Player Matchup

Anubis
Anubis
ELCHIKO_APPLE
Anubis
Level 28
God Stats
26W - 27L
1,493 SR
Queue Stats
92W - 86L
1,445 Elo+
Party 1
Surtr
Surtr
InboundsColt478
Surtr
Level 42
God Stats
5W - 8L
1,347 SR
Queue Stats
17W - 20L
1,466 Elo+
Solo
Mercury
Mercury
P3AR_85
Mercury
Level 54
God Stats
2W - 4L
1,513 SR
Queue Stats
118W - 115L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
TheMagicalTinCan
Aphrodite
Level 72
God Stats
6W - 1L
1,774 SR
Queue Stats
83W - 103L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
azulzys
Danzaburou
Level 28
God Stats
2W - 3L
1,518 SR
Queue Stats
61W - 97L
1,351 Elo+
Party 3
Team Averages
Level 45
1,529 SR
1,416 Elo+

VS

Team Averages
Level 59
1,609 SR
1,472 Elo+
Izanami
Izanami
IVIahony
Izanami
Level 87
God Stats
5W - 8L
1,465 SR
Queue Stats
105W - 75L
1,375 Elo+
Party 2
Vamana
Vamana
Icy Jattic
Vamana
Level 80
God Stats
1W - 2L
1,761 SR
Queue Stats
88W - 54L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
MVPeteee
Cthulhu
Level 17
God Stats
4W - 3L
1,683 SR
Queue Stats
9W - 5L
1,585 Elo+
Party 2
Janus
Janus
MacklemorMustard
Janus
Level 89
God Stats
5W - 6L
1,573 SR
Queue Stats
102W - 98L
1,457 Elo+
Party 4
Fenrir
Fenrir
fireflydrake
Fenrir
Level 23
God Stats
5W - 4L
1,565 SR
Queue Stats
10W - 9L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 10
9,420
554
8,708
14,128
7,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 0 / 4
10,640
626
16,900
16,833
16,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
P3AR_85
Mercury
16
9 / 1 / 3
10,082
593
11,101
12,717
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
13
1 / 4 / 5
8,454
497
5,392
15,320
11,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
azulzys
Danzaburou
12
3 / 1 / 0
7,731
455
5,860
14,610
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IVIahony
Izanami
12
2 / 5 / 3
7,807
459
11,970
13,707
5,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Icy Jattic
Vamana
12
0 / 3 / 0
7,156
421
3,568
12,211
8,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
MVPeteee
Cthulhu
11
1 / 3 / 3
7,783
458
8,412
15,811
12,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 6
8,053
474
10,894
10,198
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
9 / 5 / 0
9,756
574
10,229
20,086
9,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
12
12
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
L
Izanami
IVIahony
Izanami
2
5
3
0.7
L
Vamana
Icy Jattic
Vamana
0
3
0
0
W
6
0
4
8
L
Cthulhu
MVPeteee
Cthulhu
1
3
3
0.83
L
0
5
6
0.6
W
Mercury
P3AR_85
Mercury
9
1
3
10.5
W
Aphrodite
1
4
5
0.88
W
Danzaburou
azulzys
Danzaburou
3
1
0
3
L
Fenrir
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,961
Damage
45,073
73,608
Taken
72,013
45,962
Mitigated
41,433
28,706
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,708
356
0
5,040
14,128
7,078
0
4,975
8,785
63,775
0
L
Izanami
IVIahony
Izanami
11,970
9,390
0
3,193
13,707
5,867
847
2,535
11,140
0
63,290
L
Vamana
Icy Jattic
Vamana
3,568
1,873
0
1,804
12,211
8,982
368
878
11,333
0
49,476
W
16,900
5,108
0
4,050
16,833
16,206
132
3,425
13,282
1,261
84,470
L
Cthulhu
MVPeteee
Cthulhu
8,412
581
1,903
1,793
15,811
12,901
234
4,248
11,405
29,663
0
L
10,894
619
0
750
10,198
3,886
0
3,635
6,563
54,058
0
W
Mercury
P3AR_85
Mercury
11,101
5,204
0
930
12,717
5,244
0
3,530
9,035
0
87,916
W
Aphrodite
5,392
840
5,828
7,717
15,320
11,504
324
4,258
10,800
25,644
0
W
Danzaburou
azulzys
Danzaburou
5,860
2,424
0
5,141
14,610
5,930
563
3,398
11,106
0
51,316
L
Fenrir
10,229
3,809
0
3,713
20,086
9,797
0
3,419
16,667
0
84,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
40,555
443
Minions Killed
428
0
Camps Cleared
0
1,685,939
Distance Traveled
1,621,127
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,420
554
103
6
0
287,154
0
L
Izanami
7,807
459
113
7
0
270,699
0
L
Vamana
7,156
421
73
4
0
302,537
0
W
Surtr
10,640
626
118
7
0
344,029
0
L
Cthulhu
7,783
458
40
2
0
363,547
0
L
Janus
8,053
474
93
5
0
314,302
0
W
Mercury
10,082
593
111
7
0
438,147
0
W
Aphrodite
8,454
497
44
3
0
327,482
2
W
Danzaburou
7,731
455
67
4
0
289,127
0
L
Fenrir
9,756
574
109
6
0
370,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role