Player Matchup

Chaac
Chaac
Akane-_-muki
Chaac
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 76L
1,469 Elo+
Solo
Fenrir
Fenrir
Mehargany1030
Fenrir
Level 54
God Stats
8W - 11L
1,584 SR
Queue Stats
50W - 59L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
PokeyNarwhal
Kuzenbo
Level 88
God Stats
11W - 12L
1,521 SR
Queue Stats
81W - 88L
1,375 Elo+
Party 2
Neith
Neith
themamfa
Neith
Level 80
God Stats
35W - 34L
1,522 SR
Queue Stats
37W - 38L
1,383 Elo+
Party 2
Anubis
Anubis
viboradelmundo
Anubis
Level 109
God Stats
3W - 4L
1,706 SR
Queue Stats
37W - 37L
1,367 Elo+
Party 2
Team Averages
Level 81
1,567 SR
1,390 Elo+

VS

Team Averages
Level 109
1,575 SR
1,440 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CobbnotClobb
Freya
Level 123
God Stats
23W - 39L
1,447 SR
Queue Stats
26W - 42L
1,394 Elo+
Solo
Xbalanque
Xbalanque
LeandroGraja
Xbalanque
Level 117
God Stats
5W - 7L
1,620 SR
Queue Stats
36W - 34L
1,512 Elo+
Solo
Nemesis
Nemesis
TK_foxness
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 140L
1,420 Elo+
Party 1
Atlas
Atlas
TheUltCuck
Atlas
Level 70
God Stats
2W - 2L
1,809 SR
Queue Stats
15W - 17L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,715
643
10,726
10,230
7,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 2 / 3
6,628
552
6,550
10,668
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
PokeyNarwhal
Kuzenbo
9
1 / 2 / 1
5,840
487
2,109
8,998
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
themamfa
Neith
10
1 / 0 / 1
5,949
496
5,136
6,423
2,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 1
6,935
578
5,583
5,750
3,054
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 7 / 0
5,827
486
5,220
14,096
11,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 0
6,693
558
3,413
6,175
1,732
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
LeandroGraja
Xbalanque
10
2 / 2 / 1
5,845
487
5,358
8,277
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TK_foxness
Nemesis
12
0 / 1 / 3
6,692
558
5,851
11,388
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
9
1 / 2 / 2
5,966
497
4,108
6,592
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
4
4
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
7
0
0
W
4
0
3
5.5
L
1
1
0
1
L
Xbalanque
LeandroGraja
Xbalanque
2
2
1
1.25
W
5
2
3
3.25
W
Kuzenbo
PokeyNarwhal
Kuzenbo
1
2
1
0.75
L
Nemesis
TK_foxness
Nemesis
0
1
3
1.5
L
Atlas
1
2
2
1
W
Neith
themamfa
Neith
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
23,950
42,069
Taken
46,528
25,563
Mitigated
23,332
13,375
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,220
2,251
0
1,433
14,096
11,546
0
0
14,000
373
36,410
W
10,726
2,058
0
4,617
10,230
7,653
0
190
10,040
0
60,141
L
3,413
1,015
0
2,781
6,175
1,732
0
3,373
2,802
45,949
0
L
Xbalanque
LeandroGraja
Xbalanque
5,358
2,228
0
1,993
8,277
2,377
0
1,172
7,105
0
35,220
W
6,550
1,804
0
1,335
10,668
4,249
0
1,262
9,337
0
32,167
W
Kuzenbo
PokeyNarwhal
Kuzenbo
2,109
1,129
0
2,140
8,998
8,162
0
2,670
6,328
17,156
0
L
Nemesis
TK_foxness
Nemesis
5,851
2,397
0
2,607
11,388
4,127
0
2,246
9,142
0
67,828
L
Atlas
4,108
1,770
0
1,160
6,592
3,550
0
913
5,679
16,660
0
W
Neith
themamfa
Neith
5,136
2,734
0
2,288
6,423
2,445
0
1,255
5,168
0
38,992
W
5,583
325
0
2,995
5,750
3,054
0
2,346
3,404
58,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
31,023
333
Minions Killed
311
0
Camps Cleared
0
1,339,262
Distance Traveled
1,190,665
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,827
486
66
6
0
225,433
2
W
Chaac
7,715
643
107
9
0
281,479
2
L
Freya
6,693
558
67
6
0
199,117
0
L
Xbalanque
5,845
487
70
6
0
237,355
0
W
Fenrir
6,628
552
39
3
0
297,182
0
W
Kuzenbo
5,840
487
26
2
0
271,879
0
L
Nemesis
6,692
558
92
8
0
288,437
0
L
Atlas
5,966
497
16
1
0
240,323
2
W
Neith
5,949
496
63
5
0
231,052
0
W
Anubis
6,935
578
98
8
0
257,670
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role