
60,666
81,845
Taken
86,478
61,777
Mitigated
60,052
24,009
Healing
34,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
PichipapMX
Sylvanus
10,418
3,061
269
9,681
19,698
19,550
0
2,131
17,567
80,293
0
L
11,772
7,237
0
3,530
13,636
3,486
0
1,580
12,056
0
55,761
W
Shiva
5,622
1,902
385
5,080
20,143
18,340
287
6,507
13,492
185
28,139
W
12,953
6,902
0
7,331
17,547
7,305
2,244
1,258
16,289
0
96,422
W
Zhong Kui
TheSixthCircle
Zhong Kui
15,062
2,032
0
9,830
13,340
12,007
1,054
3,117
10,099
102,716
0
W
Mercury
WillieB98
Mercury
12,424
7,793
0
2,307
14,110
5,479
1,081
4,025
10,085
0
95,074
L
Janus
maptap123
Janus
6,037
715
6
1,389
10,240
4,384
0
4,724
5,516
63,561
0
L
Cerberus
pumbastheman
Cerberus
6,296
1,054
211
7,624
19,121
14,909
0
3,770
15,267
34,533
0
L
Bellona
thegodslxyer
Bellona
15,239
8,570
0
1,299
19,150
19,448
0
3,970
15,140
0
78,834
W
Surtr
14,605
5,292
0
9,943
21,338
16,921
0
8,423
12,915
2,412
106,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
52,845
523
Minions Killed
639
0
Camps Cleared
0
1,656,056
Distance Traveled
1,883,799
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,897
494
127
7
0
264,016
0
L
Artemis
8,798
489
102
6
0
313,950
2
W
Shiva
8,971
498
32
2
0
371,593
4
W
Anhur
10,887
605
138
8
0
322,715
0
W
Zhong Kui
11,393
633
167
9
0
357,572
5
W
Mercury
10,352
575
118
7
0
445,627
8
L
Janus
8,681
482
116
6
0
327,030
0
L
Cerberus
7,457
414
75
4
0
367,011
3
L
Bellona
8,694
483
103
6
0
384,049
0
W
Surtr
11,242
625
184
10
0
386,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role