Player Matchup

Hou Yi
Hou Yi
Silver I
Broly840
Hou Yi
Silver I
Level 140
God Stats
3W - 1L
1,700 SR
Queue Stats
81W - 83L
1,226 MMR
Solo
Nike
Nike
Silver I
Zymemaru
Nike
Silver I
Level 132
God Stats
15W - 12L
1,613 SR
Queue Stats
131W - 138L
1,219 MMR
Solo
Janus
Janus
Silver I
alexander_9005
Janus
Silver I
Level 181
God Stats
5W - 11L
1,538 SR
Queue Stats
183W - 197L
1,257 MMR
Party 1
Kali
Kali
Silver III
illusionist03
Kali
Silver III
Level 129
God Stats
6W - 8L
1,631 SR
Queue Stats
40W - 57L
1,255 MMR
Solo
Cerberus
Cerberus
Silver II
rosenbuu_03
Cerberus
Silver II
Level 52
God Stats
27W - 35L
1,532 SR
Queue Stats
115W - 126L
1,136 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,603 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,526 SR
1,250 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
BlessedCxrry
Ares
Silver I
Level 106
God Stats
1W - 3L
1,441 SR
Queue Stats
78W - 93L
1,196 MMR
Solo
Kukulkan
Kukulkan
Silver II
Ttv_AceHood658
Kukulkan
Silver II
Level 106
God Stats
3W - 5L
1,607 SR
Queue Stats
217W - 245L
1,241 MMR
Solo
Bellona
Bellona
Silver II
XXGooneySlayer
Bellona
Silver II
Level 127
God Stats
3W - 4L
1,584 SR
Queue Stats
34W - 35L
1,210 MMR
Solo
Ravana
Ravana
Bronze V
x2CoolxTae
Ravana
Bronze V
Level 56
God Stats
0W - 2L
1,497 SR
Queue Stats
2W - 13L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Broly840
Hou Yi
11
2 / 0 / 0
6,081
553
5,300
5,875
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
11
2 / 0 / 0
6,281
571
5,125
9,726
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
2 / 0 / 3
7,073
643
7,118
3,161
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 2
6,739
613
3,756
13,506
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
rosenbuu_03
Cerberus
10
2 / 1 / 3
6,042
549
3,238
7,785
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AwilixSusanoFenrirAchilles

VS

Bans
Ao KuangBacchusBakasuraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 0
5,902
537
3,907
6,500
2,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
5,207
473
3,250
7,742
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
0 / 1 / 0
5,509
501
2,881
4,904
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,321
575
6,210
12,308
12,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
x2CoolxTae
Ravana
8
0 / 3 / 1
4,954
450
2,793
9,115
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
L
0
3
1
0.17
W
Hou Yi
Broly840
Hou Yi
2
0
0
2
L
Kukulkan
0
1
0
0
L
1
1
0
1
W
Nike
2
0
0
2
W
2
0
3
3.5
W
2
1
2
3
W
Cerberus
rosenbuu_03
Cerberus
2
1
3
3.5
L
Ravana
x2CoolxTae
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
19,041
40,053
Taken
40,569
18,003
Mitigated
25,687
16,232
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,907
2,878
0
1,799
6,500
2,289
0
773
5,727
0
50,440
L
3,250
255
0
1,418
7,742
5,005
0
4,181
3,415
10,141
0
W
Hou Yi
Broly840
Hou Yi
5,300
3,069
0
3,570
5,875
1,968
66
744
5,131
0
47,427
L
Kukulkan
2,881
0
0
0
4,904
1,732
240
1,631
3,161
44,131
0
L
6,210
2,098
0
5,384
12,308
12,335
0
575
11,707
0
47,997
W
Nike
5,125
818
0
2,000
9,726
3,988
0
0
9,726
156
42,904
W
7,118
507
0
750
3,161
1,190
470
1,601
1,560
57,684
0
W
3,756
1,333
0
6,170
13,506
5,778
0
1,849
11,657
0
49,641
W
Cerberus
rosenbuu_03
Cerberus
3,238
220
184
3,558
7,785
5,079
0
1,987
5,798
21,523
0
L
Ravana
x2CoolxTae
Ravana
2,793
928
0
1,551
9,115
4,326
0
2,988
6,019
0
32,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
27,893
364
Minions Killed
310
0
Camps Cleared
0
1,132,055
Distance Traveled
1,085,919
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,902
537
88
8
0
202,640
0
L
Ares
5,207
473
17
2
0
216,981
4
W
Hou Yi
6,081
553
76
7
0
194,931
0
L
Kukulkan
5,509
501
82
7
0
206,195
3
L
Bellona
6,321
575
78
7
0
232,119
0
W
Nike
6,281
571
66
6
0
221,312
0
W
Janus
7,073
643
105
10
0
227,124
0
W
Kali
6,739
613
81
7
0
248,433
0
W
Cerberus
6,042
549
36
3
0
240,255
2
L
Ravana
4,954
450
45
4
0
227,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role