Player Matchup

Zhong Kui
Zhong Kui
SGT_PEPPERMINT45
Zhong Kui
Level 158
God Stats
1W - 3L
1,321 SR
Queue Stats
304W - 300L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
Simpful_Hero
Cabrakan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 218L
1,474 Elo+
Party 1
Chiron
Chiron
WallyTheWalnut8
Chiron
Level 147
God Stats
8W - 21L
1,470 SR
Queue Stats
155W - 178L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
chopper2177
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,496 Elo+
Solo
Nemesis
Nemesis
stealthfin
Nemesis
Level 156
God Stats
7W - 6L
1,703 SR
Queue Stats
175W - 181L
1,535 Elo+
Party 3
Team Averages
Level 152
1,499 SR
1,509 Elo+

VS

Team Averages
Level 127
1,594 SR
1,522 Elo+
Skadi
Skadi
AlightPizza342
Skadi
Level 118
God Stats
9W - 1L
1,559 SR
Queue Stats
56W - 61L
1,472 Elo+
Solo
Bakasura
Bakasura
Boreshot78
Bakasura
Level 91
God Stats
5W - 9L
1,500 SR
Queue Stats
200W - 190L
1,494 Elo+
Party 2
Janus
Janus
Mortivia
Janus
Level 164
God Stats
10W - 11L
1,547 SR
Queue Stats
413W - 382L
1,566 Elo+
Party 2
Bellona
Bellona
TheValles100
Bellona
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 107L
1,501 Elo+
Solo
Horus
Horus
fimal
Horus
Level 142
God Stats
6W - 4L
1,865 SR
Queue Stats
222W - 225L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
3 / 3 / 4
9,086
505
8,583
8,553
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
Simpful_Hero
Cabrakan
12
0 / 3 / 5
7,961
442
5,023
15,898
14,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 2
8,707
484
9,930
12,391
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
chopper2177
Sun Wukong
16
1 / 2 / 1
10,075
560
13,012
21,937
21,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
stealthfin
Nemesis
16
4 / 5 / 4
9,253
514
7,730
18,545
7,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,628
479
11,534
10,657
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Boreshot78
Bakasura
15
2 / 3 / 4
9,488
527
5,557
16,793
7,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
Mortivia
Janus
18
7 / 2 / 3
10,777
599
10,319
7,450
3,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheValles100
Bellona
16
0 / 0 / 0
9,700
539
14,240
20,842
23,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
fimal
Horus
14
3 / 1 / 7
9,750
542
6,678
14,280
15,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
9
Kills
14
15
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Bakasura
Boreshot78
Bakasura
2
3
4
1.33
W
Janus
Mortivia
Janus
7
2
3
4.25
L
Zhong Kui
3
3
4
1.67
L
Cabrakan
Simpful_Hero
Cabrakan
0
3
5
0.83
W
Bellona
TheValles100
Bellona
0
0
0
0
L
1
2
2
1
L
Sun Wukong
chopper2177
Sun Wukong
1
2
1
0.75
W
Horus
fimal
Horus
3
1
7
6.5
L
Nemesis
stealthfin
Nemesis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,278
Damage
48,328
77,324
Taken
70,022
56,409
Mitigated
54,027
24,660
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,534
3,987
0
1,391
10,657
4,146
418
2,056
8,601
0
67,836
W
Bakasura
Boreshot78
Bakasura
5,557
3,747
0
4,731
16,793
7,744
26
4,115
12,678
60
72,751
W
Janus
Mortivia
Janus
10,319
837
0
125
7,450
3,202
0
1,982
5,440
105,024
0
L
Zhong Kui
8,583
1,045
0
3,415
8,553
7,899
248
1,294
6,999
69,140
0
L
Cabrakan
Simpful_Hero
Cabrakan
5,023
1,170
0
1,906
15,898
14,649
0
1,285
13,840
21,918
0
W
Bellona
TheValles100
Bellona
14,240
5,074
0
9,476
20,842
23,177
0
824
19,911
0
89,433
L
9,930
2,494
308
4,830
12,391
4,986
318
1,236
11,155
0
74,431
L
Sun Wukong
chopper2177
Sun Wukong
13,012
3,056
0
7,026
21,937
21,482
0
1,728
20,181
0
88,806
W
Horus
fimal
Horus
6,678
2,847
1,047
5,362
14,280
15,758
0
4,958
9,222
91
26,139
L
Nemesis
stealthfin
Nemesis
7,730
4,055
0
7,175
18,545
7,393
0
5,000
13,393
0
74,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
48,343
509
Minions Killed
582
0
Camps Cleared
0
1,789,710
Distance Traveled
1,847,810
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,628
479
104
6
0
359,470
6
W
Bakasura
9,488
527
123
7
0
390,918
2
W
Janus
10,777
599
160
9
0
394,146
0
L
Zhong Kui
9,086
505
126
7
0
355,624
7
L
Cabrakan
7,961
442
21
1
0
378,747
6
W
Bellona
9,700
539
151
8
0
316,966
0
L
Chiron
8,707
484
122
7
0
329,973
4
L
Sun Wukong
10,075
560
140
8
0
340,463
0
W
Horus
9,750
542
44
2
0
386,310
2
L
Nemesis
9,253
514
100
6
0
384,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role