Player Matchup

Chaac
Chaac
Little-Itai016
Chaac
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Ganesha
Ganesha
axelope
Ganesha
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
mr_saturn137
Mercury
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,500 Elo+

VS

Team Averages
Level 57
1,425 SR
1,337 Elo+
Ao Kuang
Ao Kuang
CloudyFather
Ao Kuang
Level 67
God Stats
14W - 18L
1,548 SR
Queue Stats
196W - 203L
1,451 Elo+
Party 2
Chaac
Chaac
Yoda122270
Chaac
Level 43
God Stats
0W - 1L
1,433 SR
Queue Stats
17W - 35L
1,179 Elo+
Solo
Nemesis
Nemesis
long-d_MCyea_
Nemesis
Level 60
God Stats
38W - 56L
1,293 SR
Queue Stats
279W - 300L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 6
9,177
918
12,183
10,134
11,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
axelope
Ganesha
10
0 / 3 / 10
7,533
753
1,866
8,317
7,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
mr_saturn137
Mercury
12
6 / 1 / 6
9,023
902
6,995
7,226
2,628
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CloudyFather
Ao Kuang
10
3 / 3 / 1
7,497
750
7,293
10,962
4,783
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
1 / 2 / 2
7,176
718
7,816
8,073
7,332
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
9
0 / 7 / 3
6,817
682
3,209
10,039
4,207
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CloudyFather
Ao Kuang
3
3
1
1.17
W
6
0
6
9
L
Chaac
1
2
2
1
W
Ganesha
axelope
Ganesha
0
3
10
1.67
L
Nemesis
0
7
3
0.21
W
Mercury
mr_saturn137
Mercury
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
18,318
25,677
Taken
29,074
21,136
Mitigated
16,322
3,412
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CloudyFather
Ao Kuang
7,293
1,905
0
3,250
10,962
4,783
475
504
10,447
18,914
0
W
12,183
2,138
0
1,934
10,134
11,288
259
3,435
6,675
433
37,512
L
Chaac
7,816
850
174
1,646
8,073
7,332
0
1,536
6,537
0
28,977
W
Ganesha
axelope
Ganesha
1,866
482
272
508
8,317
7,220
241
3,892
4,425
7,183
0
L
Nemesis
3,209
2,351
0
272
10,039
4,207
0
619
9,420
0
11,354
W
Mercury
mr_saturn137
Mercury
6,995
3,758
0
698
7,226
2,628
660
455
6,771
0
25,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
21,490
84
Minions Killed
54
0
Camps Cleared
0
623,364
Distance Traveled
592,650
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,497
750
16
2
0
200,632
0
W
Chaac
9,177
918
27
3
0
209,182
4
L
Chaac
7,176
718
29
3
0
194,976
0
W
Ganesha
7,533
753
0
0
0
180,514
0
L
Nemesis
6,817
682
9
1
0
197,042
0
W
Mercury
9,023
902
57
6
0
233,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role