Player Matchup

Izanami
Izanami
Indysisive
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,723 Elo+
Party 4
Nu Wa
Nu Wa
RedTherapy
Nu Wa
Level 15
God Stats
3W - 4L
1,407 SR
Queue Stats
4W - 5L
1,256 Elo+
Party 3
Khepri
Khepri
firedrew2000
Khepri
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,723 Elo+
Party 4
Poseidon
Poseidon
ourdad
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,256 Elo+
Party 3
Cthulhu
Cthulhu
xdjmax01
Cthulhu
Level 6
God Stats
1W - 2L
1,560 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 3
Team Averages
Level 31
1,493 SR
1,445 Elo+

VS

Team Averages
Level 41
1,457 SR
1,428 Elo+
Yu Huang
Yu Huang
Chuckk269
Yu Huang
Level 37
God Stats
2W - 0L
1,696 SR
Queue Stats
11W - 35L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
GroveMother
Cthulhu
Level 102
God Stats
3W - 1L
1,306 SR
Queue Stats
237W - 262L
1,464 Elo+
Party 2
Sobek
Sobek
Mihlz
Sobek
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 19L
1,355 Elo+
Party 1
Da Ji
Da Ji
SleepyAlarm
Da Ji
Level 32
God Stats
2W - 1L
1,283 SR
Queue Stats
39W - 41L
1,320 Elo+
Solo
Medusa
Medusa
VigilVirus
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Indysisive
Izanami
11
2 / 6 / 1
7,078
416
8,655
11,918
4,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
2 / 5 / 0
7,913
465
9,910
9,547
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
1 / 3 / 2
7,219
425
2,607
9,933
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ourdad
Poseidon
14
0 / 5 / 1
7,663
451
7,662
10,594
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xdjmax01
Cthulhu
10
0 / 4 / 0
6,588
388
3,127
11,457
5,629
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chuckk269
Yu Huang
15
1 / 1 / 2
9,285
546
3,874
9,490
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GroveMother
Cthulhu
15
5 / 1 / 3
9,747
573
7,911
15,109
8,353
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Mihlz
Sobek
14
2 / 2 / 5
8,046
473
5,639
14,290
13,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
10 / 0 / 2
10,273
604
9,902
14,448
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
VigilVirus
Medusa
14
5 / 1 / 3
8,687
511
12,391
10,279
3,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
23
23
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Chuckk269
Yu Huang
1
1
2
2
W
Cthulhu
GroveMother
Cthulhu
5
1
3
6.5
L
Izanami
Indysisive
Izanami
2
6
1
0.42
W
Sobek
Mihlz
Sobek
2
2
5
2.25
L
Nu Wa
2
5
0
0.4
W
10
0
2
11
W
Medusa
VigilVirus
Medusa
5
1
3
6.5
L
Khepri
1
3
2
0.67
L
Poseidon
ourdad
Poseidon
0
5
1
0.1
L
Cthulhu
xdjmax01
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
39,717
53,449
Taken
63,616
24,972
Mitigated
35,519
5,758
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Chuckk269
Yu Huang
3,874
294
0
883
9,490
3,771
2,422
5,854
3,636
64,131
0
W
Cthulhu
GroveMother
Cthulhu
7,911
116
82
4,350
15,109
8,353
332
8,872
6,207
64,018
0
L
Izanami
Indysisive
Izanami
8,655
5,437
0
1,568
11,918
4,008
0
2,487
9,431
0
36,544
W
Sobek
Mihlz
Sobek
5,639
839
0
4,039
14,290
13,095
44
2,469
11,743
30,756
0
L
Nu Wa
9,910
2,896
0
1,271
9,547
2,898
0
3,683
5,864
59,351
0
W
9,902
2,822
0
2,586
14,448
6,305
104
4,535
9,913
0
78,574
W
Medusa
VigilVirus
Medusa
12,391
8,161
0
4,724
10,279
3,995
227
1,831
8,448
0
58,469
L
Khepri
2,607
229
0
726
9,933
9,323
0
2,739
7,194
16,934
0
L
Poseidon
ourdad
Poseidon
7,662
698
0
509
10,594
3,114
0
4,372
5,826
65,772
0
L
Cthulhu
xdjmax01
Cthulhu
3,127
253
143
1,541
11,457
5,629
0
3,753
7,704
29,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
46,038
294
Minions Killed
486
0
Camps Cleared
0
1,617,809
Distance Traveled
1,612,127
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,285
546
145
9
0
303,860
0
W
Cthulhu
9,747
573
113
7
0
309,965
0
L
Izanami
7,078
416
57
3
0
277,441
0
W
Sobek
8,046
473
36
2
0
333,055
1
L
Nu Wa
7,913
465
81
5
0
347,781
0
W
Da Ji
10,273
604
108
6
0
360,170
2
W
Medusa
8,687
511
84
5
0
305,077
0
L
Khepri
7,219
425
15
1
0
308,198
0
L
Poseidon
7,663
451
102
6
0
348,063
0
L
Cthulhu
6,588
388
39
2
0
336,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role