Player Matchup

Chaac
Chaac
OptionalRPants
Chaac
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 147L
1,464 Elo+
Solo
Anhur
Anhur
SLAKR05
Anhur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,558 Elo+
Party 1
Osiris
Osiris
SummerDwarf7216
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 56L
1,283 Elo+
Solo
Cupid
Cupid
THE_MEZORCIST
Cupid
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,558 Elo+
Party 1
Medusa
Medusa
tortuga304
Medusa
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 46L
1,366 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,446 Elo+

VS

Team Averages
Level 83
1,540 SR
1,402 Elo+
Cupid
Cupid
Eddybuc09
Cupid
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 237L
1,436 Elo+
Solo
Anhur
Anhur
MissVioletV
Anhur
Level 97
God Stats
9W - 3L
1,538 SR
Queue Stats
233W - 255L
1,403 Elo+
Solo
Artemis
Artemis
Nokiry
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
blackhammer6090
Zhong Kui
Level 55
God Stats
6W - 1L
1,660 SR
Queue Stats
70W - 81L
1,429 Elo+
Solo
Agni
Agni
traviezo_scott19
Agni
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 180L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 5
8,526
656
9,867
11,860
11,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
SLAKR05
Anhur
19
8 / 10 / 4
10,976
844
10,515
19,439
8,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 7
8,736
672
11,146
18,211
20,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 7 / 7
10,169
782
7,019
14,094
6,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
tortuga304
Medusa
9
1 / 3 / 0
6,813
524
1,643
4,695
1,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eddybuc09
Cupid
20
10 / 1 / 17
12,297
946
13,416
9,835
5,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 5 / 12
10,418
801
8,407
12,339
5,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Nokiry
Artemis
19
5 / 4 / 18
11,277
867
13,370
11,658
5,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
blackhammer6090
Zhong Kui
17
7 / 4 / 13
10,731
825
15,365
14,401
10,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 5 / 9
9,950
765
8,552
9,192
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
18
Kills
33
33
Deaths
19
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cupid
Eddybuc09
Cupid
10
1
17
18.5
W
6
5
12
2.4
W
Artemis
Nokiry
Artemis
5
4
18
3.5
L
4
5
5
1.3
L
Anhur
SLAKR05
Anhur
8
10
4
1
L
1
8
7
0.56
L
4
7
7
1.07
W
Zhong Kui
blackhammer6090
Zhong Kui
7
4
13
3.38
L
Medusa
tortuga304
Medusa
1
3
0
0.33
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,190
Damage
59,110
68,299
Taken
57,425
48,362
Mitigated
29,980
9,771
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Eddybuc09
Cupid
13,416
7,395
4,832
5,005
9,835
5,337
2,365
134
9,306
0
36,620
W
8,407
5,827
1,324
1,279
12,339
5,374
2,595
84
11,788
0
19,073
W
Artemis
Nokiry
Artemis
13,370
5,903
778
1,647
11,658
5,344
1,296
70
11,116
0
25,109
L
9,867
1,335
231
1,706
11,860
11,038
0
4,561
7,075
0
14,440
L
Anhur
SLAKR05
Anhur
10,515
5,182
1,157
2,105
19,439
8,346
0
5,117
14,095
0
25,782
L
11,146
1,668
371
1,383
18,211
20,541
0
6,810
11,371
0
15,733
L
7,019
3,570
987
1,598
14,094
6,844
0
4,283
9,779
0
25,000
W
Zhong Kui
blackhammer6090
Zhong Kui
15,365
1,468
58
2,334
14,401
10,604
1,510
66
13,849
27,607
0
L
Medusa
tortuga304
Medusa
1,643
527
144
89
4,695
1,593
0
2,635
1,896
0
3,820
W
8,552
705
696
1,866
9,192
3,321
487
14
9,085
19,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
54,673
91
Minions Killed
134
0
Camps Cleared
0
756,119
Distance Traveled
1,104,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,297
946
45
3
0
238,365
0
W
Anhur
10,418
801
16
1
0
208,735
0
W
Artemis
11,277
867
31
2
0
196,790
0
L
Chaac
8,526
656
3
0
0
129,914
0
L
Anhur
10,976
844
32
2
0
170,593
0
L
Osiris
8,736
672
9
1
0
222,536
0
L
Cupid
10,169
782
43
3
0
178,932
0
W
Zhong Kui
10,731
825
19
1
0
226,493
0
L
Medusa
6,813
524
4
0
0
54,144
0
W
Agni
9,950
765
23
2
0
234,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role