Player Matchup

Discordia
Discordia
EtrnlDreamer
Discordia
Level 134
God Stats
7W - 6L
1,472 SR
Queue Stats
189W - 169L
1,430 Elo+
Solo
Xbalanque
Xbalanque
SinnetsOnKick
Xbalanque
Level 140
God Stats
2W - 2L
1,320 SR
Queue Stats
7W - 6L
1,480 Elo+
Party 1
Fenrir
Fenrir
coolmansonic
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
spiderrider07
Cthulhu
Level 159
God Stats
0W - 1L
1,645 SR
Queue Stats
34W - 36L
1,523 Elo+
Party 1
Ares
Ares
xOzziex17
Ares
Level 119
God Stats
0W - 1L
1,579 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 139
1,503 SR
1,488 Elo+

VS

Team Averages
Level 128
1,633 SR
1,526 Elo+
Tyr
Tyr
Buff Shiesty
Tyr
Level 121
God Stats
6W - 5L
1,587 SR
Queue Stats
433W - 370L
1,519 Elo+
Party 3
Fenrir
Fenrir
Mianooo
Fenrir
Level 107
God Stats
4W - 2L
1,677 SR
Queue Stats
165W - 135L
1,554 Elo+
Solo
Maui
Maui
NatsuuTheLord
Maui
Level 134
God Stats
10W - 8L
1,567 SR
Queue Stats
50W - 38L
1,509 Elo+
Party 2
Chronos
Chronos
Trxggs
Chronos
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 66L
1,502 Elo+
Party 2
Anhur
Anhur
YoungApe
Anhur
Level 148
God Stats
5W - 1L
1,833 SR
Queue Stats
94W - 71L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EtrnlDreamer
Discordia
8
0 / 0 / 0
4,302
615
1,703
2,154
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
SinnetsOnKick
Xbalanque
8
2 / 1 / 0
4,481
640
5,754
4,893
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
6
0 / 2 / 1
3,815
545
2,414
6,182
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
1
0 / 0 / 0
1,374
196
0
0
0
Ares
5
0 / 1 / 1
3,735
534
1,575
3,519
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,838
691
0
2,518
1,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Mianooo
Fenrir
7
3 / 0 / 0
4,495
642
3,160
5,740
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 1 / 1
4,455
636
1,068
5,631
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Trxggs
Chronos
7
0 / 1 / 1
3,992
570
2,642
3,931
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
YoungApe
Anhur
9
0 / 0 / 0
4,987
712
782
3,883
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Discordia
EtrnlDreamer
Discordia
0
0
0
0
W
Fenrir
Mianooo
Fenrir
3
0
0
3
W
1
1
1
1.5
L
Xbalanque
SinnetsOnKick
Xbalanque
2
1
0
2
W
Chronos
Trxggs
Chronos
0
1
1
0.5
W
Anhur
YoungApe
Anhur
0
0
0
0
L
Fenrir
0
2
1
0.25
L
Cthulhu
0
0
0
0
L
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,446
Damage
7,652
16,748
Taken
21,703
5,548
Mitigated
10,177
5,179
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
1,884
2,518
1,263
0
0
2,518
0
29,818
L
Discordia
EtrnlDreamer
Discordia
1,703
0
0
500
2,154
489
0
0
2,154
25,011
0
W
Fenrir
Mianooo
Fenrir
3,160
1,924
0
2,322
5,740
2,144
0
1,195
4,499
0
21,993
W
1,068
253
0
1,673
5,631
4,328
0
567
5,064
6,729
0
L
Xbalanque
SinnetsOnKick
Xbalanque
5,754
3,004
0
2,919
4,893
1,543
278
1,745
3,062
0
31,348
W
Chronos
Trxggs
Chronos
2,642
1,057
0
1,352
3,931
1,139
0
395
3,536
24,376
0
W
Anhur
YoungApe
Anhur
782
396
0
2,904
3,883
1,303
0
941
2,760
0
42,146
L
Fenrir
2,414
1,398
0
579
6,182
1,886
0
650
5,466
0
16,275
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Ares
1,575
129
109
1,072
3,519
1,630
0
1,177
2,282
8,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,707
Gold Earned
22,767
153
Minions Killed
229
0
Camps Cleared
0
562,212
Distance Traveled
746,698
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,838
691
57
8
0
157,582
0
L
Discordia
4,302
615
66
9
0
134,909
0
W
Fenrir
4,495
642
39
6
0
179,022
0
W
Maui
4,455
636
17
2
0
143,248
0
L
Xbalanque
4,481
640
50
7
0
130,091
0
W
Chronos
3,992
570
43
6
0
150,066
0
W
Anhur
4,987
712
73
10
0
116,780
0
L
Fenrir
3,815
545
27
4
0
153,466
0
L
Cthulhu
1,374
196
0
0
0
0
0
L
Ares
3,735
534
10
1
0
143,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role