Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TarreVizsla
Ares
Level 8
God Stats
0W - 1L
1,651 SR
Queue Stats
4W - 4L
1,581 Elo+
Party 2
King Arthur
King Arthur
ZAFC_xALFA2004x
King Arthur
Level 126
God Stats
12W - 19L
1,506 SR
Queue Stats
261W - 274L
1,506 Elo+
Solo
Chiron
Chiron
bersekerc
Chiron
Level 145
God Stats
1W - 4L
1,522 SR
Queue Stats
309W - 294L
1,499 Elo+
Solo
Artemis
Artemis
julieta93
Artemis
Level 125
God Stats
2W - 3L
1,624 SR
Queue Stats
19W - 17L
1,395 Elo+
Party 2
Team Averages
Level 113
1,561 SR
1,496 Elo+

VS

Team Averages
Level 120
1,433 SR
1,471 Elo+
Ymir
Ymir
AbledChart79273
Ymir
Level 57
God Stats
1W - 5L
1,200 SR
Queue Stats
168W - 148L
1,473 Elo+
Solo
Tiamat
Tiamat
Flameum
Tiamat
Level 158
God Stats
3W - 1L
1,533 SR
Queue Stats
219W - 225L
1,523 Elo+
Party 1
Rama
Rama
JudasLeo
Rama
Level 143
God Stats
23W - 16L
1,444 SR
Queue Stats
412W - 416L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
gabrielmn11
Zhong Kui
Level 147
God Stats
20W - 27L
1,471 SR
Queue Stats
384W - 384L
1,459 Elo+
Solo
Loki
Loki
rizzek
Loki
Level 95
God Stats
4W - 2L
1,519 SR
Queue Stats
221W - 197L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 2 / 4
8,792
550
11,126
13,900
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 4 / 2
6,834
427
4,743
11,388
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ZAFC_xALFA2004x
King Arthur
14
1 / 2 / 2
8,448
528
6,514
18,237
15,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
bersekerc
Chiron
14
2 / 5 / 0
7,849
491
7,986
15,160
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
julieta93
Artemis
10
0 / 4 / 2
6,059
379
4,029
8,258
3,931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
8,172
511
7,732
16,826
13,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Flameum
Tiamat
16
5 / 2 / 2
9,722
608
9,528
9,700
6,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
16
5 / 0 / 7
10,318
645
10,647
9,919
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
gabrielmn11
Zhong Kui
16
1 / 2 / 0
10,030
627
8,720
11,311
14,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
rizzek
Loki
14
3 / 4 / 6
8,653
541
8,461
12,893
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
17
17
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
2
4
4.5
W
3
3
8
2.33
W
Tiamat
Flameum
Tiamat
5
2
2
3
W
Rama
5
0
7
8.5
L
1
4
2
0.5
L
King Arthur
ZAFC_xALFA2004x
King Arthur
1
2
2
1
L
Chiron
bersekerc
Chiron
2
5
0
0.4
W
Zhong Kui
gabrielmn11
Zhong Kui
1
2
0
0.5
L
Artemis
julieta93
Artemis
0
4
2
0.25
W
Loki
rizzek
Loki
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,398
Damage
45,088
66,943
Taken
60,649
42,346
Mitigated
44,038
17,067
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,126
4,347
0
5,986
13,900
6,063
0
2,983
10,860
0
65,524
W
7,732
1,414
0
4,151
16,826
13,452
0
2,533
14,293
44,437
0
W
Tiamat
Flameum
Tiamat
9,528
1,480
0
3,090
9,700
6,022
578
72
9,628
71,176
0
W
Rama
10,647
9,034
0
5,543
9,919
5,118
79
1,357
8,484
0
84,724
L
4,743
535
0
1,889
11,388
10,747
0
2,026
9,362
17,993
0
L
King Arthur
ZAFC_xALFA2004x
King Arthur
6,514
565
0
3,379
18,237
15,917
0
7,307
10,910
675
72,684
L
Chiron
bersekerc
Chiron
7,986
2,742
0
3,915
15,160
5,688
0
9,975
4,729
0
66,815
W
Zhong Kui
gabrielmn11
Zhong Kui
8,720
2,240
0
3,374
11,311
14,994
383
0
11,311
82,319
13,166
L
Artemis
julieta93
Artemis
4,029
1,292
0
1,898
8,258
3,931
0
2,734
5,524
0
30,087
W
Loki
rizzek
Loki
8,461
2,193
0
1,104
12,893
4,452
0
995
11,898
0
64,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
46,895
401
Minions Killed
587
0
Camps Cleared
0
1,489,567
Distance Traveled
1,514,168
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,792
550
89
6
0
358,580
0
W
Ymir
8,172
511
51
3
0
291,754
0
W
Tiamat
9,722
608
126
8
0
303,558
2
W
Rama
10,318
645
146
9
0
322,309
1
L
Ares
6,834
427
14
1
0
299,706
0
L
King Arthur
8,448
528
123
8
0
281,601
2
L
Chiron
7,849
491
104
7
0
286,535
1
W
Zhong Kui
10,030
627
160
10
0
268,057
0
L
Artemis
6,059
379
71
4
0
263,145
4
W
Loki
8,653
541
104
7
0
328,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role