Player Matchup

Rama
Rama
 
Rama
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Alienthe1st
Thanatos
Level 158
God Stats
4W - 1L
1,756 SR
Queue Stats
118W - 132L
1,447 Elo+
Party 1
Ix Chel
Ix Chel
TheRedComet98
Ix Chel
Level 89
God Stats
18W - 16L
1,654 SR
Queue Stats
156W - 152L
1,453 Elo+
Party 1
Ra
Ra
eburr2
Ra
Level 84
God Stats
0W - 5L
1,070 SR
Queue Stats
97W - 89L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
iluvmonkeys581
Gilgamesh
Level 63
God Stats
1W - 3L
1,539 SR
Queue Stats
127W - 129L
1,427 Elo+
Party 1
Team Averages
Level 112
1,504 SR
1,449 Elo+

VS

Team Averages
Level 106
1,477 SR
1,399 Elo+
Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IxxyClxps
Anubis
Level 95
God Stats
1W - 2L
1,242 SR
Queue Stats
13W - 17L
1,078 Elo+
Solo
Set
Set
PLAGUE_P3P3
Set
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 151L
1,421 Elo+
Solo
Hel
Hel
TheHanderCol
Hel
Level 163
God Stats
2W - 4L
1,644 SR
Queue Stats
504W - 500L
1,462 Elo+
Solo
Xbalanque
Xbalanque
rodrigocx
Xbalanque
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
226W - 174L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 0 / 0
5,810
415
452
8,114
2,697
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Alienthe1st
Thanatos
14
8 / 1 / 3
8,105
579
11,469
14,031
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
9
0 / 2 / 1
5,695
407
2,423
5,706
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
12
3 / 1 / 0
7,109
508
4,710
6,511
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
iluvmonkeys581
Gilgamesh
12
2 / 3 / 1
7,357
526
6,384
11,385
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 2 / 0
8,671
619
6,807
12,045
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
IxxyClxps
Anubis
12
1 / 4 / 1
7,020
501
4,491
8,658
3,158
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
7,162
512
2,420
12,906
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 1
7,087
506
4,061
9,342
5,765
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
rodrigocx
Xbalanque
13
0 / 1 / 2
7,831
559
3,868
8,362
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
13
Kills
7
7
Deaths
13
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Nike
 
Nike
4
2
0
2
L
Thanatos
Alienthe1st
Thanatos
8
1
3
9.5
W
Anubis
IxxyClxps
Anubis
1
4
1
0.38
W
0
5
1
0.1
W
2
1
1
2.5
L
Ix Chel
0
2
1
0.25
L
Ra
3
1
0
3
L
Gilgamesh
iluvmonkeys581
Gilgamesh
2
3
1
0.83
W
Xbalanque
rodrigocx
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,438
Damage
21,647
45,747
Taken
51,313
19,750
Mitigated
24,097
17,948
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
452
372
0
3,995
8,114
2,697
0
970
7,144
0
32,418
W
Nike
 
Nike
6,807
1,690
0
4,882
12,045
7,613
0
439
10,994
0
63,470
L
Thanatos
Alienthe1st
Thanatos
11,469
3,703
0
9,574
14,031
5,085
0
2,779
11,252
0
54,327
W
Anubis
IxxyClxps
Anubis
4,491
0
0
2,480
8,658
3,158
403
2,479
5,767
50,314
0
W
2,420
1,082
0
1,155
12,906
4,662
0
428
12,374
0
66,518
W
4,061
228
1,934
5,631
9,342
5,765
145
1,636
7,608
33,112
0
L
Ix Chel
2,423
280
332
1,027
5,706
2,478
0
1,522
4,184
16,456
0
L
Ra
4,710
193
156
1,771
6,511
2,017
0
3,008
3,503
53,918
0
L
Gilgamesh
iluvmonkeys581
Gilgamesh
6,384
2,575
0
1,093
11,385
7,473
0
376
11,009
0
48,062
W
Xbalanque
rodrigocx
Xbalanque
3,868
1,721
0
3,499
8,362
2,899
1,860
1,647
6,630
0
62,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
37,771
315
Minions Killed
446
0
Camps Cleared
0
1,308,741
Distance Traveled
1,293,194
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,810
415
59
4
0
228,881
0
W
Nike
8,671
619
119
9
0
257,322
2
L
Thanatos
8,105
579
66
5
0
321,876
0
W
Anubis
7,020
501
78
6
0
226,301
2
W
Set
7,162
512
100
7
0
287,713
0
W
Hel
7,087
506
31
2
0
294,767
2
L
Ix Chel
5,695
407
24
2
0
256,357
0
L
Ra
7,109
508
97
7
0
252,905
1
L
Gilgamesh
7,357
526
69
5
0
248,722
2
W
Xbalanque
7,831
559
118
8
0
227,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role