Player Matchup

Anubis
Anubis
AQWEWDXFESZXH
Anubis
Level 39
God Stats
6W - 2L
1,764 SR
Queue Stats
24W - 30L
1,447 Elo+
Party 2
Neith
Neith
KanashiChance
Neith
Level 137
God Stats
2W - 6L
1,609 SR
Queue Stats
90W - 103L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
LILCUBA
Jormungandr
Level 146
God Stats
2W - 4L
1,610 SR
Queue Stats
152W - 197L
1,468 Elo+
Party 2
Khepri
Khepri
TowPuppy3
Khepri
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 59L
1,762 Elo+
Party 2
Cupid
Cupid
itsjewpacabra
Cupid
Level 159
God Stats
0W - 1L
1,880 SR
Queue Stats
60W - 60L
1,542 Elo+
Party 2
Team Averages
Level 98
1,673 SR
1,545 Elo+

VS

Team Averages
Level 98
1,605 SR
1,595 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Blackkirby72
Sylvanus
Level 121
God Stats
1W - 5L
1,186 SR
Queue Stats
194W - 178L
1,571 Elo+
Solo
Odin
Odin
Coneboi7
Odin
Level 139
God Stats
1W - 1L
1,609 SR
Queue Stats
283W - 295L
1,610 Elo+
Party 1
Cupid
Cupid
RickJames96
Cupid
Level 105
God Stats
6W - 2L
1,743 SR
Queue Stats
583W - 519L
1,541 Elo+
Solo
Bakasura
Bakasura
TaxFraudEnjoyer
Bakasura
Level 15
God Stats
6W - 0L
1,986 SR
Queue Stats
25W - 8L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,421
459
2,567
8,402
3,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
7,190
514
8,509
7,819
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LILCUBA
Jormungandr
13
0 / 2 / 0
7,549
539
7,226
10,720
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
TowPuppy3
Khepri
10
0 / 0 / 1
6,289
449
2,408
9,686
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 2 / 1
7,343
525
5,816
13,364
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 0 / 2
7,916
565
12,302
6,928
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Blackkirby72
Sylvanus
11
1 / 1 / 0
5,963
426
4,822
11,071
8,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
13
0 / 0 / 2
7,405
529
5,325
13,880
8,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 0 / 0
6,546
468
5,079
6,688
2,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
13
5 / 1 / 0
7,826
559
6,562
11,311
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
8
8
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
2
3
L
0
4
0
0
W
Sylvanus
Blackkirby72
Sylvanus
1
1
0
1
W
Odin
0
0
2
1
L
1
0
0
1
L
Jormungandr
LILCUBA
Jormungandr
0
2
0
0
W
0
0
0
0
W
Bakasura
5
1
0
5
L
Khepri
TowPuppy3
Khepri
0
0
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,526
Damage
34,090
49,991
Taken
49,878
25,973
Mitigated
28,279
11,654
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,302
968
0
2,217
6,928
3,070
564
3,162
3,766
77,315
0
L
2,567
174
0
1,900
8,402
3,237
0
7,208
1,152
41,916
0
W
Sylvanus
Blackkirby72
Sylvanus
4,822
945
1,403
3,387
11,071
8,485
210
1,254
9,817
25,384
0
W
Odin
5,325
1,613
0
5,902
13,880
8,762
0
5,749
7,306
0
55,174
L
8,509
3,821
0
2,271
7,819
2,819
0
967
6,364
0
66,968
L
Jormungandr
LILCUBA
Jormungandr
7,226
1,991
0
3,070
10,720
8,471
0
12
10,175
65,831
63
W
5,079
2,847
240
3,576
6,688
2,277
0
351
6,337
0
47,040
W
Bakasura
6,562
3,966
0
4,382
11,311
5,685
11
766
10,325
0
54,468
L
Khepri
TowPuppy3
Khepri
2,408
271
0
1,287
9,686
7,085
0
5,446
3,704
21,944
0
L
5,816
2,374
624
2,502
13,364
4,361
0
2,829
9,763
0
67,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
35,656
455
Minions Killed
456
0
Camps Cleared
0
1,296,844
Distance Traveled
1,454,549
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,916
565
129
9
0
272,461
2
L
Anubis
6,421
459
92
7
0
213,675
0
W
Sylvanus
5,963
426
28
2
0
284,750
1
W
Odin
7,405
529
96
7
0
278,049
1
L
Neith
7,190
514
106
8
0
263,440
0
L
Jormungandr
7,549
539
120
9
0
263,226
2
W
Cupid
6,546
468
95
7
0
269,975
4
W
Bakasura
7,826
559
108
8
0
349,314
0
L
Khepri
6,289
449
32
2
0
290,043
6
L
Cupid
7,343
525
105
8
0
266,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role