Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
EarliestHippo27
Surtr
Level 28
God Stats
11W - 13L
1,500 SR
Queue Stats
122W - 107L
1,474 Elo+
Party 1
Cupid
Cupid
Taylenol
Cupid
Level 62
God Stats
7W - 4L
1,484 SR
Queue Stats
124W - 108L
1,476 Elo+
Party 1
Team Averages
Level 73
1,495 SR
1,483 Elo+

VS

Team Averages
Level 95
1,573 SR
1,457 Elo+
Guan Yu
Guan Yu
Cikrail
Guan Yu
Level 69
God Stats
2W - 5L
1,426 SR
Queue Stats
2W - 8L
1,169 Elo+
Solo
Artemis
Artemis
Izoughe
Artemis
Level 68
God Stats
0W - 1L
1,692 SR
Queue Stats
17W - 17L
1,514 Elo+
Party 2
Persephone
Persephone
WolfQueenSelene
Persephone
Level 149
God Stats
0W - 1L
1,602 SR
Queue Stats
17W - 13L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
8 / 2 / 8
13,432
840
17,391
22,222
10,691
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 17
12,421
776
8,619
22,949
27,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Taylenol
Cupid
16
10 / 2 / 7
13,453
841
16,147
10,931
4,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cikrail
Guan Yu
13
1 / 8 / 3
11,610
726
8,042
22,178
17,397
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Izoughe
Artemis
14
2 / 7 / 1
11,861
741
13,043
16,143
6,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
WolfQueenSelene
Persephone
14
2 / 5 / 2
12,156
760
23,518
12,380
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
20
Kills
5
5
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
2
8
6
L
Guan Yu
Cikrail
Guan Yu
1
8
3
0.31
W
2
1
17
10.5
L
Artemis
Izoughe
Artemis
2
7
1
0.36
W
Cupid
Taylenol
Cupid
10
2
7
6.75
L
Persephone
WolfQueenSelene
Persephone
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
44,603
56,102
Taken
50,701
42,870
Mitigated
29,439
13,603
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,391
1,432
1,079
1,909
22,222
10,691
254
9,534
12,616
59,180
0
L
Guan Yu
Cikrail
Guan Yu
8,042
674
435
2,931
22,178
17,397
27
5,143
17,035
4,597
27,420
W
8,619
1,484
410
6,763
22,949
27,532
381
10,383
12,566
187
26,586
L
Artemis
Izoughe
Artemis
13,043
5,590
0
1,973
16,143
6,885
0
8,029
8,114
0
42,447
W
Cupid
Taylenol
Cupid
16,147
9,214
537
2,905
10,931
4,647
2,299
5,688
5,141
0
73,702
L
Persephone
WolfQueenSelene
Persephone
23,518
791
0
1,342
12,380
5,157
0
5,066
7,238
66,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
35,627
191
Minions Killed
191
0
Camps Cleared
0
935,484
Distance Traveled
769,003
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,432
840
72
5
0
321,751
0
L
Guan Yu
11,610
726
36
2
0
242,600
0
W
Surtr
12,421
776
36
2
0
311,092
4
L
Artemis
11,861
741
69
4
0
248,683
0
W
Cupid
13,453
841
83
5
0
302,641
0
L
Persephone
12,156
760
86
5
0
277,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role