Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
Evergreen82
Chiron
Level 16
God Stats
7W - 13L
1,289 SR
Queue Stats
27W - 32L
1,122 Elo+
Party 1
Atlas
Atlas
Thepope33
Atlas
Level 42
God Stats
4W - 4L
1,405 SR
Queue Stats
364W - 331L
1,236 Elo+
Party 1
Anubis
Anubis
tidouslee
Anubis
Level 29
God Stats
32W - 24L
1,529 SR
Queue Stats
339W - 297L
1,278 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ttreetrunk
Cu Chulainn
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,514 Elo+
Party 4
Team Averages
Level 49
1,445 SR
1,330 Elo+

VS

Team Averages
Level 53
1,591 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Leescking
King Arthur
Level 16
God Stats
7W - 2L
1,824 SR
Queue Stats
52W - 55L
1,356 Elo+
Party 2
Freya
Freya
LodestarNine
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,497 Elo+
Party 3
Bakasura
Bakasura
OSayiS
Bakasura
Level 71
God Stats
18W - 11L
1,629 SR
Queue Stats
66W - 73L
1,501 Elo+
Party 3
Nox
Nox
WonderBae24
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 1 / 6
8,092
622
7,320
4,732
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chiron
12
4 / 1 / 3
7,219
555
4,850
9,405
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Atlas
Thepope33
Atlas
11
1 / 1 / 5
6,143
473
5,824
9,444
6,717
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
tidouslee
Anubis
15
6 / 0 / 2
8,828
679
7,416
7,108
3,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ttreetrunk
Cu Chulainn
12
4 / 1 / 1
7,751
596
6,664
8,500
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 0
6,218
478
6,264
8,743
2,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Leescking
King Arthur
8
1 / 4 / 0
5,615
432
2,604
8,122
6,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 0
6,191
476
3,267
9,918
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
OSayiS
Bakasura
11
1 / 4 / 0
6,515
501
4,249
11,276
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

6
0 / 3 / 0
5,319
409
2,283
4,731
3,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
18
Kills
3
4
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
6
6
L
Izanami
 
Izanami
1
2
0
0.5
W
Chiron
4
1
3
5.5
L
King Arthur
Leescking
King Arthur
1
4
0
0.25
L
0
5
0
0
L
Bakasura
OSayiS
Bakasura
1
4
0
0.25
W
Atlas
Thepope33
Atlas
1
1
5
3.5
L
0
3
0
0
W
Anubis
tidouslee
Anubis
6
0
2
7
W
Cu Chulainn
ttreetrunk
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
18,667
39,189
Taken
42,790
22,540
Mitigated
19,793
12,014
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,320
2,012
0
1,699
4,732
1,912
0
77
4,419
0
61,199
L
Izanami
 
Izanami
6,264
4,263
0
2,478
8,743
2,835
0
3,947
4,796
0
54,980
W
Chiron
4,850
1,075
331
3,499
9,405
3,179
1,448
1,198
8,207
0
47,530
L
King Arthur
Leescking
King Arthur
2,604
326
0
822
8,122
6,311
0
59
8,063
0
17,981
L
3,267
808
0
1,849
9,918
3,115
0
6,387
3,531
34,364
0
L
Bakasura
OSayiS
Bakasura
4,249
3,453
0
2,421
11,276
4,418
0
1,038
10,238
0
39,302
W
Atlas
Thepope33
Atlas
5,824
2,274
0
627
9,444
6,717
0
1,718
7,553
26,543
390
L
2,283
865
655
812
4,731
3,114
0
1,641
3,090
9,127
0
W
Anubis
tidouslee
Anubis
7,416
810
0
5,576
7,108
3,401
182
2,290
4,560
75,720
0
W
Cu Chulainn
ttreetrunk
Cu Chulainn
6,664
1,052
0
282
8,500
7,331
138
20
8,198
168
52,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,033
Gold Earned
29,858
443
Minions Killed
299
0
Camps Cleared
0
1,277,969
Distance Traveled
1,034,821
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,092
622
99
8
0
279,997
2
L
Izanami
6,218
478
96
7
0
227,193
0
W
Chiron
7,219
555
84
6
0
263,192
0
L
King Arthur
5,615
432
30
2
0
151,202
0
L
Freya
6,191
476
73
6
0
243,439
5
L
Bakasura
6,515
501
91
7
0
242,607
0
W
Atlas
6,143
473
38
3
0
255,987
3
L
Nox
5,319
409
9
1
0
170,380
0
W
Anubis
8,828
679
132
10
0
246,692
0
W
Cu Chulainn
7,751
596
90
7
0
232,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role