Player Matchup

Neith
Neith
Glurbyy
Neith
Level 143
God Stats
204W - 154L
1,617 SR
Queue Stats
287W - 295L
1,524 Elo+
Party 2
Hercules
Hercules
SouII
Hercules
Level 61
God Stats
29W - 24L
1,526 SR
Queue Stats
67W - 62L
1,487 Elo+
Party 2
Chang'e
Chang'e
Uzaikai
Chang'e
Level 103
God Stats
9W - 3L
1,616 SR
Queue Stats
112W - 115L
1,503 Elo+
Party 2
Team Averages
Level 102
1,586 SR
1,505 Elo+

VS

Team Averages
Level 126
1,609 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
Free Corbin
Tsukuyomi
Level 86
God Stats
5W - 1L
1,704 SR
Queue Stats
32W - 38L
1,464 Elo+
Party 1
Ares
Ares
Oh Look Alex
Ares
Level 133
God Stats
15W - 7L
1,655 SR
Queue Stats
171W - 173L
1,527 Elo+
Solo
Poseidon
Poseidon
TRC MainKiller
Poseidon
Level 159
God Stats
2W - 3L
1,468 SR
Queue Stats
79W - 84L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Glurbyy
Neith
14
6 / 4 / 7
11,217
863
12,031
11,112
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SouII
Hercules
13
3 / 2 / 11
10,375
798
5,411
14,825
13,425
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Uzaikai
Chang'e
14
7 / 2 / 8
11,028
848
11,552
10,140
3,244
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Free Corbin
Tsukuyomi
12
2 / 7 / 5
9,410
724
10,292
12,482
5,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 5
9,086
699
9,381
13,143
14,390
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
12
4 / 5 / 3
9,482
729
8,167
8,942
3,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
8
8
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Free Corbin
Tsukuyomi
2
7
5
0.64
W
Neith
Glurbyy
Neith
6
4
7
2.38
L
2
4
5
1.13
W
Hercules
SouII
Hercules
3
2
11
4.25
L
Poseidon
4
5
3
1.1
W
Chang'e
Uzaikai
Chang'e
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
27,840
36,077
Taken
34,567
20,670
Mitigated
23,471
10,332
Healing
969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Free Corbin
Tsukuyomi
10,292
2,592
0
259
12,482
5,406
0
4,345
8,119
0
33,147
W
Neith
Glurbyy
Neith
12,031
4,089
0
1,215
11,112
4,001
1,166
4,863
5,951
0
49,909
L
9,381
538
0
710
13,143
14,390
0
4,552
8,591
24,969
0
W
Hercules
SouII
Hercules
5,411
1,362
0
3,884
14,825
13,425
340
7,974
6,465
0
20,545
L
Poseidon
8,167
1,112
0
0
8,942
3,675
203
3,222
5,708
37,363
0
W
Chang'e
Uzaikai
Chang'e
11,552
1,205
1,699
3,534
10,140
3,244
63
4,578
5,059
44,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
27,978
140
Minions Killed
97
0
Camps Cleared
0
702,137
Distance Traveled
682,429
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,410
724
34
3
0
234,516
0
W
Neith
11,217
863
78
6
0
219,950
2
L
Ares
9,086
699
20
2
0
232,980
2
W
Hercules
10,375
798
20
2
0
249,796
0
L
Poseidon
9,482
729
43
3
0
214,933
5
W
Chang'e
11,028
848
42
3
0
232,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role