Player Matchup

Pele
Pele
AintEvenCold
Pele
Level 45
God Stats
6W - 12L
1,406 SR
Queue Stats
355W - 373L
1,486 Elo+
Solo
Neith
Neith
Flip404
Neith
Level 27
God Stats
7W - 9L
1,497 SR
Queue Stats
13W - 17L
1,505 Elo+
Solo
He Bo
He Bo
Laddron
He Bo
Level 68
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
Recitalz
Mulan
Level 107
God Stats
0W - 2L
1,147 SR
Queue Stats
38W - 49L
1,254 Elo+
Solo
Janus
Janus
tinykeanu1
Janus
Level 42
God Stats
0W - 2L
1,722 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 58
1,417 SR
1,449 Elo+

VS

Team Averages
Level 111
1,585 SR
1,481 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SVT4L
Skadi
Level 73
God Stats
40W - 24L
1,608 SR
Queue Stats
128W - 143L
1,545 Elo+
Solo
Cupid
Cupid
SaberKingOFAll
Cupid
Level 125
God Stats
2W - 0L
1,752 SR
Queue Stats
57W - 57L
1,452 Elo+
Solo
Sol
Sol
Sick__Ranchez_
Sol
Level 125
God Stats
2W - 0L
1,535 SR
Queue Stats
11W - 14L
1,395 Elo+
Solo
Mulan
Mulan
TimTheSpartan84
Mulan
Level 88
God Stats
10W - 3L
1,530 SR
Queue Stats
218W - 188L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,065
785
5,743
10,104
6,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
Flip404
Neith
13
1 / 2 / 1
6,942
771
3,220
9,326
3,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Laddron
He Bo
13
2 / 2 / 0
6,946
772
8,708
4,936
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Recitalz
Mulan
9
0 / 1 / 0
5,724
636
1,326
2,651
1,678
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 4 / 3
6,744
749
3,954
6,230
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 3
7,987
887
8,067
6,844
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
SVT4L
Skadi
13
0 / 0 / 5
6,917
769
3,516
3,760
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 2 / 4
7,170
797
3,936
5,331
2,117
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 4
7,702
856
5,917
3,232
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 2 / 2
8,111
901
5,746
12,880
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
3
4.5
L
2
2
0
1
L
Neith
Flip404
Neith
1
2
1
0.75
L
He Bo
Laddron
He Bo
2
2
0
1
L
Mulan
Recitalz
Mulan
0
1
0
0
W
Skadi
SVT4L
Skadi
0
0
5
2.5
W
2
2
4
2
W
0
0
4
2
W
6
2
2
3.5
L
Janus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
27,182
33,247
Taken
32,047
16,096
Mitigated
16,666
3,606
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,067
933
2,336
3,937
6,844
2,569
580
2,224
4,620
31,046
0
L
5,743
789
0
2,649
10,104
6,652
0
4,741
5,092
0
27,104
L
Neith
Flip404
Neith
3,220
817
0
477
9,326
3,627
0
4,906
4,234
0
24,302
L
He Bo
Laddron
He Bo
8,708
305
0
0
4,936
1,787
0
909
3,989
19,905
0
L
Mulan
Recitalz
Mulan
1,326
153
0
480
2,651
1,678
0
1,038
1,577
0
2,539
W
Skadi
SVT4L
Skadi
3,516
874
0
618
3,760
1,321
2,381
1,905
1,771
0
18,218
W
3,936
2,192
250
658
5,331
2,117
179
3,620
1,711
0
12,610
W
5,917
1,380
0
1,990
3,232
1,062
2,305
364
2,868
32,467
0
W
5,746
562
0
1,589
12,880
9,597
323
4,639
8,241
0
13,546
L
Janus
3,954
1,031
0
0
6,230
2,352
0
2,411
3,742
12,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
37,887
159
Minions Killed
198
0
Camps Cleared
0
755,374
Distance Traveled
956,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,987
887
57
6
0
224,975
0
L
Pele
7,065
785
43
5
0
198,237
0
L
Neith
6,942
771
44
5
0
134,926
0
L
He Bo
6,946
772
30
3
0
209,958
0
L
Mulan
5,724
636
6
1
0
64,906
0
W
Skadi
6,917
769
42
5
0
183,121
0
W
Cupid
7,170
797
23
3
0
153,698
0
W
Sol
7,702
856
60
7
0
183,440
0
W
Mulan
8,111
901
16
2
0
211,594
0
L
Janus
6,744
749
36
4
0
147,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role