Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dr Dougie FTW
Morgan Le Fay
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 97L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
JOEMOE 16
Kuzenbo
Level 142
God Stats
6W - 4L
1,526 SR
Queue Stats
64W - 59L
1,490 Elo+
Party 1
Shiva
Shiva
SMOOCHIES--
Shiva
Level 116
God Stats
6W - 0L
1,656 SR
Queue Stats
131W - 152L
1,409 Elo+
Party 3
Odin
Odin
VocalsR
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 117L
1,445 Elo+
Party 3
Team Averages
Level 96
1,536 SR
1,461 Elo+

VS

Team Averages
Level 100
1,391 SR
1,396 Elo+
Neith
Neith
MatSteelersFan
Neith
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 200L
1,392 Elo+
Party 2
He Bo
He Bo
SWO0SIE
He Bo
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 23L
1,332 Elo+
Solo
Ullr
Ullr
dormammu12
Ullr
Level 67
God Stats
3W - 2L
1,587 SR
Queue Stats
192W - 173L
1,482 Elo+
Solo
Hercules
Hercules
plyh68
Hercules
Level 89
God Stats
11W - 4L
1,443 SR
Queue Stats
171W - 164L
1,383 Elo+
Party 2
Apollo
Apollo
ravling01
Apollo
Level 99
God Stats
0W - 4L
1,143 SR
Queue Stats
214W - 205L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 3 / 7
8,932
812
7,695
15,349
15,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Dr Dougie FTW
Morgan Le Fay
16
6 / 2 / 4
9,564
869
14,377
8,780
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JOEMOE 16
Kuzenbo
16
4 / 1 / 6
8,990
817
8,478
12,081
18,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 9
8,502
773
9,071
11,402
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
VocalsR
Odin
14
1 / 1 / 9
8,352
759
5,241
7,998
9,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
7,584
689
9,823
11,382
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

He Bo
SWO0SIE
He Bo
14
1 / 2 / 3
7,247
659
8,244
8,126
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 1
7,036
640
7,450
9,169
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
plyh68
Hercules
15
1 / 3 / 4
7,535
685
9,372
13,146
14,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
ravling01
Apollo
14
2 / 4 / 2
7,600
691
3,985
9,009
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
17
Kills
8
8
Deaths
17
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
7
2.83
W
Morgan Le Fay
Dr Dougie FTW
Morgan Le Fay
6
2
4
4
W
Kuzenbo
JOEMOE 16
Kuzenbo
4
1
6
7
L
3
5
4
1
W
1
1
9
5.5
L
He Bo
SWO0SIE
He Bo
1
2
3
1.25
W
Odin
VocalsR
Odin
1
1
9
5.5
L
1
3
1
0.5
L
Hercules
plyh68
Hercules
1
3
4
1
L
Apollo
ravling01
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
38,874
55,610
Taken
50,832
61,294
Mitigated
29,995
17,229
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,695
4,806
902
2,660
15,349
15,264
1,561
3,754
11,139
0
10,275
W
Morgan Le Fay
Dr Dougie FTW
Morgan Le Fay
14,377
2,304
1,142
1,409
8,780
5,318
182
491
8,173
32,226
0
W
Kuzenbo
JOEMOE 16
Kuzenbo
8,478
2,364
1,439
1,293
12,081
18,755
273
1,828
10,085
15,058
504
L
9,823
3,201
407
1,389
11,382
4,695
0
5,580
5,279
0
18,063
W
9,071
1,368
3,391
3,694
11,402
12,067
344
832
10,209
0
17,934
L
He Bo
SWO0SIE
He Bo
8,244
90
733
2,520
8,126
3,188
0
4,074
3,609
20,963
0
W
Odin
VocalsR
Odin
5,241
748
194
1,105
7,998
9,890
917
938
6,996
2,980
8,457
L
7,450
2,406
1,106
1,112
9,169
3,634
0
4,642
4,244
0
18,045
L
Hercules
plyh68
Hercules
9,372
1,411
869
5,327
13,146
14,384
0
5,583
6,751
0
17,681
L
Apollo
ravling01
Apollo
3,985
2,378
719
1,369
9,009
4,094
0
4,428
4,020
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
37,002
101
Minions Killed
111
0
Camps Cleared
0
1,107,368
Distance Traveled
1,015,083
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,932
812
16
1
0
253,241
0
W
Morgan Le Fay
9,564
869
37
3
0
188,666
0
W
Kuzenbo
8,990
817
13
1
0
214,747
0
L
Neith
7,584
689
14
1
0
192,443
3
W
Shiva
8,502
773
20
2
0
230,186
0
L
He Bo
7,247
659
38
3
0
192,256
0
W
Odin
8,352
759
15
1
0
220,528
0
L
Ullr
7,036
640
21
2
0
205,355
0
L
Hercules
7,535
685
15
1
0
237,541
0
L
Apollo
7,600
691
23
2
0
187,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role