Player Matchup

Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Galvao_Brothers
Merlin
Level 124
God Stats
8W - 4L
1,753 SR
Queue Stats
126W - 134L
1,467 Elo+
Party 1
Hachiman
Hachiman
MauricioSPJ2002
Hachiman
Level 101
God Stats
14W - 15L
1,496 SR
Queue Stats
441W - 454L
1,517 Elo+
Party 1
Thor
Thor
espinhoso08
Thor
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 100L
1,390 Elo+
Party 1
Yemoja
Yemoja
kykycrezy
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 46L
1,288 Elo+
Party 1
Team Averages
Level 90
1,550 SR
1,432 Elo+

VS

Team Averages
Level 103
1,544 SR
1,458 Elo+
Khepri
Khepri
AntaviousWavious
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,448 Elo+
Party 2
Ishtar
Ishtar
DangAmir
Ishtar
Level 106
God Stats
5W - 5L
1,496 SR
Queue Stats
32W - 27L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
PapiShmizz
Ratatoskr
Level 98
God Stats
2W - 0L
1,711 SR
Queue Stats
96W - 88L
1,461 Elo+
Party 2
Bellona
Bellona
RudeAwakening95
Bellona
Level 127
God Stats
2W - 1L
1,493 SR
Queue Stats
69W - 66L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
autovan12
Zhong Kui
Level 77
God Stats
27W - 37L
1,521 SR
Queue Stats
259W - 299L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 1 / 0
6,319
486
3,039
10,813
9,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 0
6,592
507
2,848
5,836
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
13
2 / 4 / 0
7,328
564
6,663
10,272
3,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,537
503
3,761
12,564
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
kykycrezy
Yemoja
5
0 / 4 / 0
5,178
398
757
10,118
6,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,521
579
3,249
7,089
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
DangAmir
Ishtar
13
2 / 1 / 4
7,558
581
4,576
9,002
3,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
PapiShmizz
Ratatoskr
12
6 / 1 / 4
8,127
625
8,808
9,917
3,597
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 1
8,074
621
7,310
9,785
10,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
autovan12
Zhong Kui
14
1 / 0 / 2
7,626
587
6,782
5,951
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
13
13
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
3
1
5
5.5
W
Ishtar
DangAmir
Ishtar
2
1
4
4
L
0
2
0
0
L
Hachiman
2
4
0
0.5
W
Ratatoskr
PapiShmizz
Ratatoskr
6
1
4
8
W
1
0
1
1.5
W
Zhong Kui
autovan12
Zhong Kui
1
0
2
2
L
0
2
0
0
L
Yemoja
kykycrezy
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
30,725
49,603
Taken
41,744
25,549
Mitigated
29,332
10,318
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,039
1,141
0
2,735
10,813
9,742
0
534
10,279
0
40,019
W
3,249
516
189
2,662
7,089
5,733
196
1,065
6,024
20,898
0
W
Ishtar
DangAmir
Ishtar
4,576
3,052
0
4,325
9,002
3,669
911
152
8,850
0
51,082
L
2,848
0
0
1,860
5,836
1,743
739
3,850
1,986
49,768
0
L
Hachiman
6,663
2,876
0
3,611
10,272
3,412
48
846
9,426
0
55,909
W
Ratatoskr
PapiShmizz
Ratatoskr
8,808
3,670
0
2,089
9,917
3,597
0
1,271
8,646
0
55,378
W
7,310
3,191
0
4,888
9,785
10,968
365
0
9,785
0
53,834
W
Zhong Kui
autovan12
Zhong Kui
6,782
702
0
2,435
5,951
5,365
845
1,995
3,956
66,157
0
L
3,761
1,056
0
700
12,564
4,641
0
4,255
8,309
0
55,603
L
Yemoja
kykycrezy
Yemoja
757
228
806
606
10,118
6,011
0
623
9,495
10,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
38,906
360
Minions Killed
368
0
Camps Cleared
0
1,213,569
Distance Traveled
1,334,714
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,319
486
61
5
0
210,096
2
W
Khepri
7,521
579
27
2
0
276,931
2
W
Ishtar
7,558
581
88
7
0
261,970
0
L
Merlin
6,592
507
98
8
0
227,386
2
L
Hachiman
7,328
564
98
8
0
227,349
2
W
Ratatoskr
8,127
625
71
5
0
303,364
0
W
Bellona
8,074
621
78
6
0
250,792
4
W
Zhong Kui
7,626
587
104
8
0
241,657
0
L
Thor
6,537
503
79
6
0
289,634
1
L
Yemoja
5,178
398
24
2
0
259,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role