Player Matchup

Ah Puch
Ah Puch
AlCapone4303
Ah Puch
Level 69
God Stats
1W - 2L
1,509 SR
Queue Stats
95W - 100L
1,460 Elo+
Party 2
Skadi
Skadi
Arkayle
Skadi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,391 Elo+
Party 1
He Bo
He Bo
Looky Charms
He Bo
Level 115
God Stats
2W - 5L
1,273 SR
Queue Stats
110W - 111L
1,423 Elo+
Party 2
Neith
Neith
Only Lame
Neith
Level 96
God Stats
1W - 3L
1,956 SR
Queue Stats
73W - 81L
1,432 Elo+
Party 2
Thor
Thor
Sprinkleze
Thor
Level 41
God Stats
2W - 2L
1,494 SR
Queue Stats
35W - 40L
1,469 Elo+
Party 1
Team Averages
Level 87
1,546 SR
1,435 Elo+

VS

Team Averages
Level 121
1,529 SR
1,484 Elo+
Skadi
Skadi
DuckAlex
Skadi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
366W - 426L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Houstone76
Kuzenbo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 364L
1,508 Elo+
Solo
Atlas
Atlas
MoZkA80
Atlas
Level 122
God Stats
5W - 1L
1,645 SR
Queue Stats
81W - 56L
1,478 Elo+
Solo
Janus
Janus
Paradizew
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,433 Elo+
Party 3
Artemis
Artemis
Vihey
Artemis
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 36L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlCapone4303
Ah Puch
20
1 / 4 / 14
11,455
674
27,733
14,554
7,922
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Arkayle
Skadi
18
4 / 7 / 11
11,130
655
11,961
15,822
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 9
10,355
609
13,259
14,084
14,378
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Only Lame
Neith
20
4 / 5 / 7
11,136
655
17,072
16,551
8,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 7 / 10
12,242
720
17,097
18,936
9,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DuckAlex
Skadi
18
2 / 5 / 14
11,281
664
14,055
16,309
8,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Houstone76
Kuzenbo
20
1 / 4 / 17
12,828
755
13,523
26,933
46,190
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
MoZkA80
Atlas
20
5 / 3 / 13
13,535
796
14,639
32,539
34,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Paradizew
Janus
19
9 / 4 / 11
12,819
754
12,432
15,930
8,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vihey
Artemis
20
9 / 4 / 14
12,919
760
17,054
15,696
8,935
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
19
Kills
26
28
Deaths
20
51
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlCapone4303
Ah Puch
1
4
14
2
L
Skadi
Arkayle
Skadi
4
7
11
1.36
W
Skadi
DuckAlex
Skadi
2
5
14
1.8
W
Kuzenbo
Houstone76
Kuzenbo
1
4
17
2.38
L
3
5
9
1.5
W
Atlas
MoZkA80
Atlas
5
3
13
3.83
L
Neith
Only Lame
Neith
4
5
7
1.5
W
Janus
Paradizew
Janus
9
4
11
3.63
L
7
7
10
1.71
W
Artemis
Vihey
Artemis
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,122
Damage
71,703
79,947
Taken
107,407
48,064
Mitigated
107,657
20,606
Healing
33,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlCapone4303
Ah Puch
27,733
647
1,604
4,784
14,554
7,922
894
7,709
6,484
58,948
0
L
Skadi
Arkayle
Skadi
11,961
3,728
916
1,529
15,822
7,533
1,166
8,561
7,213
0
25,842
W
Skadi
DuckAlex
Skadi
14,055
1,563
1,373
759
16,309
8,917
1,858
8,863
7,247
0
29,155
W
Kuzenbo
Houstone76
Kuzenbo
13,523
4,022
4,635
5,741
26,933
46,190
395
9,281
17,616
21,074
886
L
13,259
1,122
1,879
1,200
14,084
14,378
445
6,292
7,575
23,605
383
W
Atlas
MoZkA80
Atlas
14,639
4,660
2,372
11,040
32,539
34,792
1,421
10,369
21,246
45,023
0
L
Neith
Only Lame
Neith
17,072
5,787
576
4,380
16,551
8,802
646
8,793
7,543
0
36,915
W
Janus
Paradizew
Janus
12,432
572
519
3,263
15,930
8,823
463
5,687
10,201
33,801
0
L
17,097
1,776
828
2,910
18,936
9,429
568
7,859
11,077
0
26,116
W
Artemis
Vihey
Artemis
17,054
7,526
2,051
1,931
15,696
8,935
3,165
5,748
9,838
0
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
63,382
191
Minions Killed
219
0
Camps Cleared
0
1,437,241
Distance Traveled
1,545,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,455
674
80
5
0
300,712
0
L
Skadi
11,130
655
25
1
0
299,239
0
W
Skadi
11,281
664
31
2
0
335,136
0
W
Kuzenbo
12,828
755
19
1
0
314,700
0
L
He Bo
10,355
609
23
1
0
263,965
0
W
Atlas
13,535
796
59
3
0
320,157
0
L
Neith
11,136
655
44
3
0
288,792
0
W
Janus
12,819
754
57
3
0
298,208
0
L
Thor
12,242
720
19
1
0
284,533
0
W
Artemis
12,919
760
53
3
0
277,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role