Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BBWCHASER6969
Hades
Level 140
God Stats
0W - 1L
1,698 SR
Queue Stats
11W - 2L
1,851 Elo+
Solo
Cu Chulainn
Cu Chulainn
FoundRedemption
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,563 Elo+
Party 3
Sol
Sol
GoreSZN
Sol
Level 45
God Stats
1W - 4L
1,275 SR
Queue Stats
161W - 154L
1,657 Elo+
Party 1
Horus
Horus
KingFlow2015
Horus
Level 106
God Stats
11W - 7L
1,585 SR
Queue Stats
82W - 69L
1,666 Elo+
Party 1
Team Averages
Level 89
1,511 SR
1,648 Elo+

VS

Team Averages
Level 119
1,534 SR
1,543 Elo+
Jormungandr
Jormungandr
Beelzebossz
Jormungandr
Level 104
God Stats
11W - 17L
1,574 SR
Queue Stats
166W - 147L
1,507 Elo+
Solo
Skadi
Skadi
Cheeseitz21duh
Skadi
Level 108
God Stats
4W - 3L
1,419 SR
Queue Stats
56W - 67L
1,467 Elo+
Solo
Thanatos
Thanatos
Levithia
Thanatos
Level 115
God Stats
3W - 3L
1,332 SR
Queue Stats
263W - 215L
1,621 Elo+
Party 2
Ix Chel
Ix Chel
Valkyraboo
Ix Chel
Level 119
God Stats
6W - 4L
1,675 SR
Queue Stats
280W - 220L
1,607 Elo+
Party 2
Thor
Thor
sirrebel
Thor
Level 149
God Stats
11W - 6L
1,671 SR
Queue Stats
163W - 157L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 1 / 2
6,976
498
6,048
6,484
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

4
0 / 6 / 0
4,903
350
592
5,679
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
FoundRedemption
Cu Chulainn
12
1 / 3 / 0
7,105
508
4,490
18,278
11,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
7
1 / 2 / 0
5,670
405
3,830
4,563
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 1 / 1
5,700
407
1,942
7,041
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beelzebossz
Jormungandr
12
1 / 0 / 3
8,112
579
3,662
10,231
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 5
7,504
536
6,463
5,758
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Levithia
Thanatos
15
5 / 0 / 2
9,181
656
4,178
10,196
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Ix Chel
Valkyraboo
Ix Chel
16
3 / 0 / 2
10,016
715
5,779
5,748
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
15
4 / 1 / 1
9,980
713
7,098
9,956
5,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
13
13
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
2
1
L
0
6
0
0
W
Jormungandr
Beelzebossz
Jormungandr
1
0
3
2.5
W
0
1
5
2.5
L
Cu Chulainn
FoundRedemption
Cu Chulainn
1
3
0
0.33
L
Sol
1
2
0
0.5
L
0
1
1
0.5
W
Thanatos
Levithia
Thanatos
5
0
2
6
W
Ix Chel
Valkyraboo
Ix Chel
3
0
2
4
W
Thor
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,902
Damage
27,180
42,045
Taken
41,889
21,622
Mitigated
21,417
12,368
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,048
1,837
0
2,476
6,484
2,892
0
2,229
4,207
0
61,046
L
592
324
0
110
5,679
1,693
0
1,743
3,860
6,902
0
W
Jormungandr
Beelzebossz
Jormungandr
3,662
661
0
3,474
10,231
8,189
1,444
2,837
7,394
27,744
0
W
6,463
2,325
0
500
5,758
1,675
3,066
1,275
4,483
0
45,800
L
Cu Chulainn
FoundRedemption
Cu Chulainn
4,490
934
0
5,535
18,278
11,850
0
3,257
14,899
0
45,361
L
Sol
3,830
1,799
0
1,236
4,563
1,159
0
751
3,812
29,622
0
L
1,942
951
449
2,562
7,041
4,028
0
1,215
5,826
0
12,720
W
Thanatos
Levithia
Thanatos
4,178
1,544
0
8,591
10,196
3,947
985
340
9,856
0
71,350
W
Ix Chel
Valkyraboo
Ix Chel
5,779
680
1,017
2,320
5,748
2,081
2,691
234
5,514
82,427
0
W
Thor
7,098
2,034
0
2,344
9,956
5,525
2,665
407
9,549
0
74,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
44,793
261
Minions Killed
517
0
Camps Cleared
0
1,056,324
Distance Traveled
1,413,102
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,976
498
96
7
0
316,089
4
L
Hades
4,903
350
14
1
0
139,103
0
W
Jormungandr
8,112
579
44
3
0
281,451
4
W
Skadi
7,504
536
75
5
0
284,465
2
L
Cu Chulainn
7,105
508
76
5
0
242,546
0
L
Sol
5,670
405
55
4
0
173,530
0
L
Horus
5,700
407
20
1
0
185,056
0
W
Thanatos
9,181
656
110
8
0
311,391
0
W
Ix Chel
10,016
715
162
12
0
300,296
0
W
Thor
9,980
713
126
9
0
235,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role