Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Clapp3y
Charybdis
Level 148
God Stats
1W - 3L
1,720 SR
Queue Stats
212W - 214L
1,572 Elo+
Party 1
Ra
Ra
Unmichi
Ra
Level 111
God Stats
1W - 1L
1,718 SR
Queue Stats
118W - 124L
1,511 Elo+
Party 3
Bastet
Bastet
ZeusInc
Bastet
Level 181
God Stats
7W - 5L
1,537 SR
Queue Stats
437W - 424L
1,608 Elo+
Party 1
Sobek
Sobek
beastcane10
Sobek
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 80L
1,608 Elo+
Party 1
Team Averages
Level 137
1,595 SR
1,560 Elo+

VS

Team Averages
Level 116
1,710 SR
1,562 Elo+
Cernunnos
Cernunnos
Bleurghs
Cernunnos
Level 94
God Stats
11W - 4L
1,550 SR
Queue Stats
42W - 34L
1,557 Elo+
Party 4
Erlang Shen
Erlang Shen
EatingApple8
Erlang Shen
Level 129
God Stats
6W - 9L
1,650 SR
Queue Stats
539W - 495L
1,567 Elo+
Party 2
Pele
Pele
Game_of_Thorness
Pele
Level 141
God Stats
11W - 8L
1,917 SR
Queue Stats
556W - 476L
1,563 Elo+
Party 2
Hera
Hera
RubbaBanMan
Hera
Level 152
God Stats
2W - 1L
1,794 SR
Queue Stats
470W - 447L
1,578 Elo+
Solo
Fafnir
Fafnir
dextrorsecat442
Fafnir
Level 63
God Stats
7W - 4L
1,640 SR
Queue Stats
56W - 47L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 1
7,618
544
7,907
11,254
5,503
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Clapp3y
Charybdis
13
2 / 2 / 1
7,699
550
8,151
9,004
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 2 / 3
7,257
518
5,128
7,827
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
ZeusInc
Bastet
15
3 / 0 / 1
8,017
573
7,091
12,287
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 2 / 5
6,425
459
4,486
13,226
8,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bleurghs
Cernunnos
13
4 / 0 / 0
7,140
510
6,634
6,504
2,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
EatingApple8
Erlang Shen
13
2 / 0 / 2
7,453
532
10,259
15,448
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,087
506
6,790
12,513
7,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 0
7,267
519
5,723
8,350
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 3
5,406
386
1,674
7,461
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
7
7
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Cernunnos
Bleurghs
Cernunnos
4
0
0
4
W
Charybdis
Clapp3y
Charybdis
2
2
1
1.25
L
Erlang Shen
EatingApple8
Erlang Shen
2
0
2
3
L
0
3
1
0.17
L
1
4
0
0.25
W
3
2
3
2.25
W
Bastet
ZeusInc
Bastet
3
0
1
3.5
W
0
2
5
1.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
31,080
53,598
Taken
50,276
24,455
Mitigated
27,207
25,944
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,907
1,181
0
3,544
11,254
5,503
144
485
10,769
60,610
0
L
Cernunnos
Bleurghs
Cernunnos
6,634
3,091
0
4,385
6,504
2,823
0
912
5,592
0
51,411
W
Charybdis
Clapp3y
Charybdis
8,151
3,770
0
3,515
9,004
3,210
500
752
8,252
0
67,809
L
Erlang Shen
EatingApple8
Erlang Shen
10,259
5,922
0
4,681
15,448
8,183
0
3,838
11,342
0
76,728
L
6,790
1,838
0
4,047
12,513
7,271
0
6,788
5,725
0
55,516
L
5,723
971
0
470
8,350
2,965
0
3,075
5,151
62,652
0
W
5,128
409
847
3,601
7,827
2,922
0
3,162
4,665
56,292
0
W
Bastet
ZeusInc
Bastet
7,091
2,662
0
9,457
12,287
4,788
0
699
11,364
0
74,867
W
4,486
523
1,349
3,631
13,226
8,032
0
2,380
10,738
13,313
0
L
1,674
236
192
620
7,461
5,965
0
2,714
4,658
6,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,016
Gold Earned
34,353
445
Minions Killed
391
0
Camps Cleared
0
1,438,516
Distance Traveled
1,333,962
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,618
544
96
7
0
309,879
4
L
Cernunnos
7,140
510
81
6
0
210,789
3
W
Charybdis
7,699
550
128
9
0
241,428
0
L
Erlang Shen
7,453
532
107
8
0
354,642
1
L
Pele
7,087
506
88
6
0
292,711
0
L
Hera
7,267
519
111
8
0
270,414
2
W
Ra
7,257
518
93
7
0
293,101
5
W
Bastet
8,017
573
118
8
0
299,837
1
W
Sobek
6,425
459
10
1
0
294,271
0
L
Fafnir
5,406
386
4
0
0
205,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role