Player Matchup

Anubis
Anubis
ItMorbinTime331
Anubis
Level 148
God Stats
0W - 1L
1,297 SR
Queue Stats
15W - 22L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MockTiger
Tsukuyomi
Level 99
God Stats
0W - 1L
1,218 SR
Queue Stats
16W - 16L
1,535 Elo+
Party 3
He Bo
He Bo
Spooky979
He Bo
Level 140
God Stats
0W - 2L
1,298 SR
Queue Stats
22W - 28L
1,475 Elo+
Party 3
Horus
Horus
TheRamenShaaman
Horus
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
395W - 404L
1,597 Elo+
Solo
Zhong Kui
Zhong Kui
rogroCL3
Zhong Kui
Level 127
God Stats
12W - 13L
1,499 SR
Queue Stats
502W - 518L
1,528 Elo+
Solo
Team Averages
Level 127
1,362 SR
1,522 Elo+

VS

Team Averages
Level 147
1,355 SR
1,493 Elo+
Tyr
Tyr
Dionte
Tyr
Level 148
God Stats
9W - 13L
1,329 SR
Queue Stats
1,222W - 1,272L
1,438 Elo+
Party 1
Atlas
Atlas
EXTREME 50
Atlas
Level 174
God Stats
1W - 2L
1,211 SR
Queue Stats
223W - 220L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
Hendrixs
Guan Yu
Level 123
God Stats
6W - 1L
1,561 SR
Queue Stats
229W - 186L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slurp3dup
Ah Muzen Cab
Level 125
God Stats
10W - 7L
1,427 SR
Queue Stats
820W - 884L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
toddy78
Danzaburou
Level 163
God Stats
1W - 1L
1,247 SR
Queue Stats
249W - 238L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 13
10,716
765
14,743
11,535
7,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MockTiger
Tsukuyomi
16
5 / 8 / 8
10,353
740
19,652
18,932
13,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Spooky979
He Bo
18
7 / 7 / 9
10,835
774
16,743
15,669
7,857
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 13
10,262
733
6,925
20,985
27,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
rogroCL3
Zhong Kui
17
4 / 6 / 9
9,859
704
16,512
19,899
15,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Dionte
Tyr
17
7 / 6 / 19
10,760
769
10,367
21,859
34,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
19
5 / 3 / 22
11,698
836
15,830
18,707
20,431
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Hendrixs
Guan Yu
20
8 / 3 / 14
12,195
871
13,479
24,431
34,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
slurp3dup
Ah Muzen Cab
15
1 / 8 / 21
9,613
687
17,633
15,230
5,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
toddy78
Danzaburou
20
11 / 2 / 18
12,574
898
22,078
14,457
8,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
126
21
Kills
32
32
Deaths
22
52
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tyr
Dionte
Tyr
7
6
19
2.75
W
Atlas
5
3
22
5.33
W
Guan Yu
Hendrixs
Guan Yu
8
3
14
5
L
3
4
13
2.38
L
Tsukuyomi
MockTiger
Tsukuyomi
5
8
8
1.13
L
He Bo
Spooky979
He Bo
7
7
9
1.64
L
2
7
13
1.21
L
Zhong Kui
rogroCL3
Zhong Kui
4
6
9
1.42
W
Ah Muzen Cab
slurp3dup
Ah Muzen Cab
1
8
21
1.44
W
Danzaburou
toddy78
Danzaburou
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,575
Damage
79,387
87,020
Taken
94,684
71,525
Mitigated
103,428
26,233
Healing
35,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Dionte
Tyr
10,367
669
889
3,276
21,859
34,087
156
10,454
11,164
315
18,109
W
Atlas
15,830
5,953
1,771
2,802
18,707
20,431
400
7,457
10,926
26,667
0
W
Guan Yu
Hendrixs
Guan Yu
13,479
1,067
7,295
12,454
24,431
34,889
625
12,088
11,830
187
30,640
L
14,743
142
2,331
3,239
11,535
7,521
144
1,703
9,630
35,496
0
L
Tsukuyomi
MockTiger
Tsukuyomi
19,652
2,085
1,669
2,914
18,932
13,277
0
4,122
14,467
0
29,164
L
He Bo
Spooky979
He Bo
16,743
1,712
1,194
2,002
15,669
7,857
172
2,903
12,518
30,487
0
L
6,925
2,522
1,545
3,349
20,985
27,166
0
4,372
16,092
899
9,476
L
Zhong Kui
rogroCL3
Zhong Kui
16,512
489
896
7,094
19,899
15,704
219
2,820
16,626
31,713
0
W
Ah Muzen Cab
slurp3dup
Ah Muzen Cab
17,633
3,836
119
866
15,230
5,677
245
11,195
3,660
30
26,841
W
Danzaburou
toddy78
Danzaburou
22,078
6,448
1,724
4,523
14,457
8,344
3,691
7,548
6,834
0
49,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,025
Gold Earned
56,840
183
Minions Killed
171
0
Camps Cleared
0
1,169,848
Distance Traveled
1,305,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,760
769
25
2
0
253,969
0
W
Atlas
11,698
836
16
1
0
260,767
0
W
Guan Yu
12,195
871
36
3
0
320,593
0
L
Anubis
10,716
765
55
4
0
253,954
0
L
Tsukuyomi
10,353
740
17
1
0
248,284
0
L
He Bo
10,835
774
61
4
0
210,155
0
L
Horus
10,262
733
9
1
0
217,938
0
L
Zhong Kui
9,859
704
41
3
0
239,517
0
W
Ah Muzen Cab
9,613
687
15
1
0
233,066
0
W
Danzaburou
12,574
898
79
6
0
237,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role