Player Matchup

Shiva
Shiva
ElleZilcho
Shiva
Level 64
God Stats
14W - 8L
1,393 SR
Queue Stats
502W - 532L
1,386 Elo+
Solo
Hera
Hera
HighLanderYT
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,419 Elo+
Solo
Neith
Neith
Jotun_heim40
Neith
Level 122
God Stats
4W - 1L
1,437 SR
Queue Stats
33W - 44L
1,421 Elo+
Party 1
Eset
Eset
Vanaheim20
Eset
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,419 Elo+
Party 1
Hachiman
Hachiman
dormammu12
Hachiman
Level 67
God Stats
5W - 1L
1,834 SR
Queue Stats
192W - 173L
1,459 Elo+
Solo
Team Averages
Level 72
1,533 SR
1,421 Elo+

VS

Team Averages
Level 110
1,455 SR
1,436 Elo+
Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AccelBlaster
Serqet
Level 128
God Stats
7W - 9L
1,401 SR
Queue Stats
362W - 333L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
FerrousOWl225
Hun Batz
Level 87
God Stats
0W - 3L
1,321 SR
Queue Stats
71W - 74L
1,380 Elo+
Solo
Olorun
Olorun
PopikaK
Olorun
Level 122
God Stats
2W - 3L
1,551 SR
Queue Stats
58W - 76L
1,438 Elo+
Solo
Atlas
Atlas
xRaisor
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 241L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
0 / 1 / 10
6,010
1,202
2,626
4,860
4,170
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 1 / 6
6,764
1,353
5,906
5,081
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 0 / 9
6,751
1,350
4,852
3,627
1,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 2 / 6
6,576
1,315
5,278
4,492
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
dormammu12
Hachiman
11
2 / 1 / 8
6,064
1,213
5,030
4,754
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 0 / 0
4,396
879
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serqet
10
1 / 3 / 2
5,120
1,024
1,858
4,091
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
FerrousOWl225
Hun Batz
11
3 / 4 / 1
5,873
1,175
7,841
7,437
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
PopikaK
Olorun
11
1 / 4 / 1
5,523
1,105
2,581
6,830
3,107
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
xRaisor
Atlas
10
0 / 3 / 0
5,179
1,036
3,777
7,249
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
14
Kills
5
5
Deaths
14
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Serqet
1
3
2
0.67
W
Shiva
0
1
10
5
L
Hun Batz
FerrousOWl225
Hun Batz
3
4
1
0.88
W
5
1
6
8
W
3
0
9
7.5
L
Olorun
PopikaK
Olorun
1
4
1
0.38
W
4
2
6
3.5
W
Hachiman
dormammu12
Hachiman
2
1
8
6
L
Atlas
xRaisor
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
16,057
22,814
Taken
25,607
10,825
Mitigated
13,235
8,333
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
1,858
338
352
342
4,091
2,510
0
1,763
2,238
0
2,544
W
Shiva
2,626
219
2,249
1,159
4,860
4,170
547
1,190
3,475
389
5,934
L
Hun Batz
FerrousOWl225
Hun Batz
7,841
130
228
514
7,437
3,382
0
3,854
3,514
0
13,862
W
5,906
867
60
611
5,081
1,999
374
1,808
3,177
14,411
0
W
4,852
1,994
903
1,430
3,627
1,491
1,819
1,354
2,056
0
11,851
L
Olorun
PopikaK
Olorun
2,581
1,543
356
851
6,830
3,107
0
3,606
3,186
8,048
0
W
5,278
123
617
504
4,492
1,607
337
1,191
3,233
11,024
0
W
Hachiman
dormammu12
Hachiman
5,030
2,982
212
588
4,754
1,558
937
782
3,829
0
8,892
L
Atlas
xRaisor
Atlas
3,777
891
264
1,514
7,249
4,236
0
2,147
5,057
8,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
26,091
71
Minions Killed
32
0
Camps Cleared
0
585,779
Distance Traveled
399,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,396
879
0
0
0
0
0
L
Serqet
5,120
1,024
1
0
0
97,558
0
W
Shiva
6,010
1,202
9
2
0
125,050
0
L
Hun Batz
5,873
1,175
14
3
0
109,929
0
W
Hera
6,764
1,353
13
3
0
120,393
0
W
Neith
6,751
1,350
25
5
0
102,944
0
L
Olorun
5,523
1,105
13
3
0
104,703
0
W
Eset
6,576
1,315
18
4
0
123,659
0
W
Hachiman
6,064
1,213
6
1
0
113,733
0
L
Atlas
5,179
1,036
4
1
0
87,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role