Player Matchup

Charybdis
Charybdis
Amanda_Peon
Charybdis
Level 124
God Stats
14W - 9L
1,606 SR
Queue Stats
681W - 679L
1,505 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CorvusFuror
Ah Muzen Cab
Level 99
God Stats
5W - 6L
1,394 SR
Queue Stats
336W - 321L
1,495 Elo+
Party 3
Nemesis
Nemesis
DarthCassidius
Nemesis
Level 154
God Stats
9W - 8L
1,654 SR
Queue Stats
316W - 311L
1,534 Elo+
Party 1
Chronos
Chronos
Xtrachillvibes
Chronos
Level 149
God Stats
1W - 2L
1,446 SR
Queue Stats
293W - 289L
1,506 Elo+
Party 1
Hercules
Hercules
djblind
Hercules
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 155L
1,546 Elo+
Solo
Team Averages
Level 126
1,520 SR
1,517 Elo+

VS

Team Averages
Level 114
1,598 SR
1,493 Elo+
Nu Wa
Nu Wa
Araquasiki
Nu Wa
Level 87
God Stats
4W - 0L
1,435 SR
Queue Stats
93W - 79L
1,443 Elo+
Solo
Jormungandr
Jormungandr
BloodRoseRias
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 51L
1,541 Elo+
Party 2
Fenrir
Fenrir
PARTYhound
Fenrir
Level 56
God Stats
2W - 0L
1,755 SR
Queue Stats
11W - 8L
1,501 Elo+
Party 2
Thoth
Thoth
Runario
Thoth
Level 144
God Stats
3W - 1L
1,681 SR
Queue Stats
123W - 119L
1,514 Elo+
Party 2
Hercules
Hercules
xSilenSyhTx
Hercules
Level 156
God Stats
3W - 3L
1,620 SR
Queue Stats
82W - 91L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amanda_Peon
Charybdis
20
6 / 6 / 6
11,726
690
21,559
16,134
7,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
CorvusFuror
Ah Muzen Cab
17
2 / 8 / 5
10,237
602
16,340
18,287
7,638
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 6
9,406
553
10,882
20,980
23,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 6 / 7
10,879
640
20,645
23,352
9,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
djblind
Hercules
19
4 / 5 / 6
10,652
627
16,388
48,408
52,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 6 / 16
12,006
706
33,012
15,543
9,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BloodRoseRias
Jormungandr
20
6 / 2 / 20
12,793
753
18,878
22,731
31,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
PARTYhound
Fenrir
19
3 / 3 / 16
11,797
694
10,501
20,505
31,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Runario
Thoth
20
6 / 0 / 18
12,447
732
29,573
12,106
7,437
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
xSilenSyhTx
Hercules
20
9 / 4 / 17
13,344
785
21,490
36,607
61,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
15
Kills
30
30
Deaths
15
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Amanda_Peon
Charybdis
6
6
6
1.5
W
Nu Wa
6
6
16
2.33
W
Jormungandr
BloodRoseRias
Jormungandr
6
2
20
8
L
Ah Muzen Cab
CorvusFuror
Ah Muzen Cab
2
8
5
0.56
L
0
5
6
0.6
W
Fenrir
PARTYhound
Fenrir
3
3
16
3.67
W
Thoth
Runario
Thoth
6
0
18
15
L
3
6
7
1.08
L
Hercules
djblind
Hercules
4
5
6
1.4
W
Hercules
xSilenSyhTx
Hercules
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,814
Damage
113,454
127,161
Taken
107,492
100,220
Mitigated
141,181
46,363
Healing
35,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Amanda_Peon
Charybdis
21,559
11,508
1,281
2,315
16,134
7,411
0
9,472
5,792
0
54,985
W
Nu Wa
33,012
7,725
1,490
755
15,543
9,247
1,848
3,004
12,056
53,808
0
W
Jormungandr
BloodRoseRias
Jormungandr
18,878
3,980
1,343
4,931
22,731
31,918
1,285
4,641
17,397
38,965
0
L
Ah Muzen Cab
CorvusFuror
Ah Muzen Cab
16,340
2,548
0
500
18,287
7,638
111
11,689
6,018
0
32,320
L
10,882
1,862
1,672
6,515
20,980
23,266
0
13,677
6,280
0
20,465
W
Fenrir
PARTYhound
Fenrir
10,501
1,273
2,613
2,594
20,505
31,263
433
5,398
14,715
1,154
16,921
W
Thoth
Runario
Thoth
29,573
1,183
582
1,984
12,106
7,437
3,635
1,556
10,304
50,579
0
L
20,645
7,001
845
7,116
23,352
9,528
438
15,474
6,905
47,427
0
L
Hercules
djblind
Hercules
16,388
4,733
638
25,481
48,408
52,377
19
28,400
18,061
411
31,703
W
Hercules
xSilenSyhTx
Hercules
21,490
3,738
770
18,188
36,607
61,316
820
6,479
29,674
0
35,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,900
Gold Earned
62,387
208
Minions Killed
220
0
Camps Cleared
0
1,513,870
Distance Traveled
1,701,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,726
690
80
5
0
258,696
0
W
Nu Wa
12,006
706
34
2
0
285,043
0
W
Jormungandr
12,793
753
53
3
0
321,310
0
L
Ah Muzen Cab
10,237
602
33
2
0
280,197
0
L
Nemesis
9,406
553
20
1
0
341,358
0
W
Fenrir
11,797
694
22
1
0
344,242
0
W
Thoth
12,447
732
49
3
0
397,938
0
L
Chronos
10,879
640
56
3
0
316,965
0
L
Hercules
10,652
627
19
1
0
316,654
0
W
Hercules
13,344
785
62
4
0
352,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role