Player Matchup

Loki
Loki
Bronze II
 
Loki
Bronze II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver IV
 
Martichoras
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
OdenOfWano
Erlang Shen
Bronze I
Level 69
God Stats
0W - 1L
1,257 SR
Queue Stats
40W - 74L
317 MMR
Solo
Ganesha
Ganesha
Bronze I
SolePolecat3078
Ganesha
Bronze I
Level 69
God Stats
8W - 6L
1,705 SR
Queue Stats
323W - 363L
398 MMR
Solo
Nu Wa
Nu Wa
Silver V
jreapps
Nu Wa
Silver V
Level 102
God Stats
5W - 14L
1,472 SR
Queue Stats
590W - 623L
738 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,487 SR
891 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,545 SR
527 MMR
Hachiman
Hachiman
Bronze III
BBQ-Chicken-01
Hachiman
Bronze III
Level 116
God Stats
5W - 3L
1,728 SR
Queue Stats
85W - 122L
518 MMR
Party 1
Janus
Janus
Silver IV
Blitzzcreedx
Janus
Silver IV
Level 93
God Stats
17W - 19L
1,469 SR
Queue Stats
417W - 437L
770 MMR
Solo
Nike
Nike
Silver V
CrunchyBird
Nike
Silver V
Level 129
God Stats
5W - 4L
1,632 SR
Queue Stats
914W - 962L
444 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Rogue_Killcam
Kuzenbo
Bronze III
Level 78
God Stats
1W - 0L
1,542 SR
Queue Stats
42W - 84L
619 MMR
Party 1
Hun Batz
Hun Batz
Bronze II
ma-Katm
Hun Batz
Bronze II
Level 61
God Stats
40W - 67L
1,351 SR
Queue Stats
574W - 610L
286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 7
7,829
489
9,052
13,912
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
 
Martichoras
13
0 / 5 / 1
7,779
486
5,539
11,045
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
OdenOfWano
Erlang Shen
13
1 / 2 / 0
7,112
445
4,389
11,187
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 7
6,907
432
4,482
14,286
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
jreapps
Nu Wa
12
5 / 4 / 3
8,185
512
11,566
10,779
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PeleDanzaburouAo Kuang

VS

Bans
FenrirAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
6 / 1 / 1
9,193
575
8,615
11,978
4,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 5 / 6
8,511
532
10,918
11,163
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 0
9,936
621
9,320
9,152
8,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
9
1 / 2 / 7
6,510
407
4,589
12,028
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ma-Katm
Hun Batz
14
3 / 3 / 7
8,374
523
8,098
14,115
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
9
Kills
19
19
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
7
2.17
L
Martichoras
 
Martichoras
0
5
1
0.1
W
Hachiman
6
1
1
6.5
W
5
5
6
1.6
W
4
0
0
4
L
Erlang Shen
OdenOfWano
Erlang Shen
1
2
0
0.5
W
Kuzenbo
1
2
7
2.25
L
0
5
7
0.7
L
Nu Wa
jreapps
Nu Wa
5
4
3
1.63
W
Hun Batz
ma-Katm
Hun Batz
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,028
Damage
41,540
61,209
Taken
58,436
32,889
Mitigated
33,895
13,288
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,052
2,952
0
1,854
13,912
4,968
0
2,975
10,604
0
49,984
L
Martichoras
 
Martichoras
5,539
2,056
0
3,137
11,045
4,344
1,820
1,227
9,545
0
62,524
W
Hachiman
8,615
4,707
0
6,530
11,978
4,300
1,762
2,494
9,484
0
66,307
W
10,918
1,041
0
2,090
11,163
3,750
93
4,745
6,418
48,079
0
W
9,320
1,139
0
2,008
9,152
8,265
175
1,431
7,721
0
82,201
L
Erlang Shen
OdenOfWano
Erlang Shen
4,389
2,532
0
3,910
11,187
7,646
0
330
10,857
0
49,454
W
Kuzenbo
4,589
1,684
0
2,242
12,028
12,388
0
3,825
8,203
12,075
127
L
4,482
231
263
1,779
14,286
12,112
0
4,252
9,422
16,809
0
L
Nu Wa
jreapps
Nu Wa
11,566
3,387
0
2,345
10,779
3,819
536
5,225
5,081
49,030
0
W
Hun Batz
ma-Katm
Hun Batz
8,098
2,374
0
2,507
14,115
5,192
0
3,667
10,448
0
61,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
42,524
327
Minions Killed
435
0
Camps Cleared
0
1,507,585
Distance Traveled
1,513,764
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,829
489
59
4
0
316,554
4
L
Martichoras
7,779
486
117
7
0
264,105
0
W
Hachiman
9,193
575
107
7
0
305,111
0
W
Janus
8,511
532
101
6
0
293,857
4
W
Nike
9,936
621
140
9
0
278,616
0
L
Erlang Shen
7,112
445
77
5
0
325,063
2
W
Kuzenbo
6,510
407
13
1
0
299,315
0
L
Ganesha
6,907
432
4
0
0
314,153
0
L
Nu Wa
8,185
512
70
4
0
287,710
4
W
Hun Batz
8,374
523
74
5
0
336,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role