Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Surtr
Surtr
WheezyNormal96
Surtr
Level 190
God Stats
2W - 11L
1,453 SR
Queue Stats
95W - 87L
1,551 Elo+
Party 3
Izanami
Izanami
aidenboy2005
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 77L
1,538 Elo+
Party 4
Set
Set
darkwarlord99203
Set
Level 58
God Stats
11W - 10L
1,643 SR
Queue Stats
114W - 91L
1,461 Elo+
Party 4
Martichoras
Martichoras
spyalval
Martichoras
Level 129
God Stats
0W - 3L
1,823 SR
Queue Stats
85W - 72L
1,560 Elo+
Party 3
Team Averages
Level 129
1,584 SR
1,522 Elo+

VS

Team Averages
Level 117
1,592 SR
1,483 Elo+
Izanami
Izanami
JesseImDude
Izanami
Level 89
God Stats
4W - 2L
1,417 SR
Queue Stats
137W - 143L
1,448 Elo+
Party 1
Anubis
Anubis
PushySalamander
Anubis
Level 102
God Stats
8W - 1L
1,851 SR
Queue Stats
36W - 33L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
Sigma7020
Sun Wukong
Level 146
God Stats
5W - 5L
1,496 SR
Queue Stats
363W - 323L
1,562 Elo+
Solo
Cliodhna
Cliodhna
TheBronzeThief
Cliodhna
Level 122
God Stats
44W - 28L
1,696 SR
Queue Stats
110W - 119L
1,485 Elo+
Party 1
Khepri
Khepri
yaboyglizzy
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 2
6,541
467
6,434
12,779
8,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 1
8,784
627
12,368
16,431
10,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
aidenboy2005
Izanami
14
3 / 2 / 0
8,410
601
8,367
10,876
3,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,950
496
1,787
7,541
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
spyalval
Martichoras
11
0 / 4 / 2
6,401
457
8,961
12,755
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JesseImDude
Izanami
14
2 / 0 / 2
7,755
554
8,192
7,956
3,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 2
7,767
555
9,677
11,060
5,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Sigma7020
Sun Wukong
15
3 / 2 / 2
8,748
625
9,370
15,693
10,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
14
3 / 1 / 2
8,175
584
6,443
12,447
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
0 / 2 / 6
7,298
521
4,295
9,143
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
11
11
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
2
0.5
W
Izanami
JesseImDude
Izanami
2
0
2
3
W
3
2
2
2
W
Sun Wukong
Sigma7020
Sun Wukong
3
2
2
2
W
Cliodhna
3
1
2
4
L
3
2
1
1.75
L
Izanami
aidenboy2005
Izanami
3
2
0
1.5
L
1
1
1
1.5
L
Martichoras
spyalval
Martichoras
0
4
2
0.25
W
Khepri
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
37,977
60,382
Taken
56,299
30,203
Mitigated
33,024
14,468
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,434
429
1,463
1,789
12,779
8,196
0
3,173
9,524
21,555
0
W
Izanami
JesseImDude
Izanami
8,192
6,137
0
2,514
7,956
3,176
1,001
990
6,966
0
71,106
W
9,677
214
0
6,261
11,060
5,904
1,164
2,044
9,016
67,417
0
W
Sun Wukong
Sigma7020
Sun Wukong
9,370
1,993
0
4,295
15,693
10,760
0
480
15,213
218
74,047
W
Cliodhna
6,443
1,341
0
8,958
12,447
5,079
0
1,636
10,811
0
70,566
L
12,368
3,863
0
6,002
16,431
10,931
0
2,036
14,395
1,235
80,652
L
Izanami
aidenboy2005
Izanami
8,367
6,226
0
3,372
10,876
3,932
166
1,149
9,727
0
86,202
L
1,787
412
0
586
7,541
3,024
0
858
6,683
0
48,320
L
Martichoras
spyalval
Martichoras
8,961
2,065
0
1,256
12,755
4,120
0
7,100
5,527
0
53,150
W
Khepri
4,295
263
235
2,973
9,143
8,105
78
1,743
7,400
20,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
39,743
469
Minions Killed
505
0
Camps Cleared
0
1,427,155
Distance Traveled
1,460,903
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,541
467
28
2
0
297,418
0
W
Izanami
7,755
554
132
9
0
274,869
0
W
Anubis
7,767
555
121
9
0
273,660
0
W
Sun Wukong
8,748
625
129
9
0
282,291
0
W
Cliodhna
8,175
584
108
8
0
341,724
0
L
Surtr
8,784
627
129
9
0
281,346
0
L
Izanami
8,410
601
158
11
0
279,637
3
L
Set
6,950
496
80
6
0
301,025
0
L
Martichoras
6,401
457
74
5
0
267,729
0
W
Khepri
7,298
521
15
1
0
288,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role