Player Matchup

Ix Chel
Ix Chel
Cesar_Vr
Ix Chel
Level 124
God Stats
1W - 5L
1,100 SR
Queue Stats
91W - 85L
1,452 Elo+
Party 2
Ravana
Ravana
DaniiChile
Ravana
Level 131
God Stats
13W - 6L
1,553 SR
Queue Stats
235W - 229L
1,490 Elo+
Solo
Danzaburou
Danzaburou
DarkLight8681
Danzaburou
Level 102
God Stats
5W - 1L
1,603 SR
Queue Stats
195W - 187L
1,477 Elo+
Party 1
Awilix
Awilix
ElGatoVolador311
Awilix
Level 140
God Stats
11W - 14L
1,560 SR
Queue Stats
171W - 182L
1,465 Elo+
Party 2
Horus
Horus
NONSTOPKILLER55
Horus
Level 65
God Stats
2W - 1L
1,885 SR
Queue Stats
310W - 288L
1,468 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,470 Elo+

VS

Team Averages
Level 101
1,513 SR
1,397 Elo+
Vulcan
Vulcan
BigMamaHoots420
Vulcan
Level 127
God Stats
0W - 1L
1,330 SR
Queue Stats
6W - 5L
1,322 Elo+
Party 4
Chiron
Chiron
HowToEndit
Chiron
Level 46
God Stats
5W - 6L
1,627 SR
Queue Stats
66W - 76L
1,392 Elo+
Party 3
Kuzenbo
Kuzenbo
MasterSilverr
Kuzenbo
Level 128
God Stats
3W - 6L
1,490 SR
Queue Stats
335W - 322L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Vixnh
Gilgamesh
Level 77
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 7L
1,330 Elo+
Party 4
Lancelot
Lancelot
gandalfstickman
Lancelot
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 143L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cesar_Vr
Ix Chel
11
2 / 1 / 1
6,402
640
3,356
4,729
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
DaniiChile
Ravana
12
4 / 0 / 1
6,790
679
5,069
5,815
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DarkLight8681
Danzaburou
9
3 / 2 / 6
5,572
557
5,306
6,082
2,326
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 1 / 4
6,272
627
7,850
7,836
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 1 / 6
6,202
620
3,447
8,113
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,128
613
3,391
5,324
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chiron
HowToEndit
Chiron
7
1 / 4 / 0
4,624
462
4,497
6,271
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
7
0 / 4 / 1
4,969
497
2,796
7,220
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Vixnh
Gilgamesh
9
0 / 4 / 0
5,294
529
3,092
8,253
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
8
1 / 5 / 1
5,180
518
3,070
9,022
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
3
5
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Ix Chel
Cesar_Vr
Ix Chel
2
1
1
2.5
W
Ravana
DaniiChile
Ravana
4
0
1
4.5
W
Danzaburou
DarkLight8681
Danzaburou
3
2
6
3
W
6
1
4
8
L
Chiron
HowToEndit
Chiron
1
4
0
0.25
L
Kuzenbo
0
4
1
0.13
W
3
1
6
6
L
Gilgamesh
Vixnh
Gilgamesh
0
4
0
0
L
Lancelot
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
16,846
32,575
Taken
36,090
15,333
Mitigated
15,832
10,631
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,391
712
0
250
5,324
2,000
0
2,606
2,558
44,405
0
W
Ix Chel
Cesar_Vr
Ix Chel
3,356
176
200
735
4,729
1,655
40
2,344
2,163
44,340
0
W
Ravana
DaniiChile
Ravana
5,069
1,150
0
3,835
5,815
2,665
0
14
5,717
0
42,415
W
Danzaburou
DarkLight8681
Danzaburou
5,306
3,659
0
1,602
6,082
2,326
1,011
932
5,150
0
37,478
W
7,850
3,395
0
710
7,836
2,646
60
955
6,823
0
39,086
L
Chiron
HowToEndit
Chiron
4,497
2,017
265
373
6,271
1,707
0
0
6,271
0
21,891
L
Kuzenbo
2,796
1,403
14
1,345
7,220
6,225
0
24
7,196
13,561
0
W
3,447
1,678
900
2,649
8,113
6,041
200
1,712
6,401
0
19,116
L
Gilgamesh
Vixnh
Gilgamesh
3,092
1,697
0
1,186
8,253
2,897
0
21
8,232
0
28,814
L
Lancelot
3,070
702
0
275
9,022
3,003
0
600
8,326
0
27,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
26,195
311
Minions Killed
234
0
Camps Cleared
0
970,589
Distance Traveled
990,756
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,128
613
89
9
0
213,222
1
W
Ix Chel
6,402
640
89
9
0
190,823
2
W
Ravana
6,790
679
79
8
0
176,926
0
W
Danzaburou
5,572
557
65
7
0
175,767
0
W
Awilix
6,272
627
49
5
0
244,509
0
L
Chiron
4,624
462
35
4
0
170,788
0
L
Kuzenbo
4,969
497
12
1
0
182,005
1
W
Horus
6,202
620
29
3
0
182,564
0
L
Gilgamesh
5,294
529
52
5
0
199,800
4
L
Lancelot
5,180
518
46
5
0
224,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role