Player Matchup

Olorun
Olorun
MajorTomcat3
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,344 Elo+
Party 1
Hun Batz
Hun Batz
Shmegmatron5229
Hun Batz
Level 100
God Stats
1W - 1L
1,262 SR
Queue Stats
50W - 75L
1,283 Elo+
Party 1
Ganesha
Ganesha
tryh4rdjesus342
Ganesha
Level 87
God Stats
1W - 1L
1,586 SR
Queue Stats
123W - 155L
1,317 Elo+
Party 1
Team Averages
Level 84
1,449 SR
1,315 Elo+

VS

Team Averages
Level 107
1,570 SR
1,295 Elo+
Cupid
Cupid
FallenOphan
Cupid
Level 148
God Stats
4W - 1L
1,689 SR
Queue Stats
109W - 113L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
FearSpiderCrawl
Jormungandr
Level 128
God Stats
1W - 2L
1,520 SR
Queue Stats
87W - 90L
1,350 Elo+
Party 2
Ra
Ra
KillerInfiniti13
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 2 / 7
10,717
714
9,044
9,265
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
15
8 / 8 / 1
12,565
838
12,601
17,478
10,777
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 11
10,818
721
5,896
19,343
22,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 8
10,865
724
15,592
12,855
4,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
FearSpiderCrawl
Jormungandr
12
2 / 5 / 11
10,551
703
13,536
16,031
16,579
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 7
11,842
789
8,370
7,337
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
11
Kills
13
13
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
L
Jormungandr
FearSpiderCrawl
Jormungandr
2
5
11
1.5
L
6
2
7
4.75
W
Olorun
2
2
7
2.75
W
Hun Batz
8
8
1
1.06
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,541
Damage
37,498
46,086
Taken
36,223
37,782
Mitigated
23,630
4,819
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,592
9,412
274
2,595
12,855
4,153
968
4,675
8,160
0
38,556
L
Jormungandr
FearSpiderCrawl
Jormungandr
13,536
2,562
0
250
16,031
16,579
0
7,644
8,261
40,338
0
L
8,370
1,096
1,165
1,859
7,337
2,898
820
3,495
3,752
47,287
0
W
Olorun
9,044
3,668
2,245
2,235
9,265
4,708
490
5,225
3,768
37,248
0
W
Hun Batz
12,601
3,474
0
339
17,478
10,777
235
7,242
10,064
0
39,168
W
5,896
644
0
0
19,343
22,297
278
8,877
9,847
25,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
33,258
122
Minions Killed
139
0
Camps Cleared
0
750,923
Distance Traveled
684,111
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,865
724
38
3
0
221,738
0
L
Jormungandr
10,551
703
34
2
0
226,711
0
L
Ra
11,842
789
67
4
0
235,662
0
W
Olorun
10,717
714
65
4
0
254,442
1
W
Hun Batz
12,565
838
50
3
0
245,618
3
W
Ganesha
10,818
721
7
0
0
250,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role