Player Matchup

Cerberus
Cerberus
Fb1a34
Cerberus
Level 70
God Stats
0W - 1L
1,396 SR
Queue Stats
18W - 26L
1,423 Elo+
Party 1
Hades
Hades
Rockside
Hades
Level 26
God Stats
1W - 2L
1,409 SR
Queue Stats
4W - 10L
1,244 Elo+
Party 1
Ishtar
Ishtar
okejj
Ishtar
Level 38
God Stats
0W - 1L
1,446 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 1
Team Averages
Level 45
1,417 SR
1,344 Elo+

VS

Team Averages
Level 67
1,592 SR
1,471 Elo+
Achilles
Achilles
HyperZULU
Achilles
Level 109
God Stats
18W - 15L
1,557 SR
Queue Stats
205W - 209L
1,460 Elo+
Party 2
Kali
Kali
MaroonPhoenix
Kali
Level 67
God Stats
13W - 6L
1,614 SR
Queue Stats
72W - 69L
1,452 Elo+
Party 2
Discordia
Discordia
SilverCollosus
Discordia
Level 26
God Stats
5W - 1L
1,604 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fb1a34
Cerberus
11
1 / 2 / 3
8,008
728
4,076
13,729
10,564
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Rockside
Hades
9
1 / 6 / 3
8,199
745
4,775
11,413
4,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
okejj
Ishtar
12
2 / 5 / 2
8,573
779
4,952
7,634
2,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HyperZULU
Achilles
12
4 / 1 / 8
9,112
828
5,286
9,164
6,712
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
5 / 2 / 5
9,383
853
6,708
6,861
3,081
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SilverCollosus
Discordia
13
4 / 2 / 8
9,447
859
17,615
5,305
1,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fb1a34
Cerberus
1
2
3
1.25
W
Achilles
HyperZULU
Achilles
4
1
8
8
W
5
2
5
3.75
L
Hades
Rockside
Hades
1
6
3
0.42
W
Discordia
SilverCollosus
Discordia
4
2
8
4
L
Ishtar
okejj
Ishtar
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,803
Damage
29,609
32,776
Taken
21,330
17,752
Mitigated
11,511
5,869
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fb1a34
Cerberus
4,076
98
147
2,393
13,729
10,564
0
8,651
5,078
21,244
277
W
Achilles
HyperZULU
Achilles
5,286
1,186
0
3,729
9,164
6,712
288
4,292
4,772
1,484
21,319
W
6,708
2,637
0
2,541
6,861
3,081
510
2,746
4,112
0
22,202
L
Hades
Rockside
Hades
4,775
781
679
2,176
11,413
4,507
243
5,895
5,518
19,262
0
W
Discordia
SilverCollosus
Discordia
17,615
460
0
476
5,305
1,718
413
1,906
3,209
52,432
0
L
Ishtar
okejj
Ishtar
4,952
2,872
0
474
7,634
2,681
308
4,276
3,358
0
24,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
27,942
92
Minions Killed
112
0
Camps Cleared
0
536,449
Distance Traveled
680,977
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,008
728
29
3
0
215,651
0
W
Achilles
9,112
828
25
2
0
223,074
0
W
Kali
9,383
853
21
2
0
234,556
0
L
Hades
8,199
745
35
3
0
137,668
0
W
Discordia
9,447
859
66
6
0
223,347
0
L
Ishtar
8,573
779
28
3
0
183,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role