Player Matchup

Nox
Nox
 
Nox
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NeoNMungandR
Tiamat
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
38W - 44L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
fuzzymcknocker
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,322 Elo+
Party 2
Team Averages
Level 84
1,541 SR
1,453 Elo+

VS

Team Averages
Level 87
1,506 SR
1,474 Elo+
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
SamuelCal20
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
TheMaximu
Poseidon
Level 104
God Stats
1W - 0L
1,213 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Maui
Maui
tena0921
Maui
Level 23
God Stats
1W - 0L
1,816 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
wolf_zell9
Baron Samedi
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
239W - 299L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
4 / 2 / 5
6,075
1,215
4,657
4,498
2,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
 
Ix Chel
11
2 / 3 / 4
5,679
1,136
5,112
5,498
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
 
Surtr
5
0 / 0 / 0
4,400
880
0
0
0
Tiamat
11
1 / 3 / 4
5,643
1,129
4,103
5,342
2,989
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
fuzzymcknocker
Sun Wukong
10
1 / 3 / 3
5,187
1,037
4,507
5,420
3,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 9
5,891
1,178
3,975
6,947
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
3 / 1 / 7
6,467
1,293
2,535
4,596
3,581
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
TheMaximu
Poseidon
13
5 / 2 / 3
7,261
1,452
5,381
5,905
2,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
9
0 / 3 / 7
5,788
1,158
1,657
6,100
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
wolf_zell9
Baron Samedi
12
2 / 2 / 3
6,572
1,314
3,742
3,711
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
8
Kills
11
11
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
2
5
3.25
L
Ix Chel
 
Ix Chel
2
3
4
1.33
L
Surtr
 
Surtr
0
0
0
0
W
King Arthur
 
King Arthur
1
2
9
2.75
L
Tiamat
1
3
4
1
W
Vamana
3
1
7
6.5
W
Poseidon
TheMaximu
Poseidon
5
2
3
3.25
L
Sun Wukong
fuzzymcknocker
Sun Wukong
1
3
3
0.83
W
Maui
0
3
7
1.17
W
Baron Samedi
wolf_zell9
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
17,290
20,758
Taken
27,259
11,169
Mitigated
19,383
5,257
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,657
523
390
748
4,498
2,057
0
1,929
2,314
8,909
0
L
Ix Chel
 
Ix Chel
5,112
850
1,234
1,205
5,498
2,379
0
3,055
2,287
13,191
0
L
Surtr
 
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
 
King Arthur
3,975
536
992
1,633
6,947
6,090
243
3,654
3,145
0
6,750
L
Tiamat
4,103
201
0
963
5,342
2,989
0
2,641
2,423
8,700
0
W
Vamana
2,535
611
635
978
4,596
3,581
620
2,035
2,426
0
4,757
W
Poseidon
TheMaximu
Poseidon
5,381
1,030
38
2,707
5,905
2,180
298
2,888
2,841
19,631
0
L
Sun Wukong
fuzzymcknocker
Sun Wukong
4,507
264
399
318
5,420
3,744
0
3,123
2,218
0
6,549
W
Maui
1,657
419
364
668
6,100
5,704
180
2,706
3,238
1,898
0
W
Baron Samedi
wolf_zell9
Baron Samedi
3,742
626
519
680
3,711
1,828
277
2,340
1,299
11,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
31,979
39
Minions Killed
62
0
Camps Cleared
0
434,801
Distance Traveled
555,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,075
1,215
10
2
0
90,222
0
L
Ix Chel
5,679
1,136
14
3
0
103,335
0
L
Surtr
4,400
880
0
0
0
0
0
W
King Arthur
5,891
1,178
3
1
0
128,451
0
L
Tiamat
5,643
1,129
14
3
0
120,052
0
W
Vamana
6,467
1,293
8
2
0
132,187
0
W
Poseidon
7,261
1,452
33
7
0
114,569
0
L
Sun Wukong
5,187
1,037
1
0
0
121,192
0
W
Maui
5,788
1,158
1
0
0
96,062
0
W
Baron Samedi
6,572
1,314
17
3
0
84,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role