Player Matchup

Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Arlequín13
Medusa
Level 147
God Stats
4W - 4L
1,851 SR
Queue Stats
627W - 612L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
BOOKIEBEAR8
Tsukuyomi
Level 109
God Stats
29W - 28L
1,552 SR
Queue Stats
376W - 370L
1,534 Elo+
Solo
Anubis
Anubis
ChakalRS
Anubis
Level 120
God Stats
75W - 41L
1,583 SR
Queue Stats
404W - 383L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
Flashmaker_Br
Danzaburou
Level 89
God Stats
8W - 14L
1,476 SR
Queue Stats
125W - 138L
1,377 Elo+
Party 2
Team Averages
Level 125
1,592 SR
1,449 Elo+

VS

Team Averages
Level 118
1,538 SR
1,438 Elo+
Loki
Loki
 
Loki
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AetherMenma
Jing Wei
Level 121
God Stats
11W - 17L
1,489 SR
Queue Stats
426W - 474L
1,366 Elo+
Party 1
Hercules
Hercules
XxZEPPAxX
Hercules
Level 148
God Stats
17W - 16L
1,560 SR
Queue Stats
621W - 597L
1,440 Elo+
Solo
Bacchus
Bacchus
Zetton1-
Bacchus
Level 96
God Stats
1W - 1L
1,608 SR
Queue Stats
25W - 16L
1,513 Elo+
Solo
Freya
Freya
bigballs-lautiav
Freya
Level 82
God Stats
9W - 8L
1,532 SR
Queue Stats
465W - 520L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 5
6,549
546
2,531
8,020
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
1 / 1 / 3
7,312
609
7,068
6,523
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
BOOKIEBEAR8
Tsukuyomi
12
4 / 2 / 1
6,822
569
7,910
9,970
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ChakalRS
Anubis
12
3 / 0 / 1
7,176
598
8,054
5,929
3,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Flashmaker_Br
Danzaburou
9
1 / 2 / 1
5,874
490
4,227
7,107
2,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 4 / 0
5,623
469
3,169
10,381
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
AetherMenma
Jing Wei
11
1 / 1 / 2
6,128
511
5,488
7,123
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
XxZEPPAxX
Hercules
11
1 / 2 / 0
6,344
529
3,863
11,726
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Zetton1-
Bacchus
10
4 / 2 / 0
6,483
540
5,666
11,052
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,252
521
2,112
8,663
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
6
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Loki
 
Loki
0
4
0
0
L
Jing Wei
AetherMenma
Jing Wei
1
1
2
2
W
Medusa
1
1
3
2.5
W
Tsukuyomi
BOOKIEBEAR8
Tsukuyomi
4
2
1
2.25
W
Anubis
ChakalRS
Anubis
3
0
1
3.5
W
Danzaburou
Flashmaker_Br
Danzaburou
1
2
1
0.75
L
Hercules
XxZEPPAxX
Hercules
1
2
0
0.5
L
Bacchus
Zetton1-
Bacchus
4
2
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,790
Damage
20,298
37,549
Taken
48,945
17,814
Mitigated
25,562
10,360
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,531
323
218
1,260
8,020
5,387
0
1,962
5,912
13,231
0
L
Loki
 
Loki
3,169
663
0
1,560
10,381
3,097
0
2,035
8,346
0
41,228
L
Jing Wei
AetherMenma
Jing Wei
5,488
4,892
0
2,410
7,123
2,659
22
234
6,889
0
40,900
W
Medusa
7,068
2,902
0
1,327
6,523
3,010
0
590
5,933
0
57,986
W
Tsukuyomi
BOOKIEBEAR8
Tsukuyomi
7,910
3,450
0
2,006
9,970
3,872
12
1,508
8,430
0
47,818
W
Anubis
ChakalRS
Anubis
8,054
181
0
2,551
5,929
3,035
450
2,431
3,358
53,113
0
W
Danzaburou
Flashmaker_Br
Danzaburou
4,227
1,746
0
2,998
7,107
2,510
0
1,314
5,793
0
32,698
L
Hercules
XxZEPPAxX
Hercules
3,863
762
0
3,544
11,726
6,591
0
1,624
10,058
0
43,934
L
Bacchus
Zetton1-
Bacchus
5,666
1,064
0
3,093
11,052
10,070
0
3,158
7,894
18,184
0
L
2,112
459
0
4,331
8,663
3,145
0
3,607
5,036
42,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
30,830
328
Minions Killed
304
0
Camps Cleared
0
1,147,599
Distance Traveled
1,136,955
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,549
546
20
2
0
234,020
4
L
Loki
5,623
469
62
5
0
238,624
1
L
Jing Wei
6,128
511
62
5
0
217,335
0
W
Medusa
7,312
609
95
8
0
203,332
1
W
Tsukuyomi
6,822
569
63
5
0
274,255
0
W
Anubis
7,176
598
104
9
0
214,992
4
W
Danzaburou
5,874
490
46
4
0
221,000
2
L
Hercules
6,344
529
90
8
0
227,375
3
L
Bacchus
6,483
540
17
1
0
232,210
0
L
Freya
6,252
521
73
6
0
221,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role