Player Matchup

Zhong Kui
Zhong Kui
AkaMonki
Zhong Kui
Level 153
God Stats
2W - 4L
1,508 SR
Queue Stats
341W - 319L
1,519 Elo+
Solo
Ganesha
Ganesha
Cannon_G41
Ganesha
Level 107
God Stats
1W - 3L
1,446 SR
Queue Stats
126W - 132L
1,267 Elo+
Party 1
Heimdallr
Heimdallr
Dr_Salty_Nuts
Heimdallr
Level 75
God Stats
1W - 6L
1,374 SR
Queue Stats
17W - 28L
1,214 Elo+
Party 1
Kukulkan
Kukulkan
SoftFuzzyBlankie
Kukulkan
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 172L
1,528 Elo+
Solo
Thanatos
Thanatos
cpenni11
Thanatos
Level 65
God Stats
1W - 2L
1,685 SR
Queue Stats
17W - 18L
1,362 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,378 Elo+

VS

Team Averages
Level 93
1,373 SR
1,362 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Berserkerbot21
Chronos
Level 112
God Stats
67W - 55L
1,499 SR
Queue Stats
353W - 346L
1,442 Elo+
Solo
Fenrir
Fenrir
DustieBuns
Fenrir
Level 39
God Stats
1W - 3L
1,098 SR
Queue Stats
12W - 30L
1,207 Elo+
Party 2
Heimdallr
Heimdallr
Elit joshep
Heimdallr
Level 122
God Stats
2W - 0L
1,267 SR
Queue Stats
80W - 77L
1,367 Elo+
Solo
Atlas
Atlas
Sladerchips
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkaMonki
Zhong Kui
16
4 / 5 / 1
10,329
544
13,422
16,011
12,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Cannon_G41
Ganesha
13
0 / 3 / 8
7,847
413
8,546
14,163
11,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Dr_Salty_Nuts
Heimdallr
13
4 / 4 / 2
8,352
440
8,899
12,404
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 3 / 2
11,290
594
19,909
10,771
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
cpenni11
Thanatos
14
3 / 5 / 2
8,828
465
5,570
16,696
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 3 / 4
10,065
530
9,371
16,662
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 2 / 3
10,264
540
8,316
10,051
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
DustieBuns
Fenrir
15
3 / 7 / 7
9,370
493
9,754
20,043
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Elit joshep
Heimdallr
14
2 / 3 / 10
8,972
472
12,598
12,302
5,700
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 3 / 6
10,399
547
5,562
16,322
15,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
18
Kills
20
20
Deaths
18
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
4
2.67
L
Zhong Kui
AkaMonki
Zhong Kui
4
5
1
0.9
W
3
2
3
2.25
L
Ganesha
Cannon_G41
Ganesha
0
3
8
1.33
L
Heimdallr
Dr_Salty_Nuts
Heimdallr
4
4
2
1.25
W
Fenrir
DustieBuns
Fenrir
3
7
7
0.93
W
Heimdallr
Elit joshep
Heimdallr
2
3
10
2.33
W
6
3
6
3
L
7
3
2
2.67
L
Thanatos
cpenni11
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,346
Damage
45,601
70,045
Taken
75,380
41,787
Mitigated
46,270
24,207
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,371
2,131
0
2,132
16,662
12,036
0
10,268
6,291
0
56,763
L
Zhong Kui
AkaMonki
Zhong Kui
13,422
1,549
0
6,175
16,011
12,591
462
2,998
12,326
90,300
0
W
8,316
1,823
0
1,208
10,051
4,282
3,045
8,169
1,882
88,916
0
L
Ganesha
Cannon_G41
Ganesha
8,546
417
487
2,993
14,163
11,112
0
3,700
10,074
38,372
201
L
Heimdallr
Dr_Salty_Nuts
Heimdallr
8,899
2,444
0
2,811
12,404
5,568
0
1,587
10,549
0
50,708
W
Fenrir
DustieBuns
Fenrir
9,754
2,390
0
3,212
20,043
8,845
766
9,604
10,439
157
53,460
W
Heimdallr
Elit joshep
Heimdallr
12,598
5,230
0
1,973
12,302
5,700
0
5,475
6,815
0
64,015
W
5,562
1,212
0
1,070
16,322
15,407
0
7,758
7,927
18,605
0
L
19,909
1,098
0
1,113
10,771
5,496
680
3,172
7,342
102,102
0
L
Thanatos
cpenni11
Thanatos
5,570
1,052
0
10,628
16,696
7,020
0
2,445
14,029
0
55,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,646
Gold Earned
49,070
526
Minions Killed
406
0
Camps Cleared
0
1,766,912
Distance Traveled
1,946,848
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,065
530
85
4
0
383,595
4
L
Zhong Kui
10,329
544
151
8
0
300,138
0
W
Chronos
10,264
540
162
9
0
385,577
4
L
Ganesha
7,847
413
17
1
0
338,943
1
L
Heimdallr
8,352
440
115
6
0
367,595
0
W
Fenrir
9,370
493
54
3
0
409,317
2
W
Heimdallr
8,972
472
81
4
0
349,516
0
W
Atlas
10,399
547
24
1
0
418,843
0
L
Kukulkan
11,290
594
165
9
0
344,943
0
L
Thanatos
8,828
465
78
4
0
415,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role