Player Matchup

Sobek
Sobek
AnonymousSF
Sobek
Level 131
God Stats
1W - 3L
1,733 SR
Queue Stats
58W - 98L
1,511 Elo+
Party 2
Thoth
Thoth
DrErr
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,610 Elo+
Party 2
Awilix
Awilix
EXDGen
Awilix
Level 123
God Stats
2W - 3L
1,510 SR
Queue Stats
57W - 99L
1,535 Elo+
Party 2
Odin
Odin
SaltySneke
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 110L
1,410 Elo+
Party 2
Izanami
Izanami
TSBCavalry
Izanami
Level 101
God Stats
21W - 20L
1,701 SR
Queue Stats
52W - 75L
1,583 Elo+
Party 2
Team Averages
Level 112
1,589 SR
1,530 Elo+

VS

Team Averages
Level 106
1,511 SR
1,520 Elo+
Artemis
Artemis
Izoughe
Artemis
Level 68
God Stats
4W - 1L
1,308 SR
Queue Stats
114W - 97L
1,500 Elo+
Party 1
Horus
Horus
JamesNova
Horus
Level 141
God Stats
59W - 51L
1,700 SR
Queue Stats
136W - 149L
1,535 Elo+
Party 1
Nemesis
Nemesis
Leªf
Nemesis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 87L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
VivaLaAnubis
Sylvanus
Level 48
God Stats
8W - 6L
1,547 SR
Queue Stats
123W - 124L
1,539 Elo+
Solo
Poseidon
Poseidon
letthelordin
Poseidon
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 190L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
8,603
430
6,481
19,321
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
DrErr
Thoth
13
2 / 7 / 1
8,708
435
5,164
12,052
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
EXDGen
Awilix
16
4 / 8 / 3
10,080
504
8,899
21,515
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
3 / 2 / 0
9,740
487
8,998
19,062
16,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
TSBCavalry
Izanami
15
0 / 6 / 0
9,558
478
7,373
14,442
4,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Izoughe
Artemis
17
6 / 1 / 7
11,997
600
10,419
11,390
5,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
JamesNova
Horus
15
4 / 1 / 13
11,400
570
9,475
16,440
15,472
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Leªf
Nemesis
17
5 / 4 / 10
11,349
567
10,757
18,575
8,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
VivaLaAnubis
Sylvanus
17
1 / 3 / 7
11,571
579
13,067
19,264
25,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Poseidon
letthelordin
Poseidon
19
11 / 1 / 7
13,310
666
20,416
7,201
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
10
Kills
27
27
Deaths
10
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Thoth
DrErr
Thoth
2
7
1
0.36
L
Awilix
EXDGen
Awilix
4
8
3
0.69
W
Artemis
Izoughe
Artemis
6
1
7
9.5
W
Horus
JamesNova
Horus
4
1
13
10.5
W
Nemesis
Leªf
Nemesis
5
4
10
2.5
L
3
2
0
1.5
L
Izanami
TSBCavalry
Izanami
0
6
0
0
W
Sylvanus
VivaLaAnubis
Sylvanus
1
3
7
1.5
W
Poseidon
letthelordin
Poseidon
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
64,134
86,392
Taken
72,870
51,839
Mitigated
58,384
15,094
Healing
35,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,481
519
355
5,649
19,321
19,481
0
7,700
11,436
20,908
0
L
Thoth
DrErr
Thoth
5,164
447
0
500
12,052
3,665
0
3,310
8,742
53,718
0
L
Awilix
EXDGen
Awilix
8,899
3,469
0
4,535
21,515
6,992
0
6,355
15,051
0
72,925
W
Artemis
Izoughe
Artemis
10,419
6,112
0
5,511
11,390
5,939
4,939
2,370
9,020
0
97,036
W
Horus
JamesNova
Horus
9,475
3,065
5,770
9,008
16,440
15,472
441
4,678
11,762
0
24,117
W
Nemesis
Leªf
Nemesis
10,757
4,265
0
3,300
18,575
8,452
2,348
5,018
13,407
0
83,858
L
8,998
2,294
0
750
19,062
16,892
0
11,772
6,379
0
72,043
L
Izanami
TSBCavalry
Izanami
7,373
5,278
0
3,305
14,442
4,809
3,246
2,557
11,885
0
85,170
W
Sylvanus
VivaLaAnubis
Sylvanus
13,067
4,986
948
7,538
19,264
25,473
212
1,363
17,646
75,682
674
W
Poseidon
letthelordin
Poseidon
20,416
3,849
0
3,257
7,201
3,048
382
2,024
5,007
120,871
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
59,627
500
Minions Killed
520
0
Camps Cleared
0
1,814,320
Distance Traveled
1,858,203
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,603
430
15
1
0
400,307
0
L
Thoth
8,708
435
93
5
0
323,123
0
L
Awilix
10,080
504
114
6
0
397,098
0
W
Artemis
11,997
600
142
7
0
354,850
0
W
Horus
11,400
570
17
1
0
413,838
3
W
Nemesis
11,349
567
81
4
0
424,462
13
L
Odin
9,740
487
109
5
0
356,063
4
L
Izanami
9,558
478
169
8
0
337,729
0
W
Sylvanus
11,571
579
111
6
0
235,798
0
W
Poseidon
13,310
666
169
8
0
429,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role