Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Rafasaur
Bellona
Level 89
God Stats
27W - 40L
1,450 SR
Queue Stats
33W - 48L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
TheCrushMC
Ao Kuang
Level 154
God Stats
0W - 1L
1,781 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 1
Cupid
Cupid
Ward_21_21
Cupid
Level 106
God Stats
3W - 2L
1,782 SR
Queue Stats
41W - 48L
1,445 Elo+
Solo
Nemesis
Nemesis
moquito013
Nemesis
Level 124
God Stats
1W - 1L
1,615 SR
Queue Stats
17W - 16L
1,561 Elo+
Party 1
Team Averages
Level 120
1,626 SR
1,478 Elo+

VS

Team Averages
Level 126
1,491 SR
1,540 Elo+
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alpha111
Ymir
Level 153
God Stats
6W - 7L
1,372 SR
Queue Stats
211W - 179L
1,469 Elo+
Party 2
Nike
Nike
Kamui1311
Nike
Level 77
God Stats
60W - 44L
1,551 SR
Queue Stats
199W - 194L
1,422 Elo+
Solo
Da Ji
Da Ji
Wreckitnizer
Da Ji
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 31L
1,837 Elo+
Solo
Sol
Sol
xDarkLuffyx
Sol
Level 128
God Stats
11W - 8L
1,531 SR
Queue Stats
96W - 76L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 0
6,045
465
4,573
9,045
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rafasaur
Bellona
1
0 / 0 / 0
2,635
203
0
0
0
Ao Kuang
TheCrushMC
Ao Kuang
9
2 / 3 / 1
5,686
437
6,752
12,054
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
13
1 / 1 / 1
7,077
544
4,692
9,886
3,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
moquito013
Nemesis
11
0 / 1 / 0
6,279
483
7,061
11,999
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 2
6,162
474
5,847
7,192
2,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 1 / 0
7,355
566
4,432
9,757
6,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
0 / 1 / 1
6,053
466
4,020
7,355
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 2
7,328
564
4,997
9,916
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 0 / 2
8,247
634
8,950
8,690
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Izanami
 
Izanami
1
1
2
2
W
Ymir
1
1
0
1
W
Nike
0
1
1
0.5
L
Bellona
Rafasaur
Bellona
0
0
0
0
L
Ao Kuang
TheCrushMC
Ao Kuang
2
3
1
0.83
L
Cupid
1
1
1
1.5
W
3
0
2
4
L
Nemesis
moquito013
Nemesis
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
28,246
42,984
Taken
42,910
19,116
Mitigated
20,235
14,153
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,573
202
0
2,725
9,045
3,470
0
5,005
4,040
49,315
0
W
Izanami
 
Izanami
5,847
3,944
0
2,288
7,192
2,320
1,115
1,671
5,404
0
40,356
W
Ymir
4,432
2,322
0
3,121
9,757
6,221
0
1,559
8,121
53,742
15
W
Nike
4,020
573
112
1,385
7,355
4,862
148
1,693
5,337
0
37,958
L
Bellona
Rafasaur
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
TheCrushMC
Ao Kuang
6,752
1,937
0
3,630
12,054
7,843
0
3,355
8,406
16,436
0
L
Cupid
4,692
2,822
82
4,793
9,886
3,455
0
983
8,540
0
63,347
W
4,997
1,071
0
1,388
9,916
3,790
580
1,464
8,282
0
46,923
L
Nemesis
moquito013
Nemesis
7,061
3,680
0
2,923
11,999
4,348
0
4,041
7,958
0
46,660
W
8,950
2,794
0
6,368
8,690
3,042
284
4,231
4,319
69,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
35,145
270
Minions Killed
410
0
Camps Cleared
0
987,277
Distance Traveled
1,231,902
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,045
465
66
5
0
227,235
0
W
Izanami
6,162
474
78
6
0
248,723
4
W
Ymir
7,355
566
85
7
0
195,775
2
W
Nike
6,053
466
52
4
0
266,870
0
L
Bellona
2,635
203
0
0
0
0
0
L
Ao Kuang
5,686
437
24
2
0
255,325
0
L
Cupid
7,077
544
113
9
0
223,559
0
W
Da Ji
7,328
564
77
6
0
287,780
0
L
Nemesis
6,279
483
67
5
0
281,158
0
W
Sol
8,247
634
118
9
0
232,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role