Player Matchup

Horus
Horus
Daftix-aZe
Horus
Level 16
God Stats
0W - 3L
1,254 SR
Queue Stats
83W - 105L
958 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shawnyman31
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,230 SR
Queue Stats
126W - 143L
1,301 Elo+
Party 1
Tyr
Tyr
Soyprove-
Tyr
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
99W - 107L
1,406 Elo+
Solo
Izanami
Izanami
legendkip
Izanami
Level 28
God Stats
19W - 27L
1,172 SR
Queue Stats
106W - 142L
1,243 Elo+
Party 1
Serqet
Serqet
y0URpE0PIe
Serqet
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 187L
1,222 Elo+
Party 1
Team Averages
Level 44
1,331 SR
1,226 Elo+

VS

Team Averages
Level 83
1,441 SR
1,436 Elo+
Hades
Hades
GIPSY_BORJA
Hades
Level 123
God Stats
9W - 2L
1,651 SR
Queue Stats
129W - 130L
1,417 Elo+
Party 3
Hachiman
Hachiman
GIPSY_PORO
Hachiman
Level 109
God Stats
3W - 5L
1,468 SR
Queue Stats
348W - 381L
1,440 Elo+
Party 3
Nike
Nike
MatishBlood
Nike
Level 36
God Stats
4W - 4L
1,398 SR
Queue Stats
54W - 81L
1,369 Elo+
Party 2
Anubis
Anubis
Theo_ShakuXXIII
Anubis
Level 86
God Stats
7W - 5L
1,451 SR
Queue Stats
137W - 154L
1,467 Elo+
Party 2
Thanatos
Thanatos
sonda567rotativa
Thanatos
Level 62
God Stats
1W - 1L
1,239 SR
Queue Stats
62W - 76L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 6 / 2
7,539
419
3,384
22,618
15,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Shawnyman31
Morgan Le Fay
15
4 / 3 / 2
9,008
500
14,008
14,620
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 0
10,108
562
6,449
16,796
14,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Izanami
legendkip
Izanami
12
0 / 9 / 3
7,448
414
8,755
17,875
6,351
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
y0URpE0PIe
Serqet
13
1 / 3 / 2
7,764
431
3,694
17,072
10,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
11,247
625
20,718
13,705
7,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
GIPSY_PORO
Hachiman
17
9 / 0 / 9
10,979
610
17,693
12,305
5,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 13
9,065
504
9,368
14,144
9,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 2
10,288
572
11,639
8,531
4,464
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 1
8,446
469
4,814
12,486
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
6
Kills
25
25
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
0
6
2
0.17
W
6
1
8
10
W
Hachiman
GIPSY_PORO
Hachiman
9
0
9
13.5
W
4
3
13
3.5
L
Morgan Le Fay
Shawnyman31
Morgan Le Fay
4
3
2
1.67
L
1
4
0
0.25
W
2
2
2
1.5
L
Izanami
legendkip
Izanami
0
9
3
0.17
W
4
0
1
4.5
L
Serqet
y0URpE0PIe
Serqet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
64,232
88,981
Taken
61,171
52,830
Mitigated
31,933
15,001
Healing
36,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,384
2,111
3,881
5,385
22,618
15,968
134
5,100
17,518
1,627
18,969
W
20,718
2,928
680
10,095
13,705
7,738
2,238
1,281
12,269
90,500
0
W
Hachiman
GIPSY_PORO
Hachiman
17,693
9,716
0
6,997
12,305
5,158
3,219
1,966
10,339
0
101,157
W
9,368
353
325
2,203
14,144
9,558
1,592
5,485
8,368
0
33,142
L
Morgan Le Fay
Shawnyman31
Morgan Le Fay
14,008
1,215
0
1,356
14,620
5,434
0
7,754
6,866
71,341
0
L
6,449
787
0
3,396
16,796
14,759
0
10,824
5,972
0
78,093
W
11,639
494
0
5,138
8,531
4,464
742
3,995
4,305
85,541
0
L
Izanami
legendkip
Izanami
8,755
7,569
0
428
17,875
6,351
423
2,861
15,014
0
55,949
W
4,814
1,592
0
11,366
12,486
5,015
0
1,496
10,910
0
48,526
L
Serqet
y0URpE0PIe
Serqet
3,694
663
0
555
17,072
10,318
0
5,993
11,079
0
57,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
50,025
449
Minions Killed
496
0
Camps Cleared
0
1,865,046
Distance Traveled
1,760,472
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,539
419
41
2
0
376,995
1
W
Hades
11,247
625
139
8
0
321,053
0
W
Hachiman
10,979
610
129
7
0
324,508
0
W
Nike
9,065
504
33
2
0
350,211
4
L
Morgan Le Fay
9,008
500
110
6
0
365,434
6
L
Tyr
10,108
562
137
8
0
392,871
2
W
Anubis
10,288
572
135
8
0
356,232
4
L
Izanami
7,448
414
83
5
0
312,256
0
W
Thanatos
8,446
469
60
3
0
408,468
1
L
Serqet
7,764
431
78
4
0
417,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role