Player Matchup

Xbalanque
Xbalanque
AllahYeet25
Xbalanque
Level 28
God Stats
0W - 1L
1,927 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 1
Amaterasu
Amaterasu
BeIIue
Amaterasu
Level 44
God Stats
1W - 1L
1,503 SR
Queue Stats
13W - 19L
1,353 Elo+
Party 1
Fenrir
Fenrir
PREDAT0RBRUH
Fenrir
Level 126
God Stats
0W - 1L
1,755 SR
Queue Stats
10W - 17L
1,406 Elo+
Party 1
Maui
Maui
capo bates
Maui
Level 121
God Stats
0W - 1L
1,744 SR
Queue Stats
31W - 35L
1,449 Elo+
Party 1
Janus
Janus
iCxnquer x
Janus
Level 122
God Stats
0W - 2L
1,793 SR
Queue Stats
45W - 36L
1,592 Elo+
Party 1
Team Averages
Level 88
1,744 SR
1,414 Elo+

VS

Team Averages
Level 87
1,570 SR
1,477 Elo+
Charybdis
Charybdis
BroUSus
Charybdis
Level 31
God Stats
3W - 3L
1,378 SR
Queue Stats
91W - 79L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
Currxn2081
Nu Wa
Level 109
God Stats
34W - 28L
1,648 SR
Queue Stats
624W - 549L
1,532 Elo+
Solo
Odin
Odin
Exzotikc__
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
406W - 359L
1,448 Elo+
Party 2
Hades
Hades
LrnzS__
Hades
Level 78
God Stats
2W - 0L
1,777 SR
Queue Stats
55W - 49L
1,492 Elo+
Party 2
Bacchus
Bacchus
XxSwoleCityxX
Bacchus
Level 88
God Stats
18W - 10L
1,549 SR
Queue Stats
151W - 125L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AllahYeet25
Xbalanque
10
0 / 3 / 0
5,544
462
1,633
7,414
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BeIIue
Amaterasu
10
0 / 2 / 1
5,627
469
2,441
11,119
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
11
1 / 2 / 2
6,071
506
7,206
12,179
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 1
5,786
482
2,611
10,560
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
12
1 / 1 / 2
6,644
554
5,171
5,379
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BroUSus
Charybdis
14
2 / 0 / 2
7,919
660
3,621
5,081
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
13
3 / 1 / 2
7,820
652
10,560
4,194
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 0 / 2
6,519
543
3,472
7,390
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
LrnzS__
Hades
11
2 / 1 / 3
6,190
516
5,365
7,578
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
2 / 1 / 3
6,013
501
6,235
8,221
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
10
10
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AllahYeet25
Xbalanque
0
3
0
0
L
Amaterasu
BeIIue
Amaterasu
0
2
1
0.25
W
Charybdis
BroUSus
Charybdis
2
0
2
3
W
Nu Wa
3
1
2
4
W
1
0
2
2
W
Hades
LrnzS__
Hades
2
1
3
3.5
L
Fenrir
1
2
2
1
W
Bacchus
2
1
3
3.5
L
1
2
1
0.75
L
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
29,253
46,651
Taken
32,464
22,385
Mitigated
17,155
10,173
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AllahYeet25
Xbalanque
1,633
1,182
0
1,047
7,414
2,487
0
1,809
5,531
0
33,191
L
Amaterasu
BeIIue
Amaterasu
2,441
1,316
0
3,404
11,119
4,325
0
6,182
4,630
0
33,931
W
Charybdis
BroUSus
Charybdis
3,621
2,319
0
4,167
5,081
2,093
0
783
4,286
0
67,911
W
Nu Wa
10,560
4,514
75
1,589
4,194
1,334
2,127
1,156
3,038
58,756
0
W
3,472
421
0
4,221
7,390
2,844
0
918
6,340
0
48,856
W
Hades
LrnzS__
Hades
5,365
506
120
2,540
7,578
3,196
0
2,631
4,947
29,336
0
L
Fenrir
7,206
2,351
0
1,858
12,179
6,037
0
4,302
7,581
185
45,527
W
Bacchus
6,235
572
0
2,321
8,221
7,688
0
2,576
5,645
25,230
0
L
2,611
648
0
1,858
10,560
7,679
0
5,852
4,416
19,305
0
L
Janus
5,171
567
0
2,006
5,379
1,857
0
3,042
2,169
63,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,672
Gold Earned
34,461
344
Minions Killed
402
0
Camps Cleared
0
1,263,977
Distance Traveled
1,256,811
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,544
462
84
7
0
212,393
0
L
Amaterasu
5,627
469
56
5
0
278,524
0
W
Charybdis
7,919
660
122
10
0
238,086
4
W
Nu Wa
7,820
652
98
8
0
218,133
0
W
Odin
6,519
543
90
8
0
296,852
1
W
Hades
6,190
516
56
5
0
233,714
0
L
Fenrir
6,071
506
73
6
0
262,914
0
W
Bacchus
6,013
501
36
3
0
270,026
3
L
Maui
5,786
482
19
2
0
250,343
2
L
Janus
6,644
554
112
9
0
259,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role