Player Matchup

Merlin
Merlin
ClaminTime
Merlin
Level 119
God Stats
4W - 6L
1,533 SR
Queue Stats
329W - 328L
1,506 Elo+
Party 1
Rama
Rama
Rakjaar
Rama
Level 81
God Stats
3W - 5L
1,500 SR
Queue Stats
647W - 619L
1,467 Elo+
Solo
Jormungandr
Jormungandr
StolidBarrel799
Jormungandr
Level 106
God Stats
2W - 6L
1,349 SR
Queue Stats
199W - 186L
1,514 Elo+
Party 1
Ares
Ares
dragonlord23456
Ares
Level 108
God Stats
10W - 10L
1,549 SR
Queue Stats
269W - 269L
1,541 Elo+
Party 1
Fenrir
Fenrir
ttv-LoCoMotionn
Fenrir
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,328 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,471 Elo+

VS

Team Averages
Level 111
1,426 SR
1,492 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LvAidxn
Xbalanque
Level 101
God Stats
6W - 2L
1,186 SR
Queue Stats
285W - 353L
1,486 Elo+
Party 2
Jormungandr
Jormungandr
SansOMGkiller45
Jormungandr
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
443W - 405L
1,416 Elo+
Solo
Cliodhna
Cliodhna
THOOOR10
Cliodhna
Level 52
God Stats
11W - 18L
1,495 SR
Queue Stats
31W - 40L
1,547 Elo+
Solo
Surtr
Surtr
jayyynsd
Surtr
Level 103
God Stats
2W - 3L
1,449 SR
Queue Stats
489W - 628L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ClaminTime
Merlin
11
0 / 4 / 1
6,210
444
4,935
8,893
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rama
Rakjaar
Rama
12
3 / 2 / 1
6,965
498
4,416
10,271
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
StolidBarrel799
Jormungandr
13
1 / 2 / 2
7,771
555
9,247
9,921
6,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 4
6,361
454
4,205
13,716
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
6,601
472
2,475
13,130
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 0 / 2
8,197
586
13,024
9,280
9,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
LvAidxn
Xbalanque
11
4 / 3 / 3
7,213
515
12,220
9,341
3,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SansOMGkiller45
Jormungandr
12
1 / 2 / 5
7,310
522
4,578
10,806
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
THOOOR10
Cliodhna
13
1 / 0 / 2
7,167
512
2,875
9,625
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
jayyynsd
Surtr
14
4 / 2 / 1
8,298
593
6,248
11,963
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
15
16
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
2
6
L
Merlin
ClaminTime
Merlin
0
4
1
0.13
W
Xbalanque
LvAidxn
Xbalanque
4
3
3
1.83
L
Rama
Rakjaar
Rama
3
2
1
1.75
W
Jormungandr
SansOMGkiller45
Jormungandr
1
2
5
1.75
L
Jormungandr
StolidBarrel799
Jormungandr
1
2
2
1
W
Cliodhna
THOOOR10
Cliodhna
1
0
2
2
L
1
5
4
0.6
W
Surtr
jayyynsd
Surtr
4
2
1
2.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
38,945
55,931
Taken
51,015
31,003
Mitigated
32,109
15,497
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,024
295
0
5,287
9,280
9,241
0
4,761
4,468
69,227
0
L
Merlin
ClaminTime
Merlin
4,935
460
0
2,005
8,893
3,672
0
5,746
3,126
54,578
0
W
Xbalanque
LvAidxn
Xbalanque
12,220
6,516
0
3,168
9,341
3,477
1,063
2,553
6,725
0
46,289
L
Rama
Rakjaar
Rama
4,416
3,640
0
4,845
10,271
3,794
0
1,704
8,567
0
43,580
W
Jormungandr
SansOMGkiller45
Jormungandr
4,578
2,326
0
1,684
10,806
8,827
0
3,476
7,234
34,886
0
L
Jormungandr
StolidBarrel799
Jormungandr
9,247
3,644
0
150
9,921
6,772
0
1,585
8,321
67,156
249
W
Cliodhna
THOOOR10
Cliodhna
2,875
309
0
646
9,625
3,659
0
1,046
8,566
0
77,343
L
4,205
32
0
3,046
13,716
10,937
0
5,126
8,575
17,989
0
W
Surtr
jayyynsd
Surtr
6,248
2,220
0
4,166
11,963
6,905
0
6,052
5,623
377
62,414
L
2,475
892
0
5,451
13,130
5,828
0
3,825
9,287
0
37,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
38,185
406
Minions Killed
448
0
Camps Cleared
0
1,325,064
Distance Traveled
1,414,881
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,197
586
114
8
0
262,829
6
L
Merlin
6,210
444
93
7
0
250,433
0
W
Xbalanque
7,213
515
67
5
0
274,577
0
L
Rama
6,965
498
85
6
0
250,134
2
W
Jormungandr
7,310
522
45
3
0
276,757
2
L
Jormungandr
7,771
555
135
10
0
249,898
0
W
Cliodhna
7,167
512
109
8
0
339,394
0
L
Ares
6,361
454
22
2
0
267,767
0
W
Surtr
8,298
593
113
8
0
261,324
1
L
Fenrir
6,601
472
71
5
0
306,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role