Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Clutch_Plays1
Sobek
Level 99
God Stats
5W - 4L
1,595 SR
Queue Stats
88W - 70L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
Wheats
Zhong Kui
Level 117
God Stats
53W - 47L
1,549 SR
Queue Stats
179W - 172L
1,510 Elo+
Party 1
Fenrir
Fenrir
youcanXthis
Fenrir
Level 129
God Stats
15W - 18L
1,541 SR
Queue Stats
237W - 266L
1,482 Elo+
Party 1
Team Averages
Level 126
1,537 SR
1,516 Elo+

VS

Team Averages
Level 119
1,627 SR
1,453 Elo+
Freya
Freya
 
Freya
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FearSinCity
Bacchus
Level 105
God Stats
1W - 1L
1,792 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 2
Poseidon
Poseidon
JDisYOURMASTER
Poseidon
Level 178
God Stats
10W - 7L
1,841 SR
Queue Stats
619W - 547L
1,510 Elo+
Party 2
Mercury
Mercury
Lervyn
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Horus
Horus
Voodoxx
Horus
Level 69
God Stats
0W - 7L
1,500 SR
Queue Stats
61W - 85L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 6
5,299
1,060
6,980
2,565
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
10
0 / 1 / 3
4,821
964
1,848
2,890
931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 4
5,366
1,073
3,448
5,546
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Wheats
Zhong Kui
11
5 / 2 / 5
5,706
1,141
5,170
5,131
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 1 / 7
5,071
1,014
3,417
4,522
3,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 3 / 0
4,536
907
2,729
5,556
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FearSinCity
Bacchus
10
1 / 2 / 3
5,104
1,021
4,056
6,691
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
7
0 / 1 / 0
4,077
815
0
1,031
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Lervyn
Mercury
10
1 / 1 / 0
4,757
951
1,802
3,879
1,478
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Voodoxx
Horus
10
2 / 4 / 2
5,009
1,002
3,336
8,051
5,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
11
Kills
5
5
Deaths
11
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
6
6
W
Skadi
 
Skadi
0
1
3
1.5
L
Freya
 
Freya
1
3
0
0.33
W
2
1
4
4
L
Bacchus
FearSinCity
Bacchus
1
2
3
1.25
L
Poseidon
0
1
0
0
L
Mercury
Lervyn
Mercury
1
1
0
1
L
Horus
Voodoxx
Horus
2
4
2
0.75
W
Zhong Kui
Wheats
Zhong Kui
5
2
5
3.75
W
Fenrir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
11,923
20,654
Taken
25,208
14,751
Mitigated
16,843
4,437
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,980
884
587
587
2,565
1,353
95
1,279
1,286
13,741
0
W
Skadi
 
Skadi
1,848
421
142
49
2,890
931
881
834
2,056
0
11,601
L
Freya
 
Freya
2,729
801
0
606
5,556
2,189
0
3,564
1,992
7,738
0
W
3,448
0
0
1,578
5,546
5,245
0
2,495
3,051
9,316
0
L
Bacchus
FearSinCity
Bacchus
4,056
323
32
1,466
6,691
7,115
0
4,667
2,024
7,809
0
L
Poseidon
0
0
0
0
1,031
295
0
50
981
790
0
L
Mercury
Lervyn
Mercury
1,802
756
0
472
3,879
1,478
0
1,771
2,108
0
11,664
L
Horus
Voodoxx
Horus
3,336
1,501
882
1,154
8,051
5,766
0
5,552
2,499
0
4,995
W
Zhong Kui
Wheats
Zhong Kui
5,170
361
0
495
5,131
3,628
0
828
4,303
12,176
0
W
Fenrir
3,417
924
0
999
4,522
3,594
211
1,422
3,100
0
12,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
23,483
110
Minions Killed
51
0
Camps Cleared
0
570,242
Distance Traveled
469,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,299
1,060
19
4
0
110,988
0
W
Skadi
4,821
964
32
6
0
100,089
0
L
Freya
4,536
907
16
3
0
104,977
0
W
Sobek
5,366
1,073
7
1
0
122,144
0
L
Bacchus
5,104
1,021
7
1
0
111,904
0
L
Poseidon
4,077
815
5
1
0
12,712
0
L
Mercury
4,757
951
21
4
0
120,269
0
L
Horus
5,009
1,002
2
0
0
119,843
0
W
Zhong Kui
5,706
1,141
29
6
0
115,698
0
W
Fenrir
5,071
1,014
23
5
0
121,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role