Player Matchup

Nemesis
Nemesis
C4block
Nemesis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,620 Elo+
Party 3
Cernunnos
Cernunnos
Downstreamer
Cernunnos
Level 130
God Stats
0W - 2L
1,577 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 1
Kali
Kali
Hoopes123
Kali
Level 108
God Stats
0W - 1L
1,445 SR
Queue Stats
6W - 7L
1,648 Elo+
Party 1
Eset
Eset
IKuppsy
Eset
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
444W - 416L
1,614 Elo+
Party 3
Hou Yi
Hou Yi
OnlyBenji
Hou Yi
Level 85
God Stats
0W - 4L
1,114 SR
Queue Stats
65W - 65L
1,499 Elo+
Solo
Team Averages
Level 105
1,427 SR
1,577 Elo+

VS

Team Averages
Level 88
1,716 SR
1,497 Elo+
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DirtNastyLow
Izanami
Level 58
God Stats
4W - 1L
1,927 SR
Queue Stats
210W - 221L
1,468 Elo+
Solo
Anubis
Anubis
Yorgh
Anubis
Level 140
God Stats
2W - 0L
1,847 SR
Queue Stats
79W - 83L
1,473 Elo+
Party 2
Eset
Eset
convvlse
Eset
Level 88
God Stats
5W - 4L
1,564 SR
Queue Stats
276W - 264L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
yamslikely
Sun Wukong
Level 66
God Stats
3W - 0L
1,742 SR
Queue Stats
26W - 17L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C4block
Nemesis
14
4 / 7 / 2
8,201
820
8,037
13,154
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Downstreamer
Cernunnos
16
4 / 7 / 6
9,075
908
12,315
13,637
5,873
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
15
2 / 7 / 3
8,237
824
7,336
12,301
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
IKuppsy
Eset
15
2 / 8 / 7
9,061
906
10,420
11,783
4,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
OnlyBenji
Hou Yi
12
2 / 6 / 5
7,279
728
5,217
10,085
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 3 / 24
8,707
871
6,952
10,107
10,076
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
DirtNastyLow
Izanami
16
5 / 3 / 16
9,799
980
13,701
9,774
4,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Yorgh
Anubis
18
12 / 2 / 14
10,821
1,082
13,059
6,333
3,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
15
2 / 4 / 17
8,813
881
8,379
12,201
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
yamslikely
Sun Wukong
18
15 / 3 / 14
11,511
1,151
14,955
13,923
13,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
14
Kills
35
35
Deaths
15
23
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
3
24
4.33
L
Nemesis
C4block
Nemesis
4
7
2
0.71
W
Izanami
DirtNastyLow
Izanami
5
3
16
4.33
L
Cernunnos
Downstreamer
Cernunnos
4
7
6
1
L
Kali
2
7
3
0.5
L
Eset
IKuppsy
Eset
2
8
7
0.69
L
Hou Yi
OnlyBenji
Hou Yi
2
6
5
0.75
W
Anubis
Yorgh
Anubis
12
2
14
9.5
W
Eset
2
4
17
2.63
W
Sun Wukong
yamslikely
Sun Wukong
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,325
Damage
57,046
60,960
Taken
52,338
26,046
Mitigated
43,131
7,376
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,952
1,167
443
1,329
10,107
10,076
302
2,351
7,546
1,479
8,717
L
Nemesis
C4block
Nemesis
8,037
2,275
272
1,974
13,154
7,488
0
3,727
9,183
0
9,136
W
Izanami
DirtNastyLow
Izanami
13,701
7,356
731
1,602
9,774
4,487
4,655
2,602
6,742
0
33,439
L
Cernunnos
Downstreamer
Cernunnos
12,315
5,020
377
920
13,637
5,873
0
3,887
9,291
0
30,351
L
Kali
7,336
2,971
46
1,171
12,301
4,683
0
4,971
7,087
0
14,959
L
Eset
IKuppsy
Eset
10,420
463
204
525
11,783
4,356
0
5,330
6,320
20,074
0
L
Hou Yi
OnlyBenji
Hou Yi
5,217
2,188
869
1,018
10,085
3,646
0
3,821
6,136
0
10,770
W
Anubis
Yorgh
Anubis
13,059
242
427
2,182
6,333
3,930
1,450
554
5,734
22,909
0
W
Eset
8,379
184
2,548
2,570
12,201
11,171
58
2,199
9,697
13,918
317
W
Sun Wukong
yamslikely
Sun Wukong
14,955
3,246
556
2,184
13,923
13,467
0
2,901
10,604
0
27,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,853
Gold Earned
49,651
102
Minions Killed
129
0
Camps Cleared
0
834,326
Distance Traveled
1,004,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,707
871
7
1
0
218,130
0
L
Nemesis
8,201
820
7
1
0
184,247
0
W
Izanami
9,799
980
45
5
0
203,359
0
L
Cernunnos
9,075
908
37
4
0
179,578
0
L
Kali
8,237
824
21
2
0
162,833
0
L
Eset
9,061
906
28
3
0
159,105
0
L
Hou Yi
7,279
728
9
1
0
148,563
0
W
Anubis
10,821
1,082
29
3
0
158,204
0
W
Eset
8,813
881
13
1
0
215,471
0
W
Sun Wukong
11,511
1,151
35
4
0
209,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role