Player Matchup

Fenrir
Fenrir
Bakerboy5550
Fenrir
Level 127
God Stats
2W - 6L
1,295 SR
Queue Stats
191W - 227L
1,399 Elo+
Party 2
Achilles
Achilles
NobbTheGoblin
Achilles
Level 111
God Stats
1W - 7L
1,250 SR
Queue Stats
191W - 225L
1,401 Elo+
Party 2
Neith
Neith
PandaKing7866
Neith
Level 15
God Stats
8W - 21L
1,428 SR
Queue Stats
14W - 38L
1,317 Elo+
Party 2
Geb
Geb
PrinceFlumph
Geb
Level 104
God Stats
6W - 11L
1,420 SR
Queue Stats
191W - 227L
1,399 Elo+
Party 2
Vulcan
Vulcan
SweeTooth2
Vulcan
Level 29
God Stats
7W - 6L
1,567 SR
Queue Stats
98W - 129L
1,397 Elo+
Party 2
Team Averages
Level 77
1,392 SR
1,383 Elo+

VS

Team Averages
Level 102
1,523 SR
1,506 Elo+
Atlas
Atlas
BreakfastWizards
Atlas
Level 124
God Stats
97W - 48L
1,770 SR
Queue Stats
972W - 826L
1,512 Elo+
Solo
Surtr
Surtr
Swifftayy
Surtr
Level 127
God Stats
9W - 4L
1,445 SR
Queue Stats
121W - 106L
1,526 Elo+
Solo
Skadi
Skadi
Vatreusx
Skadi
Level 147
God Stats
3W - 0L
1,344 SR
Queue Stats
139W - 140L
1,490 Elo+
Party 1
Ra
Ra
XadreusX
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 103L
1,507 Elo+
Party 1
Hercules
Hercules
heracless22
Hercules
Level 85
God Stats
155W - 122L
1,559 SR
Queue Stats
348W - 324L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 3 / 1
5,699
570
4,378
9,771
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
NobbTheGoblin
Achilles
10
1 / 3 / 1
5,230
523
5,461
9,430
7,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
4,494
449
2,060
5,739
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 0
4,655
466
1,795
6,369
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
SweeTooth2
Vulcan
9
0 / 3 / 1
4,986
499
1,989
5,023
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
5,606
561
4,237
4,738
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Swifftayy
Surtr
11
2 / 2 / 1
6,370
637
5,721
10,256
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Vatreusx
Skadi
11
5 / 0 / 2
6,642
664
4,601
3,896
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 1 / 2
6,739
674
4,318
5,708
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
heracless22
Hercules
10
4 / 1 / 1
6,116
612
3,470
7,287
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
1
1.17
W
1
0
7
4.5
L
Achilles
NobbTheGoblin
Achilles
1
3
1
0.5
L
0
3
1
0.17
L
0
3
0
0
L
Vulcan
SweeTooth2
Vulcan
0
3
1
0.17
W
Surtr
Swifftayy
Surtr
2
2
1
1.25
W
Skadi
Vatreusx
Skadi
5
0
2
6
W
3
1
2
4
W
Hercules
heracless22
Hercules
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
22,347
36,332
Taken
31,885
18,303
Mitigated
15,558
6,062
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,378
1,338
0
1,614
9,771
3,764
0
2,075
7,696
0
32,999
W
4,237
807
0
1,405
4,738
3,212
406
880
3,781
18,774
0
L
Achilles
NobbTheGoblin
Achilles
5,461
1,846
0
1,992
9,430
7,165
0
657
8,729
0
28,715
L
2,060
279
0
801
5,739
1,813
0
2,019
3,482
0
23,674
L
1,795
0
0
1,171
6,369
3,731
0
1,929
4,005
12,267
0
L
Vulcan
SweeTooth2
Vulcan
1,989
897
0
484
5,023
1,830
0
1,315
3,585
36,518
0
W
Surtr
Swifftayy
Surtr
5,721
2,578
0
4,181
10,256
5,656
4
76
9,606
347
39,961
W
Skadi
Vatreusx
Skadi
4,601
1,896
0
1,175
3,896
1,288
0
245
3,579
0
38,724
W
4,318
385
180
1,748
5,708
2,158
290
1,018
4,690
45,944
0
W
Hercules
heracless22
Hercules
3,470
1,606
0
1,012
7,287
3,244
502
1,664
5,579
0
35,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
31,473
225
Minions Killed
303
0
Camps Cleared
0
979,932
Distance Traveled
1,021,147
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,699
570
57
6
0
211,213
2
W
Atlas
5,606
561
18
2
0
202,584
1
L
Achilles
5,230
523
52
5
0
193,423
0
L
Neith
4,494
449
43
4
0
175,566
0
L
Geb
4,655
466
17
2
0
201,401
0
L
Vulcan
4,986
499
56
6
0
198,329
2
W
Surtr
6,370
637
67
7
0
189,356
0
W
Skadi
6,642
664
73
7
0
188,763
0
W
Ra
6,739
674
87
9
0
218,185
0
W
Hercules
6,116
612
58
6
0
222,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role