Player Matchup

Pele
Pele
BricksSiren
Pele
Level 124
God Stats
4W - 4L
1,671 SR
Queue Stats
149W - 130L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Coooziii
Morgan Le Fay
Level 145
God Stats
3W - 3L
1,468 SR
Queue Stats
93W - 88L
1,542 Elo+
Party 1
Anhur
Anhur
Proxol
Anhur
Level 143
God Stats
1W - 1L
1,362 SR
Queue Stats
28W - 28L
1,469 Elo+
Party 1
Ratatoskr
Ratatoskr
RicanMohican
Ratatoskr
Level 49
God Stats
5W - 3L
1,417 SR
Queue Stats
23W - 25L
1,446 Elo+
Party 1
Awilix
Awilix
xAAAxGhost82
Awilix
Level 115
God Stats
11W - 7L
1,674 SR
Queue Stats
126W - 120L
1,487 Elo+
Party 1
Team Averages
Level 115
1,518 SR
1,489 Elo+

VS

Team Averages
Level 129
1,575 SR
1,569 Elo+
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DarkNaivek
Ix Chel
Level 191
God Stats
16W - 13L
1,628 SR
Queue Stats
706W - 640L
1,566 Elo+
Party 2
Shiva
Shiva
GraevieBoatte
Shiva
Level 122
God Stats
5W - 6L
1,353 SR
Queue Stats
298W - 242L
1,568 Elo+
Solo
Mercury
Mercury
TarikJN
Mercury
Level 141
God Stats
11W - 7L
1,705 SR
Queue Stats
440W - 378L
1,587 Elo+
Party 2
Sol
Sol
xaelayr
Sol
Level 123
God Stats
1W - 2L
1,690 SR
Queue Stats
28W - 18L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,372
691
14,756
13,447
9,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Coooziii
Morgan Le Fay
16
4 / 0 / 3
9,409
627
4,973
6,542
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Proxol
Anhur
16
4 / 1 / 3
9,483
632
10,283
10,114
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
RicanMohican
Ratatoskr
12
0 / 0 / 8
7,413
494
3,421
7,759
4,713
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
13
2 / 1 / 4
7,955
530
3,455
9,676
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 6 / 2
6,838
456
5,532
15,973
17,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
DarkNaivek
Ix Chel
13
0 / 2 / 0
7,576
505
3,330
5,639
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
7,006
467
5,638
12,954
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
TarikJN
Mercury
14
1 / 2 / 1
7,944
530
1,535
10,697
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
12
0 / 3 / 1
7,572
505
7,367
10,653
2,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
6
2
0.17
W
5
1
6
8
W
Morgan Le Fay
Coooziii
Morgan Le Fay
4
0
3
5.5
L
Ix Chel
DarkNaivek
Ix Chel
0
2
0
0
L
2
2
0
1
W
Anhur
Proxol
Anhur
4
1
3
5.5
W
Ratatoskr
RicanMohican
Ratatoskr
0
0
8
4
L
Mercury
TarikJN
Mercury
1
2
1
0.75
W
Awilix
2
1
4
4
L
Sol
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,888
Damage
23,402
47,538
Taken
55,916
24,849
Mitigated
33,635
15,351
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,532
1,465
0
1,059
15,973
17,318
0
1,853
14,120
0
41,126
W
14,756
3,307
0
5,005
13,447
9,371
0
1,527
11,787
83
91,064
W
Morgan Le Fay
Coooziii
Morgan Le Fay
4,973
285
0
1,328
6,542
2,776
245
730
5,702
82,896
0
L
Ix Chel
DarkNaivek
Ix Chel
3,330
193
289
1,205
5,639
1,763
0
1,081
4,558
61,388
0
L
5,638
751
320
2,728
12,954
8,599
0
877
12,077
0
26,466
W
Anhur
Proxol
Anhur
10,283
5,006
0
6,448
10,114
4,160
795
4,861
5,149
0
83,329
W
Ratatoskr
RicanMohican
Ratatoskr
3,421
1,020
0
2,055
7,759
4,713
139
2,993
4,697
0
27,979
L
Mercury
TarikJN
Mercury
1,535
284
0
729
10,697
3,813
0
1,058
9,639
0
74,054
W
Awilix
3,455
1,256
0
515
9,676
3,829
0
1,125
8,551
0
63,551
L
Sol
7,367
4,388
0
3,232
10,653
2,142
0
187
10,466
63,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
36,936
549
Minions Killed
451
0
Camps Cleared
0
1,674,199
Distance Traveled
1,587,198
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,838
456
52
3
0
288,916
0
W
Pele
10,372
691
151
10
0
316,133
5
W
Morgan Le Fay
9,409
627
143
10
0
306,570
0
L
Ix Chel
7,576
505
123
8
0
313,246
2
L
Shiva
7,006
467
37
2
0
323,329
3
W
Anhur
9,483
632
129
9
0
304,730
5
W
Ratatoskr
7,413
494
43
3
0
363,917
0
L
Mercury
7,944
530
119
8
0
397,066
0
W
Awilix
7,955
530
83
6
0
382,849
0
L
Sol
7,572
505
120
8
0
264,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role