Player Matchup

Vamana
Vamana
AclutchPhoenix
Vamana
Level 125
God Stats
4W - 4L
1,408 SR
Queue Stats
210W - 213L
1,541 Elo+
Party 1
Sobek
Sobek
Darth Dogbarf
Sobek
Level 66
God Stats
2W - 4L
1,731 SR
Queue Stats
173W - 177L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
ENDER3612
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,614 Elo+
Party 3
Anhur
Anhur
Hydroallis
Anhur
Level 17
God Stats
0W - 1L
1,745 SR
Queue Stats
3W - 4L
1,632 Elo+
Party 3
Ah Puch
Ah Puch
PeeplesChampion
Ah Puch
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 117L
1,507 Elo+
Party 1
Team Averages
Level 83
1,577 SR
1,554 Elo+

VS

Team Averages
Level 110
1,564 SR
1,460 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
HoIIowStar
Martichoras
Level 49
God Stats
2W - 0L
1,693 SR
Queue Stats
53W - 52L
1,411 Elo+
Party 2
Raijin
Raijin
Hweeter
Raijin
Level 120
God Stats
12W - 7L
1,625 SR
Queue Stats
364W - 336L
1,526 Elo+
Solo
Osiris
Osiris
OneCrazyKangaroo
Osiris
Level 159
God Stats
1W - 1L
1,310 SR
Queue Stats
119W - 120L
1,453 Elo+
Solo
Anubis
Anubis
djparker353
Anubis
Level 70
God Stats
4W - 0L
1,693 SR
Queue Stats
66W - 69L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
8,965
747
8,883
15,247
15,621
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 7 / 4
8,324
694
3,169
16,614
15,560
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ENDER3612
Sun Wukong
15
2 / 6 / 4
8,383
699
7,071
17,309
14,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
18
3 / 4 / 5
8,940
745
5,958
13,778
6,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 4
8,499
708
14,751
11,889
5,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
9 / 0 / 15
10,712
893
18,302
6,095
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
HoIIowStar
Martichoras
17
6 / 3 / 14
10,063
839
12,225
12,159
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Hweeter
Raijin
16
4 / 3 / 15
9,571
798
13,913
9,302
4,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 3 / 20
10,824
902
12,214
13,568
17,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
16
3 / 3 / 16
9,422
785
11,394
8,533
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
12
Kills
28
28
Deaths
12
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
0
15
16.5
L
4
6
5
1.08
L
3
7
4
0.71
L
Sun Wukong
ENDER3612
Sun Wukong
2
6
4
0.67
W
Martichoras
HoIIowStar
Martichoras
6
3
14
4.33
W
Raijin
Hweeter
Raijin
4
3
15
3.83
L
Anhur
3
4
5
1.38
W
6
3
20
5.33
L
0
5
4
0.4
W
Anubis
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,832
Damage
68,048
74,837
Taken
49,657
57,358
Mitigated
34,891
18,895
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,302
502
1,501
2,484
6,095
3,025
342
3,105
2,877
33,579
0
L
8,883
3,882
1,365
2,505
15,247
15,621
20
7,944
7,259
0
12,722
L
3,169
232
1,935
1,847
16,614
15,560
0
7,601
8,606
6,534
0
L
Sun Wukong
ENDER3612
Sun Wukong
7,071
654
545
3,061
17,309
14,090
0
12,563
4,652
0
17,095
W
Martichoras
HoIIowStar
Martichoras
12,225
2,725
396
3,414
12,159
5,722
270
5,225
6,518
0
26,137
W
Raijin
Hweeter
Raijin
13,913
396
2,564
2,360
9,302
4,058
371
2,991
6,116
28,228
0
L
Anhur
5,958
2,679
719
3,547
13,778
6,829
38
7,973
5,321
0
21,217
W
12,214
2,282
404
1,121
13,568
17,470
157
4,443
8,456
0
18,867
L
14,751
47
984
2,387
11,889
5,258
0
7,170
4,529
36,427
0
W
Anubis
11,394
48
500
1,417
8,533
4,616
614
2,479
5,846
23,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
50,592
146
Minions Killed
154
0
Camps Cleared
0
1,215,227
Distance Traveled
1,247,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,712
893
39
3
0
263,406
0
L
Vamana
8,965
747
9
1
0
244,981
0
L
Sobek
8,324
694
15
1
0
222,591
0
L
Sun Wukong
8,383
699
25
2
0
252,115
0
W
Martichoras
10,063
839
33
3
0
227,491
0
W
Raijin
9,571
798
33
3
0
246,933
0
L
Anhur
8,940
745
40
3
0
260,676
0
W
Osiris
10,824
902
16
1
0
268,165
0
L
Ah Puch
8,499
708
57
5
0
234,864
0
W
Anubis
9,422
785
33
3
0
241,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role