Player Matchup

Lancelot
Lancelot
CrustyToaster
Lancelot
Level 106
God Stats
10W - 10L
1,531 SR
Queue Stats
31W - 31L
1,565 Elo+
Party 2
Discordia
Discordia
ItsProGamerXL
Discordia
Level 127
God Stats
1W - 1L
1,791 SR
Queue Stats
34W - 39L
1,546 Elo+
Party 2
Serqet
Serqet
TheoryofHope
Serqet
Level 144
God Stats
0W - 2L
1,707 SR
Queue Stats
31W - 33L
1,561 Elo+
Party 2
Horus
Horus
Trench95
Horus
Level 145
God Stats
2W - 4L
1,312 SR
Queue Stats
36W - 41L
1,547 Elo+
Party 2
Chernobog
Chernobog
Woffol
Chernobog
Level 44
God Stats
10W - 6L
1,749 SR
Queue Stats
12W - 12L
1,594 Elo+
Party 2
Team Averages
Level 113
1,618 SR
1,563 Elo+

VS

Team Averages
Level 156
1,535 SR
1,547 Elo+
Medusa
Medusa
Cawke
Medusa
Level 151
God Stats
2W - 0L
1,612 SR
Queue Stats
80W - 64L
1,613 Elo+
Party 1
Anubis
Anubis
LuMaree-
Anubis
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
572W - 533L
1,440 Elo+
Solo
Pele
Pele
TanukiB00ty
Pele
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 226L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
TsD Iron2NE1
Zhong Kui
Level 109
God Stats
5W - 6L
1,408 SR
Queue Stats
429W - 353L
1,550 Elo+
Solo
Achilles
Achilles
defendedmehow8
Achilles
Level 233
God Stats
4W - 1L
1,655 SR
Queue Stats
254W - 250L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrustyToaster
Lancelot
13
2 / 5 / 2
7,410
529
5,544
12,887
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
ItsProGamerXL
Discordia
13
2 / 2 / 1
7,119
509
8,751
9,453
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
10
2 / 5 / 1
6,834
488
4,196
16,481
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Trench95
Horus
13
1 / 4 / 3
6,712
479
2,096
12,024
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Woffol
Chernobog
12
0 / 3 / 3
6,873
491
3,862
8,230
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cawke
Medusa
15
5 / 0 / 7
8,571
612
9,443
6,243
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
LuMaree-
Anubis
14
3 / 2 / 7
8,455
604
5,230
10,412
4,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 15
8,069
576
10,753
14,421
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
TsD Iron2NE1
Zhong Kui
15
6 / 1 / 5
9,320
666
10,903
8,980
7,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
13
4 / 0 / 6
8,425
602
9,497
14,453
15,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
19
19
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cawke
Medusa
5
0
7
8.5
L
Lancelot
CrustyToaster
Lancelot
2
5
2
0.6
L
Discordia
ItsProGamerXL
Discordia
2
2
1
1.25
W
Anubis
LuMaree-
Anubis
3
2
7
3.25
W
1
4
15
2.13
L
Serqet
2
5
1
0.5
L
Horus
Trench95
Horus
1
4
3
0.63
W
Zhong Kui
TsD Iron2NE1
Zhong Kui
6
1
5
8.5
L
Chernobog
Woffol
Chernobog
0
3
3
0.5
W
Achilles
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
45,826
59,075
Taken
54,509
33,634
Mitigated
35,454
9,503
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cawke
Medusa
9,443
4,176
0
635
6,243
2,676
1,482
872
5,271
0
76,411
L
Lancelot
CrustyToaster
Lancelot
5,544
924
87
256
12,887
5,279
0
2,691
10,160
0
53,051
L
Discordia
ItsProGamerXL
Discordia
8,751
988
0
1,039
9,453
3,286
0
3,660
5,583
68,703
0
W
Anubis
LuMaree-
Anubis
5,230
1,019
0
5,613
10,412
4,780
281
4,580
5,788
62,472
0
W
10,753
2,208
0
2,163
14,421
5,322
53
2,108
12,225
0
70,856
L
Serqet
4,196
153
299
3,861
16,481
14,323
0
3,665
12,816
1,132
13,811
L
Horus
Trench95
Horus
2,096
340
210
2,523
12,024
7,729
0
6,208
5,816
0
41,269
W
Zhong Kui
TsD Iron2NE1
Zhong Kui
10,903
497
0
4,009
8,980
7,445
513
1,184
7,205
70,377
0
L
Chernobog
Woffol
Chernobog
3,862
2,190
0
1,228
8,230
3,017
600
14
8,216
0
51,331
W
Achilles
9,497
1,028
0
5,875
14,453
15,231
22
1,247
12,968
0
29,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
42,840
352
Minions Killed
471
0
Camps Cleared
0
1,434,328
Distance Traveled
1,400,630
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,571
612
123
9
0
284,101
0
L
Lancelot
7,410
529
86
6
0
328,041
0
L
Discordia
7,119
509
104
7
0
254,283
0
W
Anubis
8,455
604
104
7
0
245,057
5
W
Pele
8,069
576
87
6
0
312,208
0
L
Serqet
6,834
488
16
1
0
307,880
3
L
Horus
6,712
479
55
4
0
272,366
0
W
Zhong Kui
9,320
666
120
9
0
248,187
0
L
Chernobog
6,873
491
91
7
0
271,758
5
W
Achilles
8,425
602
37
3
0
311,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role